PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
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Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla releases. Other Classic versions are supported in v4.2.x releases
(the same releases retail use).
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
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Posted Feb 22, 2009I love where this is going, much better than PitBull3 in terms of usability. Playing around with it, I would really love the option to remove the background from the portrait frame, I think that's the one piece that I'm missing for what I would like to do. The portrait frame's background isn't the prettiest thing if you're using it as anything other than a bar (so the portrait is in front of the bars so the model can overlap).
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Posted Feb 21, 2009Are we able to add the spell icon to the cast bar?
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Posted Feb 21, 2009Disappearing Target,ToT frames
Hi, !POSIBLE temporary FIX!, i had same proble in the dungeons. And I used before
> one LAYOUT for "Target frame" and other for "ToT frame" <. So i try use Same Layer for "Target Frame" and "ToT Frame" and all start working.In the "combat" not missing "Target frame", and start working "TOT frame" and + working Target frame menu (invite,inspect,trade,compare archi<sub>,etc)" </sub>
Frost.DK-tank,,
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Posted Feb 28, 2009On most other areas i like this more than PB3 so i'll just use Grid for raid frames and PB4 for everything else.
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Posted Feb 19, 2009And well if they do exists or are ment to, is it possible that they've been missed out on the last version?
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Posted Feb 22, 2009-
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Posted Feb 18, 2009just to update. deleting the lua from my WTF and starting over worked, in case anyone has the same issue in the future that i had (getting booted from the game when switching from "disabled" to either "party" or "solo" layout configuration from the top dropdown
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Posted Feb 18, 2009Just wanted to confirm the issue Eloora wrote about of Target/ToT/Focus disappearing completely in combat (sometimes)
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Posted Feb 18, 2009i love this mod but the only issue im having is when i play on my death knight the runes stay in the top left corner of the screen and i cant seem to move them where my character frame is or lock them to it if there is an way to do it would be very nice mod if it worked right
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Posted Feb 18, 2009using the layout editor you create new layouts for each new appearance & behaviour you want to apply to a particular frame.
For example , i have player layout, a target layout, a party layout, a pet layout etc etc.
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Posted Feb 18, 2009I apologize if this is a known issue or not. I installed Pitbull 4.0 yesterday, and so far I love it, but I'm getting a strange issue. Every now and then, usually in combat, my target and ToT window will disappear completely. I can target things like normal, but the window just isn't there. Usually after combat it fixes itself. Last nite I had to go almost the entire Loatheb fight without any target windows =\. I'm not sure if a layout setting is causing this or what. I'll try to get some details on reproducing the issue today.
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Posted Feb 18, 2009Someone asked about adding an auto hide Party Frames while in raid with more then 5 people. Any chance this is going to be added soon?
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Posted Feb 18, 2009Got a quick question, it seems when i go to the layout editor and edit something for a unit bar it edits it the same for ALL the unit bars. So, how do I just edit something for separate bars?
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Posted Feb 18, 2009I really like this addon so far, great job.
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Posted Feb 17, 2009adaroundtown, You can try. No idea what's causing the crash so it's really hard to have any idea what you could do.
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Posted Feb 17, 2009cheers for the info. i did send the error message along to blizzard when it happened, so, hopefully they'll be able to fix it on their end. just wondering, then, if maybe deleting the pitbull 4 lua from my wtf folder and starting fresh might work. what do you think?
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Posted Feb 17, 2009There's no eta. Ckknight has been busy on other things. This is something that we all work on in our spare time. Some weeks we may find lots of time to work on it and lots of progress will happen. Other weeks almost nothing will happen.
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Posted Feb 17, 2009I use PB3, anyway I can import the settings in to PB4 so I don't have to re-do my UI?
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Posted Feb 17, 2009However, it's much easier to set things up in 4.0. I literally spent hours getting 3 to where I wanted it to be but 4 I got to a nearly identical set-up in about 15 minutes.
I've had to go back to 3 until 4 gets raid frames in... can't wait though. :) I've already told my guild mates about the new easy setup and a lot of them are eager to try it out. They mostly only use x-perl now because 3 is so daunting if you don't have the time to spend to figure out the setup.
My Gm even tossed ClassTimers because he can set the new Auras module to do the same thing. :)
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Posted Feb 17, 2009Just wondering what the ETA on implimenting Raid Frames into Pitbull 4 is?