PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla releases. Cataclysm Classic is supported in v4.2.x releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
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Posted Jun 22, 2010Alternatively you can have one raid group and specify the growth direction and how many units per column/row before the break. Your first example is a growth of right then down, but your second example is down then left. That information is under "Groups" "Unit Formation"
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Posted Jul 1, 2010-
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Posted Jul 1, 2010-
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Posted Jun 22, 2010I've found two situations where I had to add debuffs. One was "Mark of the Fallen Champion" because typically I filter out buffs I can't dispel and want to see that one specifically. And the other was the bounced plague on LK, which is a friendly debuff (another thing I typically filter since I don't want to see a highlight for things like the debuff from heroism/bloodlust.)
Check this page of the guide on how to add if you do find one:
http://www.wowace.com/addons/pitbull4/pages/guide/extras-and-modules/
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Posted Jun 21, 2010So, does any of that make sense? Thanks.
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Posted Jun 20, 2010-
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Posted Jun 20, 2010ex Lesser Heali...
I tried making the font smaller too, it still would do the same,
how can i show the whole spell word
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Posted Jun 17, 2010I'm having a little trouble setting up my frames to tell me when I have aggro. I've been able to get the health bar to change colors, but I'm a bit skeptical about how they work and I'll explain why:
Currently my health bar turns red whenever I pick up aggro. However, this only works if I have the aggroed NPC targeted. When I deselect said NPC, my healthbar goes back to green, yet I still have aggro from that target. I'm also wondering if the party health bars work the same way, where my guildmates would have to target an aggroed NPC in order for PitBull to change their health bar on my UI..?
The one thing I loved about X-Perl is that my name goes red whenever I pick up aggro from anything around me, targeted or not. Is there a way to do the same with PitBull? (text or health bar, I'm not picky, whichever one works) I don't see very many options under Layout editor > Other > Aggro, so that's why I'm a bit lost. It only lets me enable/disable the effect and choose among Background, Border, and Health bar. And under Modules > Aggro all I see is the Enable checkbox.
Thanks in advance!
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Posted Jun 20, 2010At this time you can't easily make the name change colors based on aggro.
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Posted Jun 20, 2010-
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Posted Jun 17, 2010Is there a way to make mouseover macros work for mouse binds?
When I mouseover a unit frame and press a key on keyboard, it will cast the spell. But if I bind it to a key on my mouse, when I click that mouse button on the unit frame, It doesn't work. Am i missing something? or it just can't be done?
thx a bunch
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Posted Jun 16, 2010The addon works and looks great, but I've encountered a single problem: when I joined an arena skirmish battle, the party panel didn't appear. The match was on 3 vs 3 but we were only 2 in our team. May that be a cause (btw we won xD)
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Posted Jun 16, 2010-
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Posted Jun 15, 2010-
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Posted Jun 12, 2010-
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Posted Jun 10, 2010-
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Posted Jun 15, 2010-
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Posted Jun 8, 2010he doesn't use pitbull but ag_unitframe
http://wow.curse.com/downloads/packs/3978/default.aspx
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Posted Jun 7, 2010-
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Posted Jun 7, 2010