ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
Same for me. It only turn all empty slots in bags and bank to bright white. Last stable and OK version for me is ArkInventory-3.05.03
I'm finding that when I upgrade from 3.05.00 to 3.05.04, that the bar colour is stuck on a light blue and can't be modified.
See: http://i.imgur.com/1HzbuuS.jpg
colouring is a bit flaky at the moment, i was in the middle of updating the way it works and havent gotten around to completing it yet.
When hitting 'clear' in editing mode the window gets stuck in editing mode. This has happened to me twice on two separate characters. Row numbers will also diappear for any row under the one 'clear' is selected on.
missed the clear when i fixed it for add/remove/move. should be ok in 3.5.5
hello! after installing 3.05.04, reagents won't go into my bank using the restack function. as far as i can tell, in two different places i have it okay'd to do this, but it isn't.
am i missing something?
thankses.
edit: it works properly ONLY using the functionality from the bank window, not bag window.
yeah, i didnt code it the other way around. i might add options later to pick whether you want to top up stacks in your bags with items from the bank or vice versa, or neither.
oh i think i see. thought it did used to work that way though, right? restack=deposit reagents if you selected it to in config.
open the rules window and look for the green skull icon next to a rule, those are broken, just edit and save to see if they remain broken. although i think they recheck at every reload as well so theyre probably fixed now?
Any insight on how finding and repairing the "WARNING: Rule 10 is now flagged as damaged
I got several of these this patch and a couple of Invalid Item Hyperlink.
What did Blizzard do to us?
I completely missed your post #5525, sorry. Absolutely makes sense. Great addon, but hopefully Bliz will fix it soon. Thanks for the reply.
As stated on June 26, and since this was recently updated, I'll post the description of the problem that still exists after the most recent update:
Tooltip counts are not showing up for formulas, patterns, plans, recipes, and schematics when they're an auction, in the mail, or in the guild bank. However, they will show up in the regular bank or if I put the item in my bag. And I've verified that the numbers are accurate and update as they're moved around. I took a recipe out of my guild bank, put it in my bag. The tooltip showed up as one in my bag. I listed it as an auction, couldn't see the count, and got another one out of the guild bank. In my bag, the count updated with 1 auction and 1 in my bag (as well as wherever else others are stored, mail, bank, other toons, etc.). Put it back in the guild bank, and the numbers are gone. Put it in the regular bank, and numbers are still there and updated. Hopefully this is information is detailed enough.
the tooltip code is generic, it doesnt care where the tooltip comes from, it just asks the tooltip to give it the itemid that it was created from - if blizzard dont set the the correct itemid when it builds the tooltip then my code wont work. the tooltip will still have the item text information in it, just not the itemid for me to use to do the lookups.
theres nothing i can do about it as its a blizzard issue
Is it possible to add a databroker display or something on the status display, where the bag numbers are displayed?
One thing I really liked about Bagnon was that I could display my weeks net profit using Accountant.
Just curious. Maybe it is already possible.
i've got this working now and hopefully it should continue to work as long as blizzard stick to using bonus ids to tag these types of item level upgrades, although it would be really nice if they just returned the correct value in the first place.
i know, not sure how im going to fix that yet
Number on item icon is not correct one when item is Time-warped item from new dungeon class, real iLevel is 660 and above instead 110 and above. Resulting in wrong sorting order as well.
the stutter is because the extra tooltip data is being built, which is expensive, but its cached and reused after that so it only impacts the initial build - its not supposed to build it when youre in combat though
I'm having a weird problem since 6.2 released.
Everytime I mouseover an item for the first time, the game will stutter once for ~0,25 seconds. This only happens for the first mouseover after logging in (for every item though). However, it also makes my game stutter in combat, especially on pulls or when there's lots of fx going on. I know it seems weird but i tested it on hfc pulls multiple times with and without the addon. Tried reinstalling deleting saved variables etc, won't help :( If you need any additional Info, feel free to reply
Hi there,
the problem is gone, no lag when mousing over items anymore.