PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla releases. Cataclysm Classic is supported in v4.2.x releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
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Posted Feb 26, 2010I've not found a way to do this, but is there a way to remove the aura border? Its too thick and tacky looking for my tastes and I haven't found another addon to replace those. Other than that I find this set of unit frames to look overall well as for what I'd like to do... However the aura filtering/positioning and those tacky (imo) borders have to go. Too square, too thick, and particularly the green.... the red for "cast by others" buffs makes me immediately think of "physical debuff" and changing it to "by dispell type" doesnt look right either... >< urg.
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Posted Feb 26, 2010@Lowlander No the elementals Shaman have are not considered pets by the game and are considered Guardians. Guardians do not get a unit id. Thus we can't display their health with a unit frame.
@ Liantha Wizardling's advice is good. You can just copy your config for all of wow across.
@Dekkeon There are things that are possible in PB4 that aren't possible in PB3. But then for that matter there are some things that are not possible with PB3 that are possible with PB4. PB4 is an entirely different addon. The things that you can't do are mostly ancillary things like smooth bar updates.
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Posted Feb 26, 2010Does anybody have a list of what new features/configurations are actually available in PB4 vs PB3? After using PB3 for years I know how to do what I want to do. Is this mostly an efficiency and ease-of-use update or are there really additional configuration options beyond what is named in the bullet point above? Thanks
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Posted Feb 25, 2010Liantha - I suggest simply copying your entire WoW folder over to your new PC, or just your Interface and WTF folders. One of the great things about WoW is it doesn't require registry crap to work.
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Posted Feb 25, 2010-
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Posted Feb 25, 2010-
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Posted Mar 1, 2010-
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Posted Feb 23, 2010Really idiotic question time!
Im going to be getting a new PC shortly, yet after spending months getting Pit set up exactly how I want, I really dont want to loose it all during reinstall.
Is there anyway to save files/settings so I can just dump them back in to get Pit looking just as it is now?
TIA :)
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Posted Feb 23, 2010was wondering .. as well i might not have found the option .. but is it possible 2 get a petbar 4 lets say a summoned elemental fire or earth 2 see how its healt is .. as i well use my earth elemental 4 tanking some stuff now and then but its hard 2 keep track of the healt without a sort of petbar .. and as you can heal ur elemental it would be nice 2 see when its needed ..
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Posted Feb 23, 2010-
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Posted Mar 8, 2010-
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Posted Feb 23, 2010Thank you, Shefki. Should've checked the tickets first. Other than that, I love Pitbull, and since you know it's the config frames, I now know how to avoid the problem altogether. Thanks again!
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Posted Mar 2, 2010-
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Posted Feb 23, 2010I'm only writing here to ask if there's anyway to set the arena ennemy frame to show up in arena PVP battles ?
Thanks for the answer !
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Posted Feb 22, 2010old cut:
["PitBull"] = {
["CasterPlayerBar"] = "PitBullUnitFrame1";
["CasterTargetBar"] = "PitBullUnitFrame3";
["CasterPartyBar"] = "PitBullCluster";
};
};
New edit:
["PitBull4"] = {
["CasterPlayerBar"] = "PitBull4_Frames_player"; <--- this line works
["CasterTargetBar"] = "PitBull4_Frames_target";
["CasterPartyBar"] = "PitBull4_Groups_Party";
};
};
i tryed to edit it to work with pitbull4 but the only line i can get to work is the player frame. can someone tell me what the other 2 housl be edited to so that also can work with pitbull4
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Posted Feb 22, 2010i am trying to get Benecaster to work with pitbull4. this cut is out of the benecaster file and was made to work with the 1st pitbull:
old cut:
["PitBull"] = {
["CasterPlayerBar"] = "PitBullUnitFrame1";
["CasterTargetBar"] = "PitBullUnitFrame3";
["CasterPartyBar"] = "PitBullCluster";
};
};
New edit:
["PitBull4"] = {
["CasterPlayerBar"] = "PitBull4_Frames_player"; <--- this line works
["CasterTargetBar"] = "PitBull4_Frames_target";
["CasterPartyBar"] = "PitBull4_Groups_Party";
};
};
i tryed to edit it to work with pitbull4 but the only line i can get to work is the player frame. can someone tell me what the other 2 housl be edited to so that also can work with pitbull4
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Posted Feb 22, 2010I just installed Pitbull4 today, and noticed, that I can only have the Blizzard texture as my bar texture. I have changed it to smooth, but nothing changes. Any ideas?
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Posted Feb 21, 2010yoshi244, Looks like Blizzard removed that method on textures, I'm not sure if this is deliberate or not at this point.
Also please don't paste errors like this into comments, especially PTR errors. Open tickets.
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Posted Feb 21, 2010-
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Posted Feb 22, 2010