Decursive
Decursive for World of Warcraft
Decursive is a cleansing mod intended to make affliction removal easy, effective and fun for all the classes having this ability.
Documentation:
NOTE: Type /DECURSIVE to open the configuration panel. Decursive's options are not directly available in the "Interface" panel due to ongoing tainting issues Blizzard is not willing to fix.
Decursive usage - Micro Unit Frames documentation - Decursive Macro documentation - Frequently Asked Questions - commands
Decursive key benefits
Ease of use:
- Decursive supports all classes with cleansing abilities and configures itself automatically, it works straight out of the box, no configuration is required.
- Intuitive interface and detailed options, Decursive is suitable for simple usage and power users.
Control what and who you want to dispel:
- Easily Filter out afflictions you don't want to cure or that are useless to remove by class (some are pre-configured). (Such as afflictions affecting mana on non-mana classes, etc...).
- Choose between what you can dispel (magic, curses, poison, diseases, charms) choosing their priority. (this allows you to share the cleansing work with other players effectively)
- Prioritize or exclude members. (keep players, classes, or raid groups in a specific order to cleanse them in order of importance)
Manage Mind controlled units:
- If you are a Mage, a Druid or a Shaman you can Polymorph/Cyclone/Hex mind-controlled players.
- In any case Decursive will allow you to target mind controlled units easily.
- Decursive supports magic charming affect removal for Shamans (Purge and Hex), Priests (Dispel Magic), Hunters (Tranquilizing Shot), and Warlocks (Fellhunter and Doomguards spells).
Don't waste time:
- Your cleansing spell Cooldown is displayed to maximize your dispel speed.
- An automatic blacklist will prevent you from loosing time on players who can't be dispelled. (player 'out of line of sight' for example).
- Decursive choose a logical cleansing order depending on your current position in the raid. (preventing dispel concurrence between players and thus 'nothing to dispel' messages)
React faster:
- Visual and/or auditive alerts when someone needs your attention and can be dispelled.
- Special sound alert when Unstable Affliction is detected and you're about to dispel it.
- Visual and auditive alert when your dispel attempts are resisted or fail.
Integration in any interface:
- Decursive is designed to save screen real estate and to be forgotten when not needed.
- Many options allow you to customize Decursive appearance and interface behavior.
- All Decursive alert colors can be modified making it suitable for color-blind people.
Highly optimized and effective coding:
- Decursive was developed with memory and CPU usage in mind, installing Decursive won't affect your frame rate even in the worst battle conditions.
- Bug free: bugs are not tolerated in Decursive.
In brief, what you get with Decursive is effectiveness, a player using Decursive will always dispel faster than other players.
See also:
- Decursive usage
- Micro Unit Frames documentation
- Decursive Macro documentation
- Frequently Asked Questions try this before asking any question
- commands
Interesting articles and videos about Decursive's usage:
- 2010-11-20 (Updated in 2011-06-11)
A complete Decursive guide by @darista: daritos.apotheosis-now.com/?p=24
- 2009-07-15
Article: www.hotsdots.com/2009/07/improving-the-interface-using-addons-7-decursive-cleansing-and-dispelling/
- 2010-02-20:
Video: WarcraftScience's Decursive tutorial
For other videos about Decursive, see the YouTube playlist.
Decursive is dedicated to the memory of Bertrand Sense known as Glorfindal on the European server Les Sentinelles. He was the raid leader of my guild (Horizon)
For suggestions, feature request, or bug report, use the ticket system provided by WoWAce.com.
Development versions of Decursive are available at this URI: https://www.2072productions.com/to/decursive_dev ; note that development versions may be unstable. Unless you want to help testing unstable code you should download the versions considered stable below.
Do not forget to rate Decursive!
Bitcoin donation address: 1LEHZuPsiHN4hM3H3Gru5xKmDgCj867eFX
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Posted Oct 21, 2025After todays downtime:
2.9200 (tr:'' ca:'false' icl:'false' h48_w45-241fps-Scarlet Monastery): Interface/AddOns/Decursive/Dcr_Events.lua:1137: Script_GetNumUnspentTalents: API unsupported in this version of World of Warcraft.,
STACK:
, [Interface/AddOns/Decursive/Dcr_Events.lua]:1137: in function <Interface/AddOns/Decursive/Dcr_Events.lua:1121>
[Interface/AddOns/Decursive/Dcr_Events.lua]:1165: in function 'func'
[Interface/AddOns/Decursive/Libs/AceTimer-3.0-17/AceTimer-3.0.lua]:57: in function <.../AddOns/Decursive/Libs/AceTimer-3.0/AceTimer-3.0.lua:50>,
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Posted Oct 21, 2025Possible solution (only tested in Anniversary server since that's the only one I play)
1. Open Dcr_Events.lua in Notepad++ or any text editor that shows line numbers.
2. Delete the contents in line 1137 completely.
3. Paste the following two lines (get the indentation correct, two preceding tab spaces) there:
local talentGroup = _G.GetActiveTalentGroup and GetActiveTalentGroup(false, false) or 1
if _G.GetUnspentTalentPoints and GetUnspentTalentPoints(false, false, talentGroup) then
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Posted Oct 21, 2025In reply to shk2404: HUGE
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Posted Oct 18, 2025Will Decursive still work in Midnight? Or will the great addon purge render it non-functional?
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Posted Oct 18, 2025In reply to nicodemusmercy:
From what I've heard so far they plan to kill all combat add-ons that rely on reading the combat log... Decursive does rely partly on the combat log so it is unlikely to survive unfortunately but I don't have enough information yet to be certain of it...
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Posted Oct 18, 2025In reply to archarodim: TY for the reply! I hope decursive can find some way to remain functional, or that Blizzard leaves some things available to the API. While I main a Mage, I do decurse when needed, and I also enjoy playing my Holy Priest so decursive really helps me to quickly react to debuffs. Losing that functionbality would hurt a great deal as a healer especially.
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Posted Sep 29, 2025I keep getting fatal errors popping up on my screen for decursive when playing in MOP.
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Posted Oct 3, 2025In reply to MynxKitty:
What is the fatal error? If there are paths inside the error messages, check if it's not related to an add-on called "Details". I received many reports containing something like:
This is a bug in the Details add-on, I'm not sure why Decursive grabs it but anyway, it's only a problem that can be fixed by updating your Details add-on, or reporting the issue to their developers.
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Posted Aug 4, 2025How can I use polymorph with decursive frames? I want to be able to, say, right click a decursive square and polymorph a mind controlled player. WoW Classic - Anniversary Server
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Posted Aug 21, 2025In reply to user_k0rwjzkqev1bj5jm:
You just need to add polymorph as a custom spell (/decursive) and assign it the charm debuff type.
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Posted Jul 12, 2025I am having trouble aligning the order of players on Decursive with Blizzard's default Party frame.
I have the Blizzard party frame sorted by Role, and this causes the order to be:
Is there any way to replicate this? I have tried many things, but could not find a way to sort DPS by player name
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Posted Jul 13, 2025In reply to rob180:
Sorting is done depending on the position of the players in the group/raid relative to yours. It's done this way so that each player in the group has a different order so as to reduce the probability of 2 players decursing the same person at the same time. There is currently no option to sort players alphanumerically (except if you add each player manually to the priority list)
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Posted Jul 11, 2025Latest alpha should be fully compatible with MoP: https://www.wowace.com/projects/decursive/files
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Posted Jul 8, 2025I need MoP update! Pleaseeee :(
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Posted Jul 8, 2025In reply to RoaryPuppet:
Please see and contribute here: https://www.wowace.com/projects/decursive/issues/281 to speed up the MoP update!
Thanks
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Posted Jul 6, 2025how come the ability to cure via the list was removed in later versions? curing via the tiny grid is a little more difficult due to some vision and hand-eye coordination issues :(
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Posted Jul 8, 2025In reply to pkfirealpha:
Where have you been in the last 15 years? This is a Blizzard requirement, they want players to make decision themselves (target and spell choice)... So the tiny grid is a compromise (click this link for more details).
I'm not sure for how long though I've heard that they want to kill combat add-ons completely in the next major version...
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Posted Jul 9, 2025In reply to archarodim: ahh, i see, i guess that makes sense
sorry, i'm used to playing the older versions of WoW ^^"
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Posted Jul 6, 2025@archarodim please great and powerful modder. I feel like a finger has been removed without decursive!
MoP update please! Have mercy good sir.
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Posted Jul 8, 2025In reply to Quelrain:
Please see and contribute here: https://www.wowace.com/projects/decursive/issues/281 to speed up the MoP update!
Thanks