ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
Is there a way I can assign for example "Felbane Greaves of the Savage" into a different assignable category than say "Felbane Greaves of the Fireflash". I like to keep my DPS, Tank and heal sets on different bars in my bags for easy viewing. I typically do this by assigning tank gear as "Warrior" and melee dps gear as "Rogue" etc. Items made from Baleful tokens with the same slot, regardless of the secondary stats, all seem to move together when I assign it a category.
You can create a rule and use the outfit rule and assign the rule to a bar.
If your tank set is called "Tank" then you would type:
Is there any chance of an options to show multiple stacks or duplicate items as a single item? Given the number of slots available in the bank due to my bags and the reagent bank, my bank window is getting too large for comfort, even after I've hidden empty slots, compressed and scaled down. If the API allows it, it'd be great to see five stacks of 200 as a single stack of 1000, even if it's only cosmetic.
Alternatively, how about toggles for some bars so that I can hide their contents from view?
Love, love, love this addon. Have used it ever since my friend got me hooked, yearsss ago. Most of the ppl we know use it now too. Thank you so very much for Arkinventory! I would like to bring up something I came across today. I had been having lag spikes at different times, so today I deleted all my addons & went through a system of figuring out what was causing the issue. I was opening mail and the game would hit horrible "lag" opening it. I tested each addon individually, when it was Arkinventory's turn, it was actually the addon that was causing the "lag spikes", with difficulty opening mail etc. I"m not sure if anybody else has noticed this or not. Thought I'd mention it to you. :) Again, wonderful addon, love it. Thank you!
This is my must have addon so really big thanks for your work Arkayenro. But lately i have had an issue that every time i open up Arkinventory bank my fps goes to 0 and i basically can not do anything. If i look addon load then it says Arkinventory is taking increasingly more memory like 11K KB/s +. I dont have the latest computer but everything else is working fine. Just that bank lagg is serious annoyance. If anyone have a suggestion what might cause it or how to fix it i would be really greatful.
Hi
I've been using ArkInventory for many years but for now there's a problem with the bank. If I change something, the groups are ignored and everything will be mixed in one big bag.
Thanks!
Thanx for replying. Hopefully something can be figured out. ;;-)
unfortunately at this point i havent found a way using the api to break the bank and reagent bank apart so theyre stuck in a merged state.
I'm sorry if this has been answered already, I've just come back after a 2 year break. This mod was probably the only mod I could never do without.. This is the BEST mod ever. LoL I read the FAQ and some of the posts here to catch up... But here's my "issue". The new reagent bank slot. I see there is an Isolate option. So I tried isolating it. Works fine... But, in order to see all my other bags again, I have to click show all, then hide the reagent bag.
Is there a way I can make the reagent bag just like a spearate bag? If the option is already here and I just haven't figured it out, I apologize again. But I'd like to be able to say click on the main bag, and it shows all my regular bank slots, and then click the reagent bag and it just show that. Make sense or have I rambled too much.
Hey Arkayenro!
I've been using ArkInventory for many many years, haha. I love this addon. I get to super OCD everything! Definitely an addon i recomment to all my friends who play this game. There is one thing though. I have recently stopped using it to override my bank. Was curious if there was a way to deposite materials into the reagent bank? It seems that when I put stuff in it goes into my regular bank bags. If not is it possible to add the geature?
Thanks!
Zokkspanx - Duskwood
not manually. the bank restack function would do it but as youve disabled the ai bank window it wont be there to click on.
if youre not overrding the bank/reagent bank though then right clicking an item in your bags while you have the reagent bank open will move it to the reagent bank if it can go in there (as that part is still done from blizzard code).
i changed my code and battlepetbreedid needs to update theirs to match, in the mean time you can just disable the arkinventory custom battlepet tooltips and rever to the normal ones
Hi. I've been using your fabulous addon for years, and honestly can't imagine WoW without it. Unfortunately, I've been having issues seeing Battle Pet Breed IDs in the AH (I use Battle Pet BreedID), and in playing around with addons, it seems Arkinventory is changing the tooltips and/or blocking the information, as I only have issues if I enable your addon. Hopefully, you can fix it, or at least tell me if there's something in the addon I can disable to keep that from happening.
Thanks!
Thank youo for all the work you put into this addon.
Running build 3.05.09. When I sell or move an item that I cannot use (color overlay RED), the overlay remains in that slot regardless of refreshing/restacking or closing/opening the window. /RL will clear the red overlay. No LUA errors. IMG attched.
will be fixed in the next release
will be fixed next version
Been having an issue with this addon killing Battle Pet tooltips in the Auction House frame.
I deleted the addon and all settings and reinstalled the latest version. Running by itself, with no other addons enabled.
When searching Battle Pets in the AH and mousing over one, no tooltip appears.
I've also tried reverting to the oldest 6.2 version but the issue exists there as well.
I'm working around it by disabling the pet tooltips entirely.
set the option to auto deposit and then restack the bank, not the bag
Is there something I got to do to make sure things try to go into the Reagent Bank? Been religiously updating but surley this is not something that was left out.