PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla
releases. Cataclysm Classic is supported in v4.2.x
releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
Was wondering if it is possible to change the ordering of the frames, I have square portraits that i want to be visible when im not CCed, and then when i am cced they are covered up by LoseControl showing what im CCed by and the duration (like gladius does) however currently the pitbull frames are in front of the other frames, is there a workaround for this, i cant find an option on either addon to move them forward/backward :<
Thanks in advance.
Thanks
cravenp, Fixed.
This has been popping up on me the last couple of days. Any ideas?
1x PitBull4_LuaTexts-v4.0.0-beta8-31-ga872402\LuaTexts.lua:576: attempt to index local 'events' (a nil value) PitBull4_LuaTexts-v4.0.0-beta8-31-ga872402\LuaTexts.lua:604: in function <PitBull4_LuaTexts\LuaTexts.lua:603> (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ?: AceAddon-3.0-5 (Ace3):539: in function `EnableAddon' AceAddon-3.0-5 (Ace3):629: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:615> <in C code>: in function `LoadAddOn' PitBull4-v4.0.0-beta8-31-ga872402\Main.lua:1126: in function `LoadModules' PitBull4-v4.0.0-beta8-31-ga872402\Main.lua:1225: in function `OnProfileChanged' PitBull4-v4.0.0-beta8-31-ga872402\Main.lua:1283: in function <PitBull4\Main.lua:1253> (tail call): ?: <in C code>: ? <string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5> (tail call): ?: AceAddon-3.0-5 (Ace3):539: in function `EnableAddon' AceAddon-3.0-5 (Ace3):629: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:615> <in C code>: in function `LoadAddOn' Interface\FrameXML\UIParent.lua:234: in function `UIParentLoadAddOn': Interface\FrameXML\UIParent.lua:257: in function `CombatLog_LoadUI': Interface\FrameXML\UIParent.lua:481: in function <Interface\FrameXML\UIParent.lua:453>:
okay. i know that PB4 doesn't change anything on the bossframes, but my other addons do this neither (afaik). that's why i thougt it has to be PB4
next raid i'll check the framename or deacitivate all addons one by one....luckily the fight isn't very challenging. thanks anyway for your help....
edit: i'll try this out:
for i = 1,MAX_BOSS_FRAMES do _G["Boss"..i.."TargetFrame"]:Hide() _G["Boss"..i.."TargetFrameHealthBar"]:UnregisterAllEvents() _G["Boss"..i.."TargetFrameManaBar"]:UnregisterAllEvents() end
Definately not from PitBull4. We don't touch the boss frames at all. And it's pretty obvious that's from the boss frame. I noticed that one of them is being moved. Probably whatever you're using to move it is causing this.
http://www.wowace.com/addons/pitbull4/pages/faq/#w-sometimes-my-raid-frames-disappear-on-me-how-can-i
hello, I always get this bug during ICC Gunship battle http://saved.im/mtu5ode5zghr/wowscrnshot_020210_214323.jpg
not 100% sure but this should be coming from pitbull.... thx
I just got this great addon 2 days ago, still learning, but it goes fast. My biggest problem is that I can't seem to find out how I stretch my buffs all the way along my unit frame, as for now they fill up only half of the unit frame length and the other half is filled by the debuffs. I'd like to have my debuffs stretching all the way on the upper part of the unit frame, while buffs on the lower side of the unit frame. Anyone can help me with that please?:)
thanks in advance:)
Under Buff layout:
Start at: Top-left on top
Growth direction: Right then up
Width type: Percentage of side
Width: 100%
Under Debuff layout:
Start at: Bottom-left on bottom
Growth direction: Right then down
Width type: Percentage of side
Width: 100%
/cheers
How do I set it up in this powerful do everything unit frame addon?