PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
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Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
In 3rd it is possible to adjust each module at will, and here for all.
In "Player" I use everything, also as well as in "Target", and for example in "Target Targe" t only a name of the player. And to me there it is unnecessary "Health, Mana, Buff and other.....".
To have to play with all and to compress, not interesting.
That will help us nail down where the issue is coming from. :)
However, I took note of the framestack code, hopefully it might help.
The "stuck" area has the following Framestack quote :
Frame Stack (662.19, 432.64)
MEDIUM
<2> Pitbull4_BetterStatusBar_39
<1> Pitbull 4_Frames_targettarget
<1> SpellActivationOverlayFrame
<0> UIParent
WORLD
<0> WorldFrame
After moving the cursor around, the Framestack code of the area that allows me to move the same aforementioned frame is :
Frame Stack (711.68, 394.24)
MEDIUM
<18> Pitbull4_Frame_136
<2> Pitbull4_BetterStatusBar_37
<1> Pitbull4_Frames_targettarget
<1> SpellActivationOverlayFrame
<0> UIParent
WORLD
<0> WorldFrame
Apparently the "stuck" area did not only block me from moving Pitbull frame, but also preventing me from doing anything in the game within that area, such as panning my camera, turning my camera, interacting with NPC, etc.
You can not upload images to Curse, just link from an image hosting site. :)
The option for "Absolute and Percent" does just that.
Thanks.
And do the auras remain hidden or reappear when you turn EBB off?
There's an Absolute short lua text in there, and there's a percent lua text in there. I'd like to have both the absolute short and the percent in one lua text, if that's possible.
I just manage to finish my configuration again so it looks almost exactly like it did pre-patch :) Just a few things that annoys me.
Thanks for this great addon!
I used an old Caith UI version looong ago and I build this very UI from it, so it's very possible that he did some modifications in the lua file.
Anyway here's my pitbull3 lua file:
http://www.speedyshare.com/files/24734160/PitBull.lua
I really didn't do anything in the lua myself, just changing position of things ingame aswell as setting up a few frames.
The things that come to my mind is that bosses/Npc's without mana are counted as rage rather than an custom color - they can't gain rage either which makes it a "non-power bar"? As I can see whenever I enable the function "hide non-power" all power bar stays the same except for when I'm targeting an NPC that used to have a rage bar, then the whole bar disapears.
I suppose an feature like "custom color non-power" would fix the issue ^^
Pitbull3: http://oi56.tinypic.com/4r8eu1.jpg
Pitbull4: http://oi54.tinypic.com/2uo6v41.jpg
As you can see with pitbull 4 it just takes the ragebar color if it's a non-mana user NPC/Mob.
Anyway I managed to get the right coloring by setting custom background color, however that applies to players aswell so it messes up the coloring for that aswell.