Rarity
NEW:
- Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
Does anyone understand why (f.e. in Battle Pets section) for Brinstone Algan I see the correct zone (Nazjatar) but for Wriggler, Budding Algan and several other battle pets, the zone is empty. When I check the settings for those battle pets, they do not look different from the ones, where the Zone is displayed properly.
In reply to Dahustler1337:
This is because Brinestone Algan has waypoint data (for use with the TomTom addon) and the others do not. Rarity (apparently) uses the waypoint data to display the zone name, so if there isn't any it cannot display the zone.
The reason those items don't have waypoint data is that there are too many spawn points, so I didn't want to add all of them, while adding just one would be misleading.
Ideally, Rarity shouldn't rely on waypoints for the zone, but alas, this is how the original author has written it back in the day. I don't have time to rewrite the addon so it will probably have to stay this way for the foreseeable future. Sorry!
Would it be possible to make so you can open and close expansions as well like say i want to open the mounts section but all i want to see is bfa or bc or mop so this list isnt so long to have to scroll through
In reply to tednik:
Is it possible? Probably, yes. But I don't know if I'll have time to properly implement and test the feature right now, since there's lots of more important work to be done still :(
Status: https://github.com/SacredDuckwhale/Rarity/issues/128
Updated Rarity today. All of my previous collection data went with it...
In reply to bigfire:
The only scenario I'm aware of where this could happen is if you update your addons while the game is still running. And that's not related to Rarity, but a client-side issues since the files can be corrupted/deleted apparently if the code working with them changes at runtime, and then the game will reset them. Or something :/ I don't really know.
I noticed this while updating some other addons, though thankfully it never happened with Rarity. Addon updates otherwise only change the addon's code, not the database (Saved Variables). Sorry it happened to you!
I hope you are doing regular backups; in case you aren't there's even a backup in your Saved Variables folder that the client creates automatically for you, but it may no longer be helpful to you. Search for "Rarity.lua.bak" in your WTF folder and hopefully it will still be there!
In reply to Cakechart:
As it turns out, only the mechagon/nazjatar data went out of the window.
In reply to bigfire:
Those items were just added in the latest update, unless you're using the alpha versions. If you used the import string you unfortunately have to copy the attempts over manually :(
Hey, let me start by saying that I love this add-on. As a collector, it's awesome tracking my attempts, and what i still need to kill for the day/week. So thanks for the work you do! My question is, why does it take so long to update? Rarity just started tracking the new mounts in Mechagon and Nazjatar. so after about 45 days of farming the new mounts, it's now tracking my attempts. Is there any way to get these updates out closer to the patch releases?
In reply to riot122780:
I'm finding this super frustrating as well. It would be really fantastic if Rarity updated from the PTR rather than waiting over a month, because by then any tracking is totally messed up, which kind of defeats the purpose of the mod in the first place.
In reply to MystbornGames:
You guys are welcome to help the maintainer out by collecting the information and formatting it. The source is linked and you can submit changes for review. I'm sure they'd appreciate it; they certainly seemed to when I helped with the Archaeology bugs in the 8.0 pre-patch and when Blizzard re-did all the MapIDs.
In reply to arbelac:
Yes, VERY welcome! I'm just one person and not even the original author. There are almost 80 issues right now and new reports are coming in almost daily.
In reply to MystbornGames:
The PTR data on wowhead is often lacking or incomplete. It takes several weeks on live servers to get usable data on most things, and even then much has to be guessed or derived from wowhead users' comments.
In reply to riot122780:
The TL:DR version of what I originally wrote (deleted because giant wall of text) is:
1. Maintaining this addon takes a lot of time
2. I do not have much time
3. There is no one else working on it, nor helping (for the most part)
4. I'm slow because I'm not the original author, and I don't know the entire codebase
5. I'm also slow because I try to not make the code even harder to work with
6. You probably should try using the alpha versions which are published much earlier
Your options are:
1. Help add new items yourself. It's not difficult, just time-consuming
2. Set Curse client to download alpha versions, but expect some bugs
3. Wait
Here is the current list of issues: https://github.com/SacredDuckwhale/Rarity/projects/1
Feel free to contribute :)
i have added the fabious mount (the one you have to take a selfie with) as a custom. however, rarity says it is unable to item information from the server. is there anything else i can do?
In reply to aislar:
If you entered the correct item info, then probably not. I once read the server only returns item info for items that have been obtained recently by some player, although that might just have been a rumor. I've no idea how it works, but if you did everything correctly and the server still doesn't give you the info, that isn't something Rarity can help with.
I'm not really sure how Rarity helps with tracking the mount, though, seeing how it isn't a regular rare that drops the mount. Or did I miss something there?
Hello! i noticed today, but probably have had this issue for some time without thinking about it after the new patch,
when i come out of a loading screen or a /reload UI, 8 seconds later i get a 5 second Freeze, and after alot of addon disabling i disabled Rarity and the issue dissapeared, just wanted to shed the light of this occuranse
Also:
Sometimes the wow.exe just randomly closes - I am not sure if this addon has anything to do with the EXE shutdown, just openly suggiesting that it might have been the culprit of this aswell :)
Edit: i noticed also that when i disabled this and enabled everything back i am now using Half the memory than before i disabled it
In reply to Forge_User_13060544:
That's a known issue, the freeze is Rarity scanning your collections (edit: and subsequently building the tooltip), which for some users seems to take longer than usual now. Please see the comment below your and the Issues tab on the project site for possible workarounds :)
Rarity (or any other addon) doesn't have the power to close the WOW client.
Not sure what you mean with the last part. Rarity uses some (small) amount of memory to store its database, which isn't noticeable on a reasonably modern system. If you're referring to the client's overall memory usage, then that's not something any addon can reduce by a significant degree.
I have this annoying error with this addon, i just did a massive troubleshoot loading one addon at a time and found this to be the culprit.
So, a few seconds after logging in and switching characters etc, theres a 2-3 second freeze-load about 10 seconds after logging in.
And as you might suspect this is annoying when logging multiple characters if you want to move mats over from alts etc.
I wonder if anyone got the same. Now i will lose track on the various rarity numbers ive accumulated cause i cant stand that freeze everytime i log on.
In reply to th3_ki113r:
Hey, this is unfortunately a known issue that hasn't been very straight-forward to troubleshoot. Some users have had success with changing/disabling certain settings, see https://www.wowace.com/projects/rarity/issues/345
Until I have more time available to debug and profile the addon's loading process, I can't really say much more. Sorry :)