PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla releases. Other Classic versions are supported in v4.2.x releases
(the same releases retail use).
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
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Posted Feb 26, 2010@Lowlander No the elementals Shaman have are not considered pets by the game and are considered Guardians. Guardians do not get a unit id. Thus we can't display their health with a unit frame.
@ Liantha Wizardling's advice is good. You can just copy your config for all of wow across.
@Dekkeon There are things that are possible in PB4 that aren't possible in PB3. But then for that matter there are some things that are not possible with PB3 that are possible with PB4. PB4 is an entirely different addon. The things that you can't do are mostly ancillary things like smooth bar updates.
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Posted Feb 26, 2010Does anybody have a list of what new features/configurations are actually available in PB4 vs PB3? After using PB3 for years I know how to do what I want to do. Is this mostly an efficiency and ease-of-use update or are there really additional configuration options beyond what is named in the bullet point above? Thanks
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Posted Feb 25, 2010Liantha - I suggest simply copying your entire WoW folder over to your new PC, or just your Interface and WTF folders. One of the great things about WoW is it doesn't require registry crap to work.
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Posted Feb 25, 2010-
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Posted Feb 25, 2010-
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Posted Mar 1, 2010-
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Posted Feb 23, 2010Really idiotic question time!
Im going to be getting a new PC shortly, yet after spending months getting Pit set up exactly how I want, I really dont want to loose it all during reinstall.
Is there anyway to save files/settings so I can just dump them back in to get Pit looking just as it is now?
TIA :)
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Posted Feb 23, 2010was wondering .. as well i might not have found the option .. but is it possible 2 get a petbar 4 lets say a summoned elemental fire or earth 2 see how its healt is .. as i well use my earth elemental 4 tanking some stuff now and then but its hard 2 keep track of the healt without a sort of petbar .. and as you can heal ur elemental it would be nice 2 see when its needed ..
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Posted Mar 8, 2010-
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Posted Feb 23, 2010-
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Posted Feb 23, 2010Thank you, Shefki. Should've checked the tickets first. Other than that, I love Pitbull, and since you know it's the config frames, I now know how to avoid the problem altogether. Thanks again!
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Posted Feb 23, 2010I'm only writing here to ask if there's anyway to set the arena ennemy frame to show up in arena PVP battles ?
Thanks for the answer !
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Posted Mar 2, 2010-
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Posted Feb 22, 2010old cut:
["PitBull"] = {
["CasterPlayerBar"] = "PitBullUnitFrame1";
["CasterTargetBar"] = "PitBullUnitFrame3";
["CasterPartyBar"] = "PitBullCluster";
};
};
New edit:
["PitBull4"] = {
["CasterPlayerBar"] = "PitBull4_Frames_player"; <--- this line works
["CasterTargetBar"] = "PitBull4_Frames_target";
["CasterPartyBar"] = "PitBull4_Groups_Party";
};
};
i tryed to edit it to work with pitbull4 but the only line i can get to work is the player frame. can someone tell me what the other 2 housl be edited to so that also can work with pitbull4
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Posted Feb 22, 2010i am trying to get Benecaster to work with pitbull4. this cut is out of the benecaster file and was made to work with the 1st pitbull:
old cut:
["PitBull"] = {
["CasterPlayerBar"] = "PitBullUnitFrame1";
["CasterTargetBar"] = "PitBullUnitFrame3";
["CasterPartyBar"] = "PitBullCluster";
};
};
New edit:
["PitBull4"] = {
["CasterPlayerBar"] = "PitBull4_Frames_player"; <--- this line works
["CasterTargetBar"] = "PitBull4_Frames_target";
["CasterPartyBar"] = "PitBull4_Groups_Party";
};
};
i tryed to edit it to work with pitbull4 but the only line i can get to work is the player frame. can someone tell me what the other 2 housl be edited to so that also can work with pitbull4
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Posted Feb 22, 2010I just installed Pitbull4 today, and noticed, that I can only have the Blizzard texture as my bar texture. I have changed it to smooth, but nothing changes. Any ideas?
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Posted Feb 21, 2010yoshi244, Looks like Blizzard removed that method on textures, I'm not sure if this is deliberate or not at this point.
