GatherMate2
GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.
This is the Retail version of GatherMate2, the version for WoW Classic can be found here
GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.
To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.
Features
- Tracking of all gathering professions and more!
- Herbs
- Mines
- Gas Clouds
- Archaeology Digs
- Fishing Pools
- Treasures
- Display of all collected data on the World Map and the MiniMap
- Support for Routes
- Import data via GatherMate2_Data
- Share data in your guild with GatherMate_Sharing
Video about configuring this addon.
Usage
Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.
You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.
Localization (Translation of Nodes)
GatherMate2 relies on the node names to be translated in all languages WoW supports. You can contribute additional translations for your language here using the Localization tool:
https://www.wowace.com/projects/gathermate2/localization
Any translations submitted through that tool will be automatically included in the next release.
GatherMate2_Data
GatherMate2_Data has been updated with all fresh data from Wowhead, including support for Shadowlands, and will be continously updated throughout the coming expansion.
If you are looking for a pre-filled database for GatherMate2, get GatherMate2_Data here:
https://www.curseforge.com/wow/addons/gathermate2_data
Does it helps against mining nodes that won't show?
It did for me!
i don't know what is the problem, but it won't add any mining node to the map.
wtf it doesen't add a mining nodes to the map? Filter is enabled. I have mining and herbalism, so herbalism working fine, but not mining.
I got my problem. As soon as i get */800 ( Legion Mining) no new nodes are visible on map/minimap. Searching how to fix that...
Same problem, seems author of this addon doesen't carrying...
there is a hyphen in us Fel-Encrusted Herb
in de (german) Fel Encrusted Herb
NL["Fel Iron Deposit"] = true
NL["Fel Iron Deposit"] = "Teufelseisenvorkommen"
NL["Fel Encrusted Herb Cluster"] = true
NL["Fel Encrusted Herb Cluster"] = "Teufelsverkrustetes Kräuterbündel"
The Right Way for the new orb and herb for 7.3.0 is for German :
FOLDER : Interface - AddOns - GatherMate2 - Locales :
Edit with Notepad+++ : GatherMate2-deDE.lua
NL["Astral Glory"] = "Astralwinde"
NL["Empyrium Deposit"] = "Empyriumvorkommen"
NL["Empyrium Seam"] = "Empyriumflöz"
NL["Fel Encrusted Herb"] = "Teufelsverkrustetes Kraut"
NL["Fel Encrusted Herb Cluster"] = "Teufelsverkrustetes Kräuterbündel"
And than go to: Edit with Notepad+++ GatherMate2-enUS.lua
NL["Astral Glory"] = true
NL["Empyrium Deposit"] = true
NL["Empyrium Seam"] = true
NL["Fel Encrusted Herb"] = true
NL["Fel Encrusted Herb Cluster"] = true
So its works correct on minimap and map :)
But "Teufelsverkrustetes Kraut for Astralwinde" is not work , error not found yet -.- I have no Idea what it is
NL["Fel Encrusted Herb"] and NL["Fel Encrusted Herb Cluster"] not correct. You should add NL["Fel-Encrusted Herb Cluster"] and NL["Fel-Encrusted Herb"].
P.S. add "-" between Fell and Encrusted both in enUs and your lang.
German translation für the Nodes
NL["Empyrium Deposit"] = "Empyriumvorkommen"
NL["Rich Empyrium Deposit"] = "Reiches Empyriumvorkommen"
NL["Empyrium Seam"] = "Empyrium Flötz"
After adding this translations the nodes are shown on the map
With the new Version 1.41 he doesn't add a new herb marker
same issue. Downgrade version not a fix... Looks like hidden parameter something like "Don't show if have proffesion". Without minig skill - new icons adds, with it - no. Herb is Ok.
Can't see any mine nodes in 7.3 (both new and old ones). All is good with herbs, fish, treasures. Any idea why?
p.s. I've canceled mining skill, click on node - got icon on minimap, get mining skill back - no icons on minimap\map...
ore/herb/some chest
constants.lua
336
[NL["Hidden Wyrmtongue Cache"]] = 560,
[NL["Veiled Wyrmtongue Chest"]] = 561,
[NL["Ancient Shrine"]] = 562,
[NL["Treasure Chest"]] = 563,
[NL["Eredar War Supplies"]] = 564,
[NL["Legion Treasure Hoard"]] = 565,
[NL["Timeworn Fel Chest"]] = 566,
[NL["Legion Tower Chest"]] = 567,
[NL["Fel-Bound Chest"]] = 568,
[NL["Lost Krokul Chest"]] = 569,
[NL["Krokul Emergency Cache"]] = 570,
[NL["Forgotten Legion Supplies"]] = 571,
[NL["Ancient Legion War Cache"]] = 572,
758
[560] = icon_path.."Treasure\\treasure.tga",
[561] = icon_path.."Treasure\\treasure.tga",
[562] = icon_path.."Treasure\\everfrost.tga",
[563] = icon_path.."Treasure\\treasure.tga",
[564] = icon_path.."Treasure\\treasure.tga",
[565] = icon_path.."Treasure\\treasure.tga",
[566] = icon_path.."Treasure\\treasure.tga",
[567] = icon_path.."Treasure\\treasure.tga",
[568] = icon_path.."Treasure\\treasure.tga",
[569] = icon_path.."Treasure\\treasure.tga",
[570] = icon_path.."Treasure\\treasure.tga",
[571] = icon_path.."Treasure\\treasure.tga",
[572] = icon_path.."Treasure\\treasure.tga",
GatherMate2-ruRU.lua
531
NL["Hidden Wyrmtongue Cache"] = "Скрытый тайник змееуста"
NL["Veiled Wyrmtongue Chest"] = "Потайной сундук змееустов"
NL["Ancient Shrine"] = "Древнее святилище"
NL["Fel-Encrusted Herb Cluster"] = "Пучок покрытой Скверной травы"
NL["Fel-Encrusted Herb"] = "Покрытая Скверной трава"
NL["Rich Empyrium Deposit"] = "Богатые залежи эмпиреита"
NL["Empyrium Deposit"] = "Залежи эмпиреита"
NL["Empyrium Seam"] = "Пласт эмпиреита"
NL["Treasure Chest"] = "Сундук с сокровищами"
NL["Eredar War Supplies"] = "Эредарские военные припасы"
NL["Legion Treasure Hoard"] = "Военные припасы легиона"
NL["Timeworn Fel Chest"] = "Сундук Скверны с Древнего берега"
NL["Legion Tower Chest"] = "Сундук из башни Легиона"
NL["Fel-Bound Chest"] = "Скованный Скверной сундук"
NL["Lost Krokul Chest"] = "Потерянный сундук крокула"
NL["Krokul Emergency Cache"] = "Неприкосновенные запасы крокула"
NL["Forgotten Legion Supplies"] = "Забытые припасы Легиона"
NL["Ancient Legion War Cache"] = "Древний военный тайник Легиона"
NL["Astral Glory"] = "Астральный вьюнок"
О спс огромное)
Spanish esES 7.3
GatherMate2-esES.lua
Herb and mining missing lines:
NL["Rich Empyrium Deposit"] = "Depósito rico en empirium"
NL["Empyrium Deposit"] = "Depósito de empirium"
NL["Empyrium Seam"] = "Veta de empirium"
NL["Astral Glory"] = "Gloria astral"
NL["Fel-Encrusted Herb Cluster"] = "Hierba con costra vil"
Hi
Is there any chance of getting the LUA files to use in Carbonite Maps?
The "old" Carbonite Edition LUA files that came from GatherMate, are really old and I'd like to import the latest ones from GatherMate, since its completely up-to-date
Files to import would be these:
ArchaeologyData.lua
FishData.lua
HerbalismData.lua
MiningData.lua
German Bugfix
GatherMate2-deDE.lua
Missig Lines
NL["Fel-encrusted Herb"] = "Teufelsverkrustetes Kraut"
NL["Fel-encrusted Herb Cluster"] = "Teufelsverkrustetes Kräuterbündel"
Is there a way to hide the icons but show the tracking circles on the minimap? The treasure icons get pretty cluttered; circles are a lot easier to deal with.