PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
under your WoW install.
Zayme, In Groups make a new raid group by typing Main Tanks in the New group field and pressing enter. Select Raid in the Unit group dropdown. Scroll down to the bottom, select Main Tanks from the Filter type drop down. There you go.
If say you want Main tank targets. Just use Raid targets for the Unit group.
As so on...
Maybe I'm having a hard time finding it, but I can't seem to locate Main tank units.
I'm a healer for my guild and liked how in pitbull 3 i could setup main tanks to show a unit frame group with health & buffs/debuffs. But in pitbull 4 the only "units" are Focus, Focus's target, Focus's target's target, Player's pet, Player's pet's target, Player, Target, Target's target, Target's target's target.
I have no plans to do that.
LibDogTag provided a standalone window to test new tags and checked the syntax. Will there be such a thing for the Lua texts?
You'll then have to go to the unit under Units and select your new layout.
cheery2, thanks for the report. I've fixed the bug in the latest alpha push just now.
Having an issue with the names of frames not resetting back to normal after exiting a vehicle.
When I enter a vehicle the name and stats of the vehicle are coming up in the player frame correctly, and the player details go into the pet frame, but when I exit the vehicle the name on the player frame goes to a value of player pet.
This is fixed on a reload of the UI, and I am using dogtags with luatexts disabled. Has only been occuring for the last couple of patches.
Thanks a lot Shefki, that did it. No idea why I didn't try it in the first place, seems rather obvious. Got another question for you though: Is it possible to use the padding sliders on a per-element basis instead of modifying the whole frame?
http://www.wowace.com/projects/pitbull4/tickets/
This may already be known but in case it was missed I have encountered a minor issue where apparently visual heal doesn't work for players that are from a different server from you during a battleground. It still works fine on my own frame or if I have myself or someone from my server targeted.
omu, just cilck on the box below the slider and type in your negative number.
Faderullan, Go into the Layout editor, Texts tab and then choose Lua:Health (or Health) and then choose some other code from the drop down box other than Health: Smart.
I am wondering if there is a setting that can make me see my own hp and my raid/friendly target's hp, cant find any setting for that :/
Hello there! First off: great job, I really enjoy PB4, some huge improvements from PB3. Now, I was wondering if it would be possible to implement the following two things: (1) Allow negative values for Indicators' Inside horizontal and vertical padding, and (2) text justification (left, center, right) for any text element. The latter would be very helpful with texts placed for i.e. at UF inside left-top and similar corners. Regards. :)
So I can say, for me this addon now is perfect, love the my-debuffs-are-bigger-then-yours-thing, I waa always jealous on xpearl with this ^^
BAH where's the old PB3 dogtag system?!