Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is very easy to extend, and there are many extra plugin addons out there that add functionality, such as:
- Skada Graphs: Adds graph display systems to Skada
- Skada DPSplusHPS: Useful add-on for Disc Priests.
- Skada Chat Frame Integrator: Integrates Skada in any chat frame.
- SkadaScroll: Provides additional options for scrolling the bar displays
- Skada Avoidance and Mitigation: Helps tanks benchmark their damage reduction performance via avoidance and mitigation
- Skada for Tanks: Adds information useful for evaluating a tank's performance
- Guild Skada High Score: Let's you compare a guild's performance.
- Skada_FriendlyFire: Display friendly fire damage done by players
- Skada Player Score: Generate combined performance scores for players.
There is a page with API information here.
Reporting issues
Suggestions and bug reports here. Bug reports in comments will be deleted.
No, there is no pull aggro bar currently. Please note that by default Skada shows scaled threat, meaning you pull aggro at 100%, regardless if you are ranged or not. There is an option to enable Omen's behaviour.
I may have missed this feature the last time I played with Skada. On the threat module, is there a line for the percentage needed to pull aggro? In Omen, it shows up something like this in the bars:
Pull Aggro 130%
----------------------------
Tank/Pet 100%
----------------------------
Player 60%
This is probably the only reason I have stuck with Omen - I can see that line and know my boundary on the meter. Otherwise, I love the notion of the switch from DPS to threat in combat and vice versa. Keep up the good work.
I got two problems:
1. When I want to link the deathcause of someone SkadaDamage only displays 10 lines. But most time the log is longer than that.
2. It seems to me, that currently the damagedetail view doesn't show correct values. For example I used a lot of Death Strikes but Skada only showed 1 Hit and 1 Crit.
Hope you can repruduce this behaviour and fix it.
Else keep up the beautiful work, I like Skada.
Kind regards
StarHog
[2009/07/23 23:01:39-1532-x1]: SkadaDamage-1.0\Damage.lua:334: attempt to index global 'self' (a nil value)
SkadaDamage-1.0\Damage.lua:355: in function `Update'
Skada-1.2-17\Skada.lua:1811: in function `UpdateDisplay'
Skada-1.2-17\Skada.lua:322: in function `DisplayMode'
Skada-1.2-17\BarDisplay.lua:88: in function <Interface\AddOns\Skada\BarDisplay.lua:78>
Skada-1.2-17\BarDisplay.lua:107: in function <Interface\AddOns\Skada\BarDisplay.lua:91>
Skada-1.2-17\BarDisplay.lua:208: in function <Interface\AddOns\Skada\BarDisplay.lua:208>
-I have been considering adding a total bar, but as of yet I have not figured out a efficient way of implementing it. Note that you can display total raid DPS as a data feed (under "General options") in the LDB display addon of your choice.
And a small Bug maybe - yesterday we did Steelbreaker last, in my Damage Summary Heartstrikes didnt show up at all. It looks like Skada added them to auto Attacks.
are you planing a total bar like recount has? For total Raid DPS i.e.
greetings dunz
Thanks!
And :)
Date: 2009-07-22 18:41:45
ID: 5
Error occured in: Global
Count: 1
Message: ..\AddOns\SkadaDamage\Damage.lua line 334:
attempt to index global 'self' (a nil value)
Debug:
[C]: ?
SkadaDamage\Damage.lua:334:
SkadaDamage\Damage.lua:326
SkadaDamage\Damage.lua:355: Update()
Skada\Skada.lua:1811: UpdateDisplay()
Skada\Skada.lua:322: DisplayMode()
Skada\BarDisplay.lua:88:
Skada\BarDisplay.lua:78
Skada\BarDisplay.lua:107:
Skada\BarDisplay.lua:91
Skada\BarDisplay.lua:208:
Skada\BarDisplay.lua:208
zhTW.lua miss 2 line
L["Show menu button"] = "顯示選單按鈕"
L["Shows a button for opening the menu in the window title bar."] = "在視窗標題條上顯示一個按鈕以開啟選單。"
should be listed in the absorb module, but it isn't.
maybe it's just a bug and u gonna fix it soon, if not u can take this post as a suggestion.