PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla releases. Other Classic versions are supported in v4.2.x releases
(the same releases retail use).
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
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Posted Mar 24, 2010-
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Posted Mar 24, 2010My only suggestion is to backup your settings files. For PitBull4 that means:
WTF/Account/USERNAME/SavedVariables/PitBull4.lua
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Posted Mar 24, 2010Thank you for your sport, i got one more thing and I'm annoying u, I couldn't figure out the Lua text what i want is so simple if u could help me please do so,
the Class Lua text got 3 things
"Level Class Race" like "80 Isldor bloodelf"
what i want is
Lua for Level alone.
Lua for Class alone.
Lua for Race alone.
it's easily done in LibDogTag but in the raid memory usage reached 12 MB which is too much lua text is really nice please help me in those 3 lua text this is all i need
thank you for ur efforts great Authors.
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Posted Mar 24, 2010-
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Posted Mar 24, 2010Thank you.
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Posted Mar 25, 2010-
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Posted Mar 26, 2010-
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Posted Mar 26, 2010http://www.wowace.com/addons/pitbull4/create-ticket/
You can login with your curse account info. wowace.com is run by curse.
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Posted Mar 25, 2010-
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Posted Mar 24, 2010-
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Posted Mar 24, 2010e.g. I select myself (pally) and I can see Righteous Fury, devo aura, blessing.
I select a DK, and I can see his presence and Icy Talons (but not my buff on him).
I would imagine that this should be possible somehow but I can't seem to figure it out. Thanks for any help!
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Posted Mar 24, 2010Hi, love the new config menu but i have one problem, which i hope has not been mentioned before. on pitbull 3 i had 25man raid set up as:
Group 1 Group 3
Group 2 Group 4
Buttons Group 5
But now i can't do that which means group 3 ends up covering one of my bars or group 5 ends up sticking out almost in the middle of my screen
Is there anyway i can move the groups independantly?
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Posted Mar 24, 2010@nofaer: Portrait is an indicator.
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Posted Mar 24, 2010Hello,
First of all, i would like to thank the Authors team for the Great work they are putting in this addon. However i download it the last release and i can't find the Portrait option in the layout editor although it's active from modules i should find it under the Bars potion or others in neither places the option isn't there at all, is it a bug from the addon or i'm doing some thing wrong ?
thank you again and looking for ur sport in this problem
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Posted Mar 24, 2010http://wow.curse.com/downloads/wow-addons/details/sharedmedia.aspx
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Posted Mar 24, 2010Any help please?
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Posted Mar 24, 2010-
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Posted Mar 24, 2010-
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Posted Mar 24, 2010Date: 2010-03-24 09:26:25
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\PitBull4\Controls\Controls.lua line 31:
attempt to call method 'SetTexCoordModifiesRect' (a nil value)
Debug:
(tail call): ?
PitBull4\Controls\Controls.lua:31: ?()
PitBull4\Controls\Controls.lua:63: Delete()
PitBull4_Border\Border.lua:173:
PitBull4_Border\Border.lua:166
(tail call): ?
PitBull4\ModuleHandling\Module.lua:319: Update()
PitBull4\UnitFrame.lua:636: Update()
PitBull4\UnitFrame.lua:662: UpdateGUID()
PitBull4\Main.lua:1331: CheckGUIDForUnitID()
PitBull4\Main.lua:1342: ?()
...ted\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146:
...ted\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:146
[string "safecall Dispatcher[1]"]:4:
[string "safecall Dispatcher[1]"]:4
[C]: ?
[string "safecall Dispatcher[1]"]:13: ?()
...ted\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:91: Fire()
...\AddOns\Afflicted\libs\AceEvent-3.0\AceEvent-3.0.lua:120:
...\AddOns\Afflicted\libs\AceEvent-3.0\AceEvent-3.0.lua:119
[C]: CameraOrSelectOrMoveStop()
[string "CAMERAORSELECTORMOVE"]:4:
[string "CAMERAORSELECTORMOVE"]:1
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Posted Mar 24, 2010From time to time all the text dissapears from some unit frames (Like target or target's target) and i have to make a /reloadui to fix it.
This was the case with Pitbull 3.0 and the reason why i upgraded to Pitbull 4.0
Anyone with the same problem?.