Also please don't paste errors like this into comments, especially PTR errors. Open tickets.
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Posted Feb 21, 2010-
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Posted Feb 22, 2010-
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Posted Feb 21, 2010On PTR 3.3.3 I've been getting this with Pitbull4 whenever I click on someone else.
Date: 2010-02-21 09:21:05
ID: 2
Error occured in: Global
Count: 1
Message: ..\AddOns\PitBull4\Controls\Controls.lua line 31: attempt to call method 'SetTexCoordModifiesRect' (a nil value)
Debug: (tail call): ? PitBull4\Controls\Controls.lua:31: ?() PitBull4\Controls\Controls.lua:63: Delete() ...terface\AddOns\PitBull4\Controls\BetterStatusBar.lua:605: SetIcon() ...erface\AddOns\PitBull4\ModuleHandling\BarModules.lua:456: UpdateFrame() PitBull4\ModuleHandling\Module.lua:319: Update() PitBull4\UnitFrame.lua:636: Update() PitBull4\UnitFrame.lua:662: UpdateGUID() PitBull4\Main.lua:1331: CheckGUIDForUnitID() PitBull4\Main.lua:1342: ?() ...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: ...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147 [string "safecall Dispatcher[1]"]:4: [string "safecall Dispatcher[1]"]:4 [C]: ? [string "safecall Dispatcher[1]"]:13: ?() ...er4\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire() ...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:120: ...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:119 [C]: CameraOrSelectOrMoveStop() [string "CAMERAORSELECTORMOVE"]:4: [string "CAMERAORSELECTORMOVE"]:1 AddOns: Swatter, v3.1.9 (<%codename%>) Bartender4, v4.4.2 CowTip, v CowTipLuaText, v EavesDrop, v2.1 LibDogTag30, v1.0 LibDogTagUnit30, v1.0 Omen, v3.0.9 OneBag3, vv3.3.9 OneBank3, vv3.3.4 PitBull4, vv4.0.0-beta8 PitBull4Aggro, vv4.0.0-beta8 PitBull4Aura, vv4.0.0-beta8 PitBull4Background, vv4.0.0-beta8 PitBull4BlankSpace, vv4.0.0-beta8 PitBull4Border, vv4.0.0-beta8 PitBull4CastBar, vv4.0.0-beta8 PitBull4CastBarLatency, vv4.0.0-beta8 PitBull4CombatFader, vv4.0.0-beta8 PitBull4CombatIcon, vv4.0.0-beta8 PitBull4CombatText, vv4.0.0-beta8 PitBull4ComboPoints, vv4.0.0-beta8 PitBull4ExperienceBar, vv4.0.0-beta8 PitBull4HealthBar, vv4.0.0-beta8 PitBull4HideBlizzard, vv4.0.0-beta8 PitBull4Highlight, vv4.0.0-beta8 PitBull4HostilityFader, vv4.0.0-beta8 PitBull4LeaderIcon, vv4.0.0-beta8 PitBull4LuaTexts, vv4.0.0-beta8 PitBull4ManaSpark, vv4.0.0-beta8 PitBull4MasterLooterIcon, vv4.0.0-beta8 PitBull4Portrait, vv4.0.0-beta8 PitBull4PowerBar, vv4.0.0-beta8 PitBull4PvPIcon, vv4.0.0-beta8 PitBull4RaidTargetIcon, vv4.0.0-beta8 PitBull4RangeFader, vv4.0.0-beta8 PitBull4ReadyCheckIcon, vv4.0.0-beta8 PitBull4ReputationBar, vv4.0.0-beta8 PitBull4RestIcon, vv4.0.0-beta8 PitBull4RoleIcon, vv4.0.0-beta8 PitBull4Sounds, vv4.0.0-beta8 PitBull4ThreatBar, vv4.0.0-beta8 PitBull4Totems, vv4.0.0-beta8 PitBull4VisualHeal, vv4.0.0-beta8 PitBull4VoiceIcon, vv4.0.0-beta8 PowerAuras, v2.6.3I Prat30, vr367 Prat30HighCPUUsageModules, v Prat30Libraries, v SimpleBuffBars, v (ck=60e)