Skada Damage Meter
Skada Damage Meter
Skada is a modular damage meter for World of Warcraft with various viewing modes, segmented fights, and customