GatherMate2
GatherMate2 is an addon to collect and track herbs, mines, fishing pools, gas clouds, archaelogy finds and treasures, and displays them on the world map and the mini map.
This is the Retail version of GatherMate2, the version for WoW Classic can be found here
GatherMate will remember the location of every herb you pick or every ore you mine, so that you can easily find the positions of the herbs and mines again. Once you come into range of a recorded spot, GatherMate will show an icon representing the type of herb/ore/fish/etc. on your mini map, directly allowing you to decide if its worth checking out. Additionally, all spots are shown on the World Map, to ease navigation to certain types of nodes and making gathering more fun.
To give you a head start, GatherMate2 also offers a pre-filled data module, so you don't need to discover all herbs and mines yourself, but instead can just start gathering right away. Simply install GatherMate2_Data and hit a few buttons to import all the provided data, and you're good to go.
Features
- Tracking of all gathering professions and more!
- Herbs
- Mines
- Gas Clouds
- Archaeology Digs
- Fishing Pools
- Treasures
- Display of all collected data on the World Map and the MiniMap
- Support for Routes
- Import data via GatherMate2_Data
- Share data in your guild with GatherMate_Sharing
Video about configuring this addon.
Usage
Using GatherMate2 is straight-forward.
After the installation, GatherMate2 is automatically active and collecting data.
You can configure which data should be shown on the World Map or MiniMap in the Configuration Dialog, which can be accessed either via the /gathermate slash command or be found in the Interface options in the WoW Menu.
Localization (Translation of Nodes)
GatherMate2 relies on the node names to be translated in all languages WoW supports. You can contribute additional translations for your language here using the Localization tool:
https://www.wowace.com/projects/gathermate2/localization
Any translations submitted through that tool will be automatically included in the next release.
GatherMate2_Data
GatherMate2_Data has been updated with all fresh data from Wowhead, including support for Shadowlands, and will be continously updated throughout the coming expansion.
If you are looking for a pre-filled database for GatherMate2, get GatherMate2_Data here:
https://www.curseforge.com/wow/addons/gathermate2_data
I am new to this and wondered is there to see how many of the herb I have picked?
Thanks
I noticed that the issue of not being able to see the Ancient Mana and related nodes on my MiniMap seemed to only apply to one of my three 110 toons. I noticed today that the small icon in the upper righthand corner of the screen that shows the Mana Divining Stone was not displayed.
I looked in my bags, thinking that I had lost the stone, but found that it was still there. Its text does show that you can 'use' it. I clicked on it, and found that all of the Ancient Mana nodes were once again showing on my MiniMap.
I do not know if this will help anyone, but if it even helps one person then I feel like accomplished something. I hope that this helps someone.
Any news on how to resolve the problem with Gathermate2 not showing Ancient Mana and related nodes?
Some of the nodes may not be showing up, because they are not checked in the Filter. I did find several things in the filter that were unchecked and I know that I never unchecked them. The issue of the Ancient Mana and related objects, does not show up even with the boxes checked in the Filter.
Is there any way to NOT show mana nodes (they start to hide everything on my map).
If you open up the Gathermate2 options, you will see two bars. One allows you to bind a key to your Minimap and the other to your World Map. If you click on one of the bars, and hit a key on your keyboard, example: the Keypad5 key, it will allow you to bind that key to the option selected. You can then 'toggle' off and on the nodes that show up on your minimap or world map respectively.
Also, if you look under 'filter' select the Treasure tab and you can remove the check marks for anything that you do not want to show up at all.
Thank you so very much. (Why haven't I seen it? *stupid*)
If you can't see minimap nodes, try turning off "Dugi Questing Essentials!" This worked for me. This fix was posted by ChannelX on October 16.
sins yesterday this addon is totally broken doesn't show any node data on mini map, reinstalled deleted lua in wtf "still shows nodes on world map"
Update found the cause of issue was "Dugi Questing essential"
Problem with you suggestion is that not everyone has "Dugi Questing essential" and are still experiencing the problem. I for one, do not have this 'addon', so I have nothing to turn off to fix problem of Gathermate2 no longer showing the Ancient Mana nodes.
Hello, great addon. I've used it for years.
Since the 7.1 patch I know longer see any nodes of any kind on my minimap or world map. This occurs on all my lvl. 100+ characters in broken isles whether 110 or not.
I'm using mapster as well although this never caused any issues before.
Many Thanks!
Hi, thanks for a really great add-on! Definitely can't farm without!
I'm having some trouble with it since 7.1 though. Herbs and fish no longer track on the map and mini-map. However, my new character seems to track mining nodes fine. I wonder if it was something I did or if maybe there's a bug. Not sure. How do I find out? Please help? Thanks
Hello, just thinking of a quality of life change if its possible.
would it be possible for the Ancient Mana nodes to not be displayed on the maps when our ancient mana is capped? and for them to reapear when it is not. the map seems really flooded and trying to find Starlight with all of the ancient mana nodes is difficult if your near blind like myself lol
Thanks for all the hard work. This addon is amazing
Hello,
just downloaded it for the first time for fishing. nothing happend,
none show on mini map nor quests.
what to do"?
Ticket here: https://www.wowace.com/addons/herebedragons/tickets/8-parameter-sanitizing-needed-in-get-zone-coordinates/
To temporarily fix the errors/FPS drops, close WoW, download HereBeDragons from Curse, then navigate to World of Warcraft/Interface/Addons/HereBeDragons-1.0 in Explorer/Finder. Open HereBeDragons1.0.lua in a programming friendly text editor, like Notepad++, VIM, Sublime Text, etc...
Change line 3 from
local MAJOR, MINOR = "HereBeDragons-1.0", 27
To
local MAJOR, MINOR = "HereBeDragons-1.0", 27000 -- Hack, override bundled copies.
Change line 617 from
if not data or data[0] == 0 or data[1] == 0 then return nil, nil end
To
if not data or data[0] == 0 or data[1] == 0 or x == nil or y == nil then return nil, nil end
Restart WoW and the errors/lag should go away.
Also here to report that gathermate core is causing my fps to drop from 98FPS to 20FPS only in dungeons. Sometimes as low as 2 FPS in EoA.
Turning off minimap icons will solve this
It's a LUA error, it generated over 10k before I found it (forced me to turn off everything in a dungeon):
Message: ...erMate2\Libs\HereBeDragons-1.0\HereBeDragons-1.0.lua:636: attempt to perform arithmetic on local 'x' (a nil value)
Time: 10/25/16 17:44:40
Count: 10119
Stack: ...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:317: in function <...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:300>
[C]: ?
...erMate2\Libs\HereBeDragons-1.0\HereBeDragons-1.0.lua:636: in function `GetZoneCoordinatesFromWorld'
Interface\AddOns\GatherMate2\Display.lua:755: in function `UpdateMiniMap'
Interface\AddOns\GatherMate2\Display.lua:233: in function <Interface\AddOns\GatherMate2\Display.lua:230>
Locals: errMsg = "...erMate2\Libs\HereBeDragons-1.0\HereBeDragons-1.0.lua:636: attempt to perform arithmetic on local 'x' (a nil value)"
isTSMError = false
tsmErrMsg = nil
AceGUI = <table> {
objPools = <table> {
}
RegisterAsContainer = <function> defined @Interface\AddOns\ElvUI\Modules\skins\addons\ace3.lua:258
RegisterWidgetType = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:559
WidgetBase = <table> {
}
RegisterAsWidget = <function> defined @Interface\AddOns\ElvUI\Modules\skins\addons\ace3.lua:107
counts = <table> {
}
LayoutRegistry = <table> {
}
GetLayout = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:583
GetWidgetVersion = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:613
Create = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:172
GetWidgetCount = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:607
GetNextWidgetNum = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:596
WidgetRegistry = <table> {
}
WidgetVersions = <table> {
}
RegisterLayout = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:573
Release = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:206
ClearFocus = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:257
WidgetContainerBase = <table> {
}
SetFocus = <function> defined @Interface\AddOns\Altoholic\libs\AceGUI-3.0\AceGUI-3.0.lua:247
}
TSM = <table> {
Operations = <table> {
}
SetDefaultModuleLibraries = <function> defined @Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:398
_author = "Sapu94, Bart39"
DeleteCustomPriceSource = <function> defined @Interface\AddOns\TradeSkillMaster\CoreAPI\Prices.lua:56
EnableModule = <function> defined @Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:363
modules = <table> {
}
baseName = "TradeSkillMaster"
IterateEmbeds = <function> defined @Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:473
CreateGroupTree = <function> defined @Interface\AddOns\TradeSkillMaster\GUI\TSMFrames\GroupTree.lua:291
SecureHookScript = <function> defined @Interface\AddOns\ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:410
GetAuctionPlayer = <function> defined @Interface\AddOns\TradeSkillMaster\GUI\AuctionFrame.lua:45
RawHookScript = <function> defined @Interface\AddOns\ElvUI\Libraries\AceHook-3.0\AceHook-3.0.lua:395
_desc = "Core addon for the TradeSkillMaster suite. Does nothing without modules installed."
Printf = <function> defined @Interface\AddOns\TradeSkillMaster\CoreAPI\Modules.lua:147
SetDefaultModulePrototype = <function> defined @Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:440
NO_SOUND_KEY = "TSM_NO_SOUND"
LDBIcon = <table> {
}
defaultModuleState = true
IsEnabled = <function> defined @Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:482
LOG_INFO = <function> defined @Interface\AddOns\TradeSkillMaster\Debug\Logging.lua:376
Delay = <table> {
}
OnTSMDBShutdown = <function> defined @Interface\AddOns\TradeSkillMaster\TradeSkillMaster.lua:405
operations = <table> {
}
RegisterModule = <function> defined @Interface\AddOns\TradeSkillMaster\TradeSkillMaster.lua:333
toggleBankUI = <function> defined @Interface\AddOns\TradeSkill
As of 7.1, this addon gives MASSIVE frame drops in dungeons, arenas, raids... or anything really. Im not sure what the problem is, but its a shame. I enjoyed having nodes shown for me. Hopefully this can be fixed.
After the 7.1 patch this addon is causing some horrible FPS lag in dungeons.
so this apparently tanks my fps now after the patch. disabled all addons, then re-enabled one by one until i found this to be the culprit. with every other addon enabled, minus this one, fps is fine; with this one enabled, i get 1/3 of my regular fps.
a shame if it doesn't get fixed, as i like having data for nodes.
sins yesterday this addon is totally broken doesn't show any node data on mini map, reinstalled deleted lua in wtf "still shows nodes on world map"
Update found the cause of issue was "Dugi Questing essential"