PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
Is it possible to have the pet bar in party frames disappear if you have the main party frame set to possess on vehicle?
Currently, the vehicle still shows as a "pet" in party frames when I have the party frame become a vehicle on entry.
@Michalev, fixed with beta9-11. I took some extra clamping code out that I thought was unnecessary, but is needed for deficit bars. Oops.
I am having issues with the "Deficit" check box for the bars, on both my health and power bars if i use deficit at full health it shows a small bit of health missing at the end of the bar, but only at full health. 99.9% is pretty much a completely full bar for all intents and purposes but as soon as you hit 100% it drops a bunch off the end of the bar.
...
I guess it doesn't say gullible on the ceiling at all!
Got me good.
I was on the lookout for it on news sites, radio, tv, but not wowace! :)
That was a good one mate :P glad to see you're not abandoning the project after all!
PitBull4 will be updated, previous post was an April Fool's Day joke.
I always thought Pitbull4 was better than Pitbull3 so why abandon the project you spent so much time in for a worse version of it that will probably require so much work?
I'm also guessing this means no future updates of this at all and everyone that doesn't have their Pitbull3 Files anymore has to start over right?
Edit: Unless its a late April Fool's joke which in that case nvm?
Boo.
Important announcement about PitBull Unit Frames.
Effective today development on PitBull4 is ceasing. We will be resuming development of PitBull3. We've heard the call of users who have brought their difficulties in switching to PitBull4.
The lack of a way to migrate settings to PitBull4 to PitBull3 has caused users a great deal of frustration in switching. Especially in light of the new configuration style of PitBull4. Layouts while very powerful have proven to be too confusing.
Many features that are simply not possible with PitBull3 will be lost in going back. For instance the ability to have as many frames as you wanted for any given unit (which was almost done for singletons and not just groups), advanced aura filtering that you can control, multiple text providers so you can choose not to use LibDogTag, and rune support for Death Knights.
Users who have migrated to PitBull4 should immediately begin migrating their configurations back to PitBull3.
Was an April Fool's Day joke.
Effective today development on PitBull4 is ceasing. We will be resuming development of PitBull3. We've heard the call of users who have brought their difficulties in switching to PitBull4.
The lack of a way to migrate settings to PitBull4 to PitBull3 has caused users a great deal of frustration in switching. Especially in light of the new configuration style of PitBull4. Layouts while very powerful have proven to be too confusing.
Many features that are simply not possible with PitBull3 will be lost in going back. For instance the ability to have as many frames as you wanted for any given unit (which was almost done for singletons and not just groups), advanced aura filtering that you can control, multiple text providers so you can choose not to use LibDogTag, and rune support for Death Knights.
Users who have migrated to PitBull4 should immediately begin migrating their configurations back to PitBull3.