PitBull Unit Frames 4.0

Pitbull 4 Config Menu

Woof. Arf. Yip.

FAQ: http://www.wowace.com/addons/pitbull4/pages/faq/

Guide: http://www.wowace.com/addons/pitbull4/pages/guide/

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  • Avatar of Velran Velran Aug 12, 2010 at 16:51 UTC - 0 likes

    Hi, a quick question.

    My target's health doesn't want to update by itself, I have to click off then back on for it to change, any reason why it would do this? I have the exact same settings for Player health, and that works fine. The bars on target work fine, showing health changes, and power text works fine, it's just health text that stays stuck.

    Thanks in advance

    Last edited Aug 12, 2010 by Velran
  • Avatar of Hrodvintr Hrodvintr Aug 02, 2010 at 00:41 UTC - 0 likes

    Okay, I just found out I could go back to DogTags, I thought they were lost to the update. So I have nearly completed all that I asked about. My only question left is there a way, or will there be a way in the future, to Unsplit the buffs/debuffs?

  • Avatar of Hrodvintr Hrodvintr Jul 31, 2010 at 17:53 UTC - 0 likes

    I can't seem to post on the forums, so I am going to ask here directly. I am currently in the midst of updating Delsim's Pitbull UI to PB4. I am not the creator but I would like to replicate it down to every last detail. I will post a link to picture of his UI and then place in the DogTags code used for them to see if anyone would be able to tell me how to convert it into lua. Sorry if this is an inconvenience to the creator of Pitbull, but I am desperate and this would seem like the right place to go to since I can't post on the forums for some odd reason. http://s.wowinterface.com/preview/pvw20891.jpg

    Below the action bar is the player frame, above is the target. First I would like to ask how to write the lua for target of target Name and health, these are the dogtags: [Outline] [Name(unit="targettarget"): ClassColor(unit="targettarget")] [Outline] [PercentHP(unit="targettarget"): Percent]

    Next, the combat indicator: [Outline] [InCombat ? Append('(C)')): Red]

    Range Indicator: [ThickOutline][Color('D8D8D8')] [Range]

    And as for my final question, more directly related to Pitbull above the rest. How do I go about unsplitting Buffs/Debuffs? It's much easier to do in PB3, but I can't even find the option of fusing the two together. Again, for the sake I am trying to recreate how Delsim had buffs and debuffs displayed. Thank you for your time, again, sorry if it's a bother.

  • Avatar of CobraA1 CobraA1 Jul 21, 2010 at 23:31 UTC - 0 likes

    "CombraA1: http://forums.wowace.com/showthread.php?t=16955 is a better place for LUA Text questions."

    Apparently, however, not a good place to get answers. My question remains the last post on that thread.

  • Avatar of tkie tkie Jul 16, 2010 at 21:01 UTC - 0 likes

    Hi, I have a problem with editing texts because there's no editbox any longer at "Texts" tab: http://i28.tinypic.com/1qq05h.jpg

    Is it a bug or something like that?

  • Avatar of eladnava eladnava Jul 12, 2010 at 08:45 UTC - 0 likes

    Hi all,
    I would like to share my customization to the aggro function of PitBull4. As a tank, I found it difficult to spot if I had lost aggro unless I was starting at the group unit frames. I wanted to be able to see, in the corner of my eye, whether I lost aggro. In general, the different aggro functions (border/background/health bar) were not sufficient and not nearly visible enough.

    Please visit this topic for instructions.

  • Avatar of Kitjan Kitjan Jul 09, 2010 at 18:56 UTC - 0 likes

    CombraA1: http://forums.wowace.com/showthread.php?t=16955 is a better place for LUA Text questions. Both are possible.

  • Avatar of CobraA1 CobraA1 Jul 09, 2010 at 13:09 UTC - 0 likes

    Couple of qeuestions about texts:

    • Is it possible to add titles to the names? Can't figure out how to do it.
    • For raids and battlegrounds where there are multiple groups, is it possible to list my group number next to my name?
  • Avatar of Abraxus Abraxus Jul 07, 2010 at 15:23 UTC - 0 likes

    Been loving Pitbull for quite a while now...thanks so much for the addon!

    One issue that seems to have cropped up for me since I updated, though: I have a bar setup on all frames in which the player/NPC name, level text, and class are all shown, along with a 3d portrait. In previous versions, the portrait would be behind the text, but now it's in front, so much of that text is obscured.

    Is there a 'layer' or 'view level depth' or 'z' option or something that I'm missing? I haven't changed any other settings, by the way - just updated. I need that portrait 'behind' everything else so I can see the text data.

    Thanks in advance for any help!

  • Avatar of vangual vangual Jul 07, 2010 at 08:03 UTC - 0 likes

    Guildies that had issues with lockups on encounters with bossX units all had the issues go away the moment I forced them to upgrade to beta10. Some had the same issues and werent running PB at all dunno how those fixed it. As for myself, my pre-beta10 builds only caused lots of lua errors, no crashes or lockups.


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