PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
The "Artifact power" bar tracks the Heart of Azeroth power level
thanks for updating! i used Pitbull longlongtime.....now my trouble is sometimes overhealing display error
Is it possible to only show and customize my target Buff Debuffs? without having to show them for myself, target of target, party?
I used to do that with this addon for years now but with the new update, it seems like I cannot do that anymore. :(
The aura settings are per layout (as they've always been), so if you use a different layout for player, party, etc, you can configure them independently
Ive been trying to figure out how to make enrage buffs highlight the target frame on my druid just like my shaman does. But either im not doing it right, or this isnt possible within the options.
Any ideas?
I'll need to update the purge checks since Soothe is back
In reply to nebula169:
There is an instance where you climb into cannon and use that, have same issue as in admiral pod. can not see the person's hp inside. (the person is healable, i can use the mob's target frame to heal him without issue
Edit: Ah yes UnitTargetsVehicleInRaidUI was added around 7.3 for mechanics like you mentioned. I have a fix that'll I'll test tonight. I should have been paying attention when the SUF and oUF guys were talking about this, lol
the artifact bar does not seem to be properly tracking azerite power. The bar seems to be static and isnt moving when i gain azerite.
Whoops, it was checking if you had artifact weapons first, switched that around in v4.1.15
Is there a way to have the artifact power bar show numbers instead of just a bar that fills up?
Enable the text in the Texts tab (default is Lua:Artifact power)
In reply to nebula169:
I also noticed, that most entries in my list are German although my game is set to English.
You'll have to add it yourself, it looks like I never added a way to add default texts after the profile is created. Add a new one, set the attach to and location, then from the code dropdown select one of the AP ones
Is there now a way to track azerite power in the player unit frame?
It's actually artifact power :p The AP bar and LuaTexts have been updated to use the new azerite events so It should work just like it did in Legion except it'll be tracking the necklace.
In reply to nebula169:
Hi,
I'm just wondering if there's a way to disable the class/race text on target bars (leaving just the level text or, if not that, just the level and race text. While this is useful for players (e.g. Level 110 Draenei Paladin), it looks a bit out of place for a lot of NPCs (e.g. for a random mountain goat it might say Level 90 Warrior Goat) as they don't actually conform to any classes. I've tried to look through the settings but can't seem to find it, if it is an option. Thanks for any help and for such a well made addon!
In the layout options under the Texts tab, switch the current text to "Lua:Class" then you can change the code dropdrown to "Class: Player classes only"