ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
In reply to Draven006:
The same thing happened to me and I thought it was a Bliz bug
In reply to Draven006:
The same thing happened to me and I thought it was a Bliz bug
In reply to Draven006:
yeah im also very sad about this :/
im on standard bags for now because it's unplayable with Arkinventory active but i can't find anything in my inventory :P
In reply to Draven006:
This also happened to me a few times while fiddling with items in the bag / bank.
Also noted micro-stuttering while just doing quests and looting mobs, finally disabled the addon and all went away.
In reply to Draven006:
Yeah I've also noticed the UI just outright disappearing after about 20 minutes in game. It feels like ArkInventory is strangling the memory use or something and crashing the backend that runs the UI as a whole. I've even tried just playing with only ArkInventory running, and eventually the issues arise. (I don't use many addons, but had to make sure it wasn't say Titan Panel, Dominos, or Shadowed Unit Frames. Don't run much else).
Iunno, thats just me as a user not a developer.
Goes hand in hand with ArkInventory lagging at every moment it's used. (opening bags, looting, loading into the game the first time, etc).
is it possible to auto sort items that belong to an equipment set? been using Ark inv for years and have always manually categorised the items but never thought if there was a way to have the addon handle it until now
you can create a rule that uses the outfit( ) function to pick up any items that belong to an equipment set, then enable it and assign it to a bar
In reply to Arkayenro:
that worked perfectly, thank you
In reply to zeron85:
Does it works for you? I was using ex. outfit("PvP") rule whole SL but once 10.0 appeared I'm getting such errors for all my outfit rules:
[23:13:06] ArkInventory: ERROR> ...rface/AddOns/ArkInventoryRules/ArkInventoryRules.lua:1189: attempt to call global 'GetContainerItemID' (a nil value)
[23:13:06] ArkInventory: WARNING> Rule 1001 is now flagged as damaged and will no longer be used until repaired
[23:13:06] ArkInventory: ERROR> ...rface/AddOns/ArkInventoryRules/ArkInventoryRules.lua:262: ...rface/AddOns/ArkInventoryRules/ArkInventoryRules.lua:1189: attempt to call global 'GetContainerItemID' (a nil value)
Anyone know how to fix this?
In reply to zeron85:
Does it works for you? I was using ex. outfit("PvP") rule whole SL but once 10.0 appeared I'm getting such errors for all my outfit rules:
[23:13:06] ArkInventory: ERROR> ...rface/AddOns/ArkInventoryRules/ArkInventoryRules.lua:1189: attempt to call global 'GetContainerItemID' (a nil value)
[23:13:06] ArkInventory: WARNING> Rule 1001 is now flagged as damaged and will no longer be used until repaired
[23:13:06] ArkInventory: ERROR> ...rface/AddOns/ArkInventoryRules/ArkInventoryRules.lua:262: ...rface/AddOns/ArkInventoryRules/ArkInventoryRules.lua:1189: attempt to call global 'GetContainerItemID' (a nil value)
Anyone know how to fix this?
just updated,
6x Interface/AddOns/ArkInventory/Core/ArkInventory.lua:7668: attempt to index local 'color' (a nil value)
[string "@Interface/AddOns/ArkInventory/Core/ArkInventory.lua"]:7668: in function `Frame_Item_Update_Overlays'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventory.lua"]:9441: in function `Frame_Item_Update_Instant'
[string "@Interface/AddOns/ArkInventory/Core/ArkInventoryStorage.lua"]:504: in function <...ace/AddOns/ArkInventory/Core/ArkInventoryStorage.lua:494>
[string "=[C]"]: ?
[string "@Interface/AddOns/Ace3/AceBucket-3.0-4/AceBucket-3.0.lua"]:69: in function <...nterface/AddOns/Ace3/AceBucket-3.0/AceBucket-3.0.lua:67>
[string "@Interface/AddOns/Ace3/AceBucket-3.0-4/AceBucket-3.0.lua"]:83: in function `func'
[string "@Interface/AddOns/Ace3/AceTimer-3.0-17/AceTimer-3.0.lua"]:57: in function <Interface/AddOns/Ace3/AceTimer-3.0/AceTimer-3.0.lua:50>
Question Time!
Is there a way to either not add/grab the new regens bag into the inventory frame or change it's placement from bottom to elsewhere (preferably at the top) please?
I have some of the very frequent /on use items in the left side of bottom row and adding this new regen bag completely messes up the current design and layout. 🙁 Thanks!
you can right click on the bag and untick display so its contents wont show
or you could assign all of bag 6 to a bar at the top
In reply to Arkayenro:
Thanks for untick display tip. I will use that for now, does assigning bag 6 to a bar at the top has to be done with Rules settings or any other complicated way or is there a simple clickable option for that?
I am not into setting things up with with code / macros / command line (consider me a dumb idiot end user!) and if that second option works that way then I will stick to the first one and not bother messing things around 😬
I disabled the guild bank interface some years ago in the old interface of Arkinventory. Today I would like to enable it, but where are this Setting is gone?
In reply to Zwixx:
It's little hidden under few steps in the settings, a pic is worth a thousand words I guess!
I have it disabled only for Guild Bank as well, you can tick the "Override" option to enable it.
In reply to lovelywaz:
Thanks.
In reply to Zwixx:
It's under General -> Profiles -> Your Profile Name -> Controls -> Guild Bank -> General -> Override if anybody else is googling this
I'm thinking about moving from Bagnon to ArkInventory, and I can't find the following (not on this page, not in "ReadMe.md", not in wiki, not in FAQ):
Which macro opens bank remotely (to see bank content when we are far from bank)?
im not sure if you could macro it, but when the bag is open click on the location button and select bank, or any other option.
switch character is what will let you see other characters data for that location