PitBull Unit Frames 4.0

Pitbull 4 Config Menu

Woof. Arf. Yip.

FAQ: http://www.wowace.com/addons/pitbull4/pages/faq/

Guide: http://www.wowace.com/addons/pitbull4/pages/guide/

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  • Avatar of Setera Setera May 15, 2010 at 18:11 UTC - 0 likes

    I've managed to get it to filter so it'll only show my debuffs now was having trouble with it showing other spriest's debuffs but it shows my mind trauma debuff all the time even when i have it clicked off i know im doing it right cause it worked for misery,mind flay

  • Avatar of Shefki Shefki May 14, 2010 at 09:15 UTC - 0 likes

    If you just want to remove the overheal look for the settings of the VisualHeal module under Other in the layout tab.

    If you want to get rid of all the VisualHeal display just turn the VisualHeal module off.

  • Avatar of alexandro360 alexandro360 May 14, 2010 at 08:59 UTC - 0 likes

    Ok thx i'll try that out.

    Also, is there any way to get rid of the bar that (i think) represents overhealing being done wen casting a heal?

    I think this feature looks great and it certainly has some uses to it. But I'm going for a more minimalistic setup for my UI.

  • Avatar of Shefki Shefki May 13, 2010 at 19:52 UTC - 0 likes

    If you want it to be smart you should set it to the Class abilities option. This option will select the shortest spell you can cast on the unit.

  • Avatar of alexandro360 alexandro360 May 13, 2010 at 14:00 UTC - 0 likes

    i dont know if this question has come up yet, but there are way too many pages to check :).

    I've noticed that when I enable the range fader and put it to helpfull spells 40yards, it automatically fades targeted enemy frames aswel since you cant cast helpfull spells on them. Is there any way to fix this, or should I set it to custom spell and pick something i can cast on both enemies as wel as friendly players like penance?

  • Avatar of Psychai Psychai May 09, 2010 at 14:48 UTC - 0 likes

    I agree that there's no real use in it. Thanks for the quick answer anyhow.

  • Avatar of Shefki Shefki May 09, 2010 at 14:41 UTC - 0 likes

    The colors are intended to be informational. If you don't want informational colors just set a custom color. I'm not implementing class colors for NPCs because it's fundamentally worthless.

  • Avatar of Psychai Psychai May 09, 2010 at 14:37 UTC - 0 likes

    Well the green/yellow/red pattern kinda breaks the symmetry I got with class colours. But is there a way to make the colourscheme appear as warrior/mage/paladin?

  • Avatar of Shefki Shefki May 09, 2010 at 14:32 UTC - 0 likes

    NPCs don't really have a class. I realize that some NPCs behave like certain classes, but the game always provides NPC classes as Warrior, Paladin or Mage. Which isn't particularly useful. So I can't really imagine why anyone would want to color by class for NPCs.

  • Avatar of Psychai Psychai May 09, 2010 at 14:27 UTC - 0 likes

    Isn't it possible to have NPCs' healthbars showing in classcolor? Annoying problem..

    edit. I got "Color by Class" and "Color PVP by Class" checked, none of the other ones in the active layout.

    Last edited May 09, 2010 by Psychai


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