PitBull Unit Frames 4.0

Pitbull 4 Config Menu

Woof. Arf. Yip.

FAQ: http://www.wowace.com/addons/pitbull4/pages/faq/

Guide: http://www.wowace.com/addons/pitbull4/pages/guide/

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  • Avatar of leo539 leo539 Oct 08, 2010 at 00:37 UTC - 0 likes


  • Avatar of Kitjan Kitjan Oct 05, 2010 at 22:25 UTC - 0 likes

    1) Ticket 259
    3) Ticket 130

  • Avatar of Tunq Tunq Oct 05, 2010 at 20:34 UTC - 0 likes

    I would like to request 3 features:

    1) Text Placement: Can we get an option to just do X and Y offsets from a corner? It would help me place text where I want it better.

    2) Aura Filters: Can custom Aura Filters be global instead of profile specific? I use a different configuration on some of my characters so they are on different profiles but I need to program in Aura Filters separately, can I just input it once and reference it by both profiles?

    3) Raid Order: Is it possible to order the groups by role? Say Tanks then Melee then Range then Healers based upon the spec the player is in. Even if I manually have to tell it to look up everyone's spec at the start of a raid or when they change specs it would be good.

  • Avatar of DesigningKnights DesigningKnights Oct 05, 2010 at 16:21 UTC - 0 likes

    Ahh...would be nice if you'd mention that obsoleteness in your instructions on making custom modules. Would save others from a lot of frustration.

  • Avatar of Shefki Shefki Oct 05, 2010 at 14:19 UTC - 0 likes

    @DesigningKnights modules.xml is obsolete unless you're running a monolithic PitBull4 which we don't package, that's why the whole file is commented out in the packages. So that shouldn't matter. Problem was the .pkgmeta didn't have the line to make the separate directory for the module.

  • Avatar of DesigningKnights DesigningKnights Oct 05, 2010 at 06:20 UTC - 0 likes

    Ok, I completely removed the previous alpha and installed the latest alpha from 4 hours ago. I'm not getting any error messages for pitbull at all (I do have lua errors turned on) , but I do not see the Eclipse module in the list of modules to activate. I see the module in the modules folder, but looking at the modules.xml, there is no reference to the eclipse module at all.

  • Avatar of Shefki Shefki Oct 05, 2010 at 01:47 UTC - 0 likes

    @DesigningKnights Update, I forgot to commit some code. If you're going to run beta/PTR you should be doing so with Lua errors enabled so you can report the errors.

  • Avatar of DesigningKnights DesigningKnights Oct 04, 2010 at 22:48 UTC - 0 likes

    Ok so I see that the latest alpha says in the changelog that the eclipse bar is working on the PTR. Where do I find it in options to activate it?

  • Avatar of Salmastryon Salmastryon Oct 03, 2010 at 18:11 UTC - 0 likes

    ah ha!!! I knew it was going to be something stupidly obvious. *facepalm*

    Thanks very much :D

  • Avatar of Trillianne Trillianne Oct 03, 2010 at 17:51 UTC - 0 likes


    There are two places on the groups config tab you need to set to Party Pets. One is at the very top, labeled "Current Group" and the second is below labeled "Unit Group"

    If you do not set Current Group to Party Pets and leave it on Party then I was able to replicate what you were experiencing.

    Here's a pic of how it should look: http://yfrog.com/ngyessamplej

    Here's what I am thinking you have: http://yfrog.com/1anosamplej

    The different is the very top section of "Current Group"


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