PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
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Classic
PitBull works with WoW Classic and Wrath Classic!
Some things that are different with the Classic Era version:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
AndehX2, turning the castbar back on works fine for me. Can you post a ticket for your issue and include exact steps to describe how you get that error? Include the error in the ticket as well.
Need some help guys, thanks!
Disabling the putbull cast bar is totally messed up. I just wanted my original Blizzard cast bar back, but this isn't possible with this version of PitBull. The error is: Interface\FrameXML\CastingBarFrame.lua:219 : attempt to index local 'self' (a nil value)
im having some trouble here with the new pitbull it dosent show the text for my Unitframe and when i target myselfe, i couldnt see my own helth on the unit frame but the text for the power bar is workin fine but i cant see like the exact amount of helth i have not even when i target other players i only see the text for there mana
It works nicely. I can't wait till the filtering is implemented. Really appreciate the good work. Thank you.
I Declined it. You can already do that. Use the offset.
I posted a ticket earlier for placing buffs/debuffs inside the health/mana bars. But I can't seem to find it anywhere anymore. What's up?
/golfclap latest file is corrupt. thanks...
The current svn "r20090129011240" zip folder comes up as corrupted.
savege320, just use different layout for ToT w/o portrait.
Nice work ckknight, I was wondering if you are going to make it so we can use portrait on unitframes that we want too. Cause I don't like using it on target of target. Also the same things goes for buffs, I like using them on player and target, but not target of target. Cause atm, if I disable portrait, it disables it for all unitframes. Same things goes with buffs and debuffs.
Hello i just wanted to recomend a feater that the comunaty might like how about making Pitbull 4 able to copy the profiles frome pitbull 3
like you copy the profile text thing frome Pitbull 3 and then paste it somewere in pitbull 4 to carry over your previes settings.
Hey just wanted to say I really enjoy the work you've done on PB4. The only thing that bothers me currently is that if I set a custom color for the Health bar it will no longer change color when a mob is tapped by someone else.
I don't know if you knew about this already just thought I'd post something about it.
can you add more location options for text please?
top right, top left, bottom right and bottom left
Hi ! I've been happily using PB3 for a long time now and in the process of switching to PB4. So far I'm missing ClassColor for power bar and HPColor for empty part of Health bar. I'd also love to be able to distinguish my debuffs from others. Thanks for the good job ! S.
Status of the ability to move or disable runes?
keanex, not done and not done yet.
Hello guys, is it possible to see my HP not just like bar but also full numbers? I can see it on mobs, but not on myself and group members, only their mana numbers or rune points.