PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
Shefki
http://img229.yfrog.com/i/screenshot062409214307.jpg/
This is the settings
Broghard, it should do that just on it's own. What settings are you using on the text? I know right aligned texts aren't doing it atm.
Hey guys.. I have a issue.. Name on target does not scale when the name is long.. so the name goes outside the Unitframe.
its atatched to healthbar
im using this: return '%s %s%s%s',Name(unit),Level(unit),Angle(AFK(unit) or DND(unit)) ny way to set it to fit the unitframe? or is there a way to auto shorten name?
return "%s %s%%|n%s %s%%",SeparateDigits(HP(unit)),Percent(HP(unit), MaxHP(unit)),SeparateDigits(Power(unit)),Percent(Power(unit), MaxPower(unit))
Obviously, with "|n", this appears as two lines of text. I have it set to align on the right of the frame, but though the text appears on the right, the two lines of text are left-aligned relative to each other.
@Soulforger, You're indeed missing something. Something quite crucial actually. PB4 works with so called Layouts. You can create several of them and assign them to one or more units. Each layout can have different texts, modules and layout settings.
I'm sure there is a way to do this, but at the moment I can't figure out how to change the text so that it's different on the Target frame from the Player frame.
I select Player and then go back to Layout >Texts, then select the Lua:Power Text and center it. It then centers the power text on the Target frame as well.
Selecting Target, and changing the location of the text changes it on the Player frame.
Am I missing something, or can you not setup text in different locations?
Sempre,
/run PitBull4.Aura.db.profile.global.filters = nil
Then do a /reloadui
I suppose I should provide a way to reset all that back to default.
Hi! I've been playing about with filters (which can be terribly awkward) and I have managed to mess quite a few of them up. I searched through some PB4 saved variable files and I deleted the old 'Filter' module files but I can't get them to reset. Is there any way I could do this without losing my whole saved profile or would the whole thing have to be deleted to achieve the default filters?
Asagrim don't use "gay" to say that something is bad, it can offend people. 2 minutes of your life! That's nothing. And buy a book on LUA, don't be such a woozy.
Asagrim, I was addressing you. It's in the Modules section and pretty easy to find, I thought.
Shefki, Thanks for the quick response, I would like to know how to make such a text that enables showing of party numbers on party frames and target frames, thanks in advance.
Thanks, I should've scrolled further down. lol
Hi Shefki, I hate to post here, but I made a ticket for TBag, and it's a bit of a big issue...Was wonderin if you've seen the ticket yet? (Again, sorry for posting here, but I couldnt think of another way of contacting you directly)
Shefki, thank you very much for the info, I didn't notice the powerful aura filter editor, I looked for something like that in the layout editor.
I have a further question, if a player died, is it possible to change his name in something like "Dead"?
Kind regards