PitBull Unit Frames 4.0

Pitbull 4 Config Menu

PitBull4 is a continuation of PitBull.

Differences from PitBull 3:

  • It's mostly done, but not entirely done thus why there are still only betas (despite this it is still very stable).
  • Documentation is written before functions
  • Much easier for third-party extensions.
  • Options will be much, much simpler. In 3.0, there's about 200 panels that you can mess with, it's overwhelming. I want to bring this down to somewhere around 10.
    • Layouts are defined deterministically and unit groups use the layout rather than ad-hoc layouts on a per-unit basis. This will make setting up your unit frames far, far easier.
    • Due to some decisions made, 4.0 is actually more configurable than 3.0. As a layout designer, you will have a lot more control over how things look. You can have different fonts on the same frame, different textures, more precise positioning, and a whole slough of other things.
  • CPU Efficiency will be taken much more seriously.
  • It uses Ace3 instead of Rock.

FAQ: http://www.wowace.com/addons/pitbull4.../faq/.

Guide: http://www.wowace.com/addons/pitbull4.../guide/.

If you want to help localize PitBull in your language, go to http://www.wowace.com/projects/pitbul.../localization/.

Forum thread: http://forums.wowace.com/showthread.php?t=15552...

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  • Avatar of CobraA1 CobraA1 Jul 21, 2010 at 23:31 UTC - 0 likes

    "CombraA1: http://forums.wowace.com/showthread.php?t=16955 is a better place for LUA Text questions."

    Apparently, however, not a good place to get answers. My question remains the last post on that thread.

  • Avatar of tkie tkie Jul 16, 2010 at 21:01 UTC - 0 likes

    Hi, I have a problem with editing texts because there's no editbox any longer at "Texts" tab: http://i28.tinypic.com/1qq05h.jpg

    Is it a bug or something like that?

  • Avatar of eladnava eladnava Jul 12, 2010 at 08:45 UTC - 0 likes

    Hi all,
    I would like to share my customization to the aggro function of PitBull4. As a tank, I found it difficult to spot if I had lost aggro unless I was starting at the group unit frames. I wanted to be able to see, in the corner of my eye, whether I lost aggro. In general, the different aggro functions (border/background/health bar) were not sufficient and not nearly visible enough.

    Please visit this topic for instructions.

  • Avatar of Kitjan Kitjan Jul 09, 2010 at 18:56 UTC - 0 likes

    CombraA1: http://forums.wowace.com/showthread.php?t=16955 is a better place for LUA Text questions. Both are possible.

  • Avatar of CobraA1 CobraA1 Jul 09, 2010 at 13:09 UTC - 0 likes

    Couple of qeuestions about texts:

    • Is it possible to add titles to the names? Can't figure out how to do it.
    • For raids and battlegrounds where there are multiple groups, is it possible to list my group number next to my name?
  • Avatar of Abraxus Abraxus Jul 07, 2010 at 15:23 UTC - 0 likes

    Been loving Pitbull for quite a while now...thanks so much for the addon!

    One issue that seems to have cropped up for me since I updated, though: I have a bar setup on all frames in which the player/NPC name, level text, and class are all shown, along with a 3d portrait. In previous versions, the portrait would be behind the text, but now it's in front, so much of that text is obscured.

    Is there a 'layer' or 'view level depth' or 'z' option or something that I'm missing? I haven't changed any other settings, by the way - just updated. I need that portrait 'behind' everything else so I can see the text data.

    Thanks in advance for any help!

  • Avatar of vangual vangual Jul 07, 2010 at 08:03 UTC - 0 likes

    Guildies that had issues with lockups on encounters with bossX units all had the issues go away the moment I forced them to upgrade to beta10. Some had the same issues and werent running PB at all dunno how those fixed it. As for myself, my pre-beta10 builds only caused lots of lua errors, no crashes or lockups.

  • Avatar of Shefki Shefki Jul 07, 2010 at 02:10 UTC - 0 likes

    @ulrich_ and @zoink2, If you're sure you're updated I have no idea why you're having problems on those fights. I'm not having any problems and neither are other people in my guild using PitBull4. Please verify your installed version by typing /pb in the game and checking the Version listed in the top right corner of the dialog. If you have beta10 then be sure to turn on Lua errors (and preferably install some sort of error tracker such as BugSack or Swatter). See if you're getting a lot of errors, which would indicate the problems.

    Last edited Jul 07, 2010 by Shefki
  • Avatar of zoink2 zoink2 Jul 06, 2010 at 13:13 UTC - 0 likes

    I'm having the same problems Ulrich is having: SERIOUS lag on two specific locations/encounters. At Gunship in ICC and Halion my screen seemingly freezes, but might move a frame or so after several seconds. One time it was like that for the duration of the Gunship battle, but it's usually a freeze and a DC.

    I took a wild guess since the only common denominator between the two encounters were the "bossframe" thingy in the upper righthand corner of the screen, and disabled Pitbull. Not had a single freeze after. And this was after consistantly locking up each and everytime the second we pulled Halion for four times in a row..

  • Avatar of luarookie luarookie Jul 06, 2010 at 12:10 UTC - 0 likes

    Few things:

    1. 1. Thanks for the prompt reply, it was impressive, just like this mod.
    2. 2. I know I should have searched the tickets for something like this, but WAY too lazy. Maybe a search function in the tickets?
    3. 3. I was messing around with it again today and think I realized something. I only had a problem after I deleted the "Default" unit frame. I deleted all of them but my "focus" one and that was the only one I have problems with. I messed with some other things and found that the "Default" one reinstalled itself and no more problems, except with the focus frame. Hopefully that will provide a lead on the problem.
    Last edited Jul 06, 2010 by luarookie: formatting


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