PitBull Unit Frames 4.0

Pitbull 4 Config Menu

Woof. Arf. Yip.

FAQ: http://www.wowace.com/addons/pitbull4/pages/faq/

Guide: http://www.wowace.com/addons/pitbull4/pages/guide/

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  • Avatar of luarookie luarookie Jul 05, 2010 at 16:17 UTC - 0 likes

    I have been using PB for a few years now, so I am fairly familiar with the GUI, but I have managed to do something today I cant track down. I started a new toon and tried to start editing some of the LUA texts, but not only can I not edit them (when I click in the text box the cursor is unresponsive and it wont accept keyboard input) but all my presets (i.e. "LUA:Class") are in German ("LUA:Klasse). I disabled all other mods and still I have this problem and only with PB4 (latest version within a few days). Thanks in advance.

  • Avatar of angrysteel angrysteel Jul 02, 2010 at 09:17 UTC - 0 likes

    Is it possible to only show buffs on mouse-over?

    Basically looking to keep my buffs hidden unless i mouse-over my player frame.

  • Avatar of Shefki Shefki Jun 30, 2010 at 03:56 UTC - 0 likes

    @Kupotek, That means you didn't updated to beta10.

  • Avatar of Kupotek Kupotek Jun 30, 2010 at 02:57 UTC - 0 likes

    Getting a lot of errors since patch:

    [2010/06/29 22:23:03-137-x1148]: PitBull4_CombatText-v4.0.0-beta9\CombatText.lua:93: Bad argument #1 to `IterateFramesForUnitID'. "boss1" is not a valid UnitID PitBull4-v4.0.0-beta9\Main.lua:587: in function `IterateFramesForUnitID' PitBull4_CombatText-v4.0.0-beta9\CombatText.lua:93: in function `?' CallbackHandler-1.0-5 (Ace3):147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147> <string>:"safecall Dispatcher[6]":4: in function <[string "safecall Dispatcher[6]"]:4> <in C code>: ? <string>:"safecall Dispatcher[6]":13: in function `?' CallbackHandler-1.0-5 (Ace3):92: in function `Fire' AceEvent-3.0-3 (Ace3):120: in function <Interface\AddOns\Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>


  • Avatar of Echo2120 Echo2120 Jun 28, 2010 at 21:49 UTC - 0 likes

    Shefki, thanks. I soulda looked more carefully. That did fix it. BTW, I am loving Pitbull. :-D

  • Avatar of Shefki Shefki Jun 28, 2010 at 21:22 UTC - 0 likes

    Do you have them disabled (checked) under Modules, Hide Blizzard?

  • Avatar of Echo2120 Echo2120 Jun 28, 2010 at 21:17 UTC - 0 likes

    I've recently switched from X-perl to Pitbull 4 and have loved all the features but I have run into just a single problem. Where the buffs would show up on a default WoW UI, in the upper right corner where the mini map would apear, the buffs are still there. I have them custom set up to be on the top of my unit frame, and that works fine, but the default for WoW's UI will not go away. And ideas?

  • Avatar of CitadelRunner CitadelRunner Jun 27, 2010 at 20:15 UTC - 0 likes

    As an addendum to my post about the range fader below, I have discovered that the reason friendly frames and NPC's were fading even when close to me was because I had the range fader set at "Custom spell". Apparently, since I cannot cast Arcane Blast on friendly targets or NPC's, the program sees them as out of range, and thus causes them to fade.

    Im going to try Range Fader 2. Thanks

  • Avatar of slickwalker slickwalker Jun 27, 2010 at 14:36 UTC - 0 likes

    The fader option, for some unknown reason, is fading all of my frames except the border of the player frame. The odd thing is, every frame was cloned from a template.

    edit- Ok, now I just log in, and my pet border is not fading. Which was fading correctly earlier this morning. Also, I've got no messages on my bug stack.

    Last edited Jun 27, 2010 by slickwalker: added
  • Avatar of Shefki Shefki Jun 27, 2010 at 06:43 UTC - 0 likes

    @CitadelRunner, Try PitBull4_RangeFader2: http://wow.curse.com/downloads/wow-addons/details/pitbull4_rangefader2.aspx

    Might be more along the lines of what you want.


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