PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
@flyinion Shove something like this in your code _G.AKF = 'AFK' you can turn DND from Busy into DND with _G.DND = 'DND'
I think it was 3.3 that Blizzard changed the built in translations for AFK and DND to Away and Busy.
@porovaara, They're configured under texts in the layout editor. If you want to remove things within the texts you can look at the LuaTexts documentation linked under Pages or the several LuaTexts threads that are linked in the FAQ. If you would prefer DogTags back you can go into Modules, LuaTexts and turn it off and then go to Modules, DogTagTexts and turn it on.
Btw, I´m missing some skins.
Also I am not familar with dog tags. I didnt do anything custom with texts that I know of. My PB4 config is pretty out of the box.
If so are you certain that you Turned DogTags on and turned Lua Texts Off under Modules?
Did you update your PB4 yesterday or today? There was a bug in the DogTags library that was causing some issues, but was updated in the latest (yesterdays) release.
DogTags shows errors as [err]. The distinction was made to help us know which text provider someone is using when they run into a problem.
be sure to have the UNIT_LEVEL event turned on.