PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla releases. Other Classic versions are supported in v4.2.x releases
(the same releases retail use).
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
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Posted Oct 17, 2010-
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Posted Oct 17, 2010You can do this with the Blizzard buff frames, but until a new aura module is written for PB4 you will not be able to do that on PB4 auras.
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Posted Oct 17, 2010-
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Posted Oct 17, 2010-
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Posted Oct 17, 2010-
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Posted Oct 17, 2010-
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Posted Oct 17, 2010-
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Posted Oct 17, 2010......
oh wait.....
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Posted Oct 17, 2010-
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Posted Oct 17, 2010-
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Posted Oct 17, 2010-
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Posted Oct 17, 2010Is pitbull raid frames going to add the new menu that blizzard added for the smoke bombs and to intiate the role check (not ready check)? I cant seem to find that anywhere when pitbull is active. When I kill it it is avail on bliz raid frames
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Posted Oct 17, 2010Open the Raid manager and click the "Hide" button
You should now have the raid manager and PB4 raid frames.
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Posted Oct 17, 2010-
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Posted Oct 17, 2010-
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Posted Oct 18, 2010-
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Posted Oct 17, 2010Gave that a try. I've removed it from every health text (I assume thats LUA:Health from the drop down). It still seems to show up even after I do a /reload. Right now the only health code I have input is "return "%s%%",Percent(HP(unit),MaxHP(unit))" and I have Unit Aura, Unit Health, Unit Maxhealth evnt types on.
Is there anything you can see there that would still be causing them? I really appreciate the help!
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Posted Oct 17, 2010But, that aside it's my only issue. Keep this going strong, I actually can't play without Pitbull now! :3
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Posted Oct 17, 2010-
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Posted Oct 17, 2010@Alcotraz, Probably a PitBull4 issue if you're running the alpha. I changed how we're dealing with the PlayerFrame in HideBlizzard in order to avoid tainting the Blizzard's Buff Frame, but in order to do this I had to let some events for the PlayerFrame run that I used to disable. These events were showing the RuneFrame. Will be fixed int he next update.
@ukingsken, It's not in a file, it's in the game. /pb, Layout Editor, Texts, choose your Health text, in the code section below that remove the status stuff I described in my last post. You'll need to do this for every layout you want it gone from.