Rarity
NEW: Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
It's possible that Blizzard fixed the AoE loot bug, I'll check on it tomorrow. But I doubt they did. It only affects mobs in a group which drop nothing or only money. http://www.wowace.com/addons/rarity/forum/40931-known-issues-and-limitations/
If Blizzard changed Skadi's NPC ID, it would cause the problem. I would expect WowHead to have picked it up, though.
Hopefully r132 fixes the issue, whatever it is.
is there a way to merge the data from my toons , vs losing all the stats that I have collected thus far?
Unfortunately, no. You'll have to manually edit the attempt counts.
http://www.wowace.com/addons/rarity/forum/40930-frequently-asked-questions/#p1 (second question)
I have just pushed out a new build (r130) which enables cross-license tracking by default. This will not apply to players already using Rarity (only players who have never installed Rarity before). Players already using Rarity need to take steps to enable cross-license tracking.
Please follow this link and read the first question for all the details:
http://www.wowace.com/addons/rarity/forum/40930-frequently-asked-questions/#p1
does this work with AoE looting in patch 5.0.4?
Yes, but there are known issues. http://www.wowace.com/addons/rarity/forum/40931-known-issues-and-limitations/#p1
ANy way you can add Account Wide feature, I love this addon and use it while I farm , but as I have 10 85's sometimes I forget who has what , and sometimes I park 4 or 5 outside the same instance and chain farm.
Mounts and companions are becoming account-wide tomorrow when the 5.0.4 patch hits. Rarity already handles this just fine, and all your characters will magically own the same mounts and pets. Therefore, there isn't a need for any additional features regarding multiple characters at this time. Happy farming!
What I meant is say I have 4 toons outside MT , and tring to farm white hawkstrider and all 4 do the instance and none get it , each one will say tries 1 and then give the % when it should be tries 4 and a diferent % because I have tried 4 times on my acocunt to get said mount.
Oh yeah, good point. I think this is easily doable by switching Rarity's settings profile into global mode (instead of per-character). I'll look into it and probably make that the default going forward if it works. Thanks for mentioning it!
np mate and thaks for the great addon and quick response
I found some bug..
Using achaeology, the addon block the solutions, and show wrong numbers about the quantity of fragments.
When I disable it, everything works perfectly.
Rarity is known to cause issues with the default Archaeology UI. Install "Archy", another add-on, to get around these issues.
Does htis work with macs? The reason I ask is I can't seem to get it to work doing my normal instal for add ons.
All addons work equally on Macs and PCs. Rarity is working at this time as far as I'm aware, but I haven't tried it on a Mac recently.
I can confirm that Rarity is working properly on Macs at this time, installed via the Curse Client.
Thanks for such a great addon! I don't know if you've seen this yet, but in case you haven't:
Blizzard is working on an API call for addons like Rarity when it comes to handling AOE looting:
http:us.battle.net/wow/en/forum/topic/6352745843
@elionor
Where does Rarity get it's drop chance from?
As you know, Blizzard does not publish the drop chance for anything. Luckily, WowHead tracks the actual drop rate for most things. I've done extensive research on WowHead to determine a best guess at the drop rate for any item. Don't agree with me? You can change the drop rate from the Options screen—you aren't stuck with what I decided on.
Archaeology projects are particularly difficult to estimate. For those, I've had to read through hundreds of individual comments on WowHead and determine a best guess. In reality, archaeology projects vary wildly from one extreme to the other, so there isn't really any practical way to know the average number of projects it takes to obtain an item.
Archaeology pets are not included in Rarity
The only archaeology pet that is considered actually rare is the Crawling Claw. However, this item has a problem because it shows up in your archaeology journal as Mummified Monkey Paw. At this time, Rarity does not support archaeology detection for items whose journal name differs from the actual item name, so Crawling Claw is not available for detection.
where do you get your percents from? some of those numbers do not sound right and why dont you have the archeology pets listed?
@elionor
Hey Elionor! I'll try to answer your questions.
At this time, Rarity is working as intended. If you have a specific issue you'd like help with, please describe it here, and I will attempt to assist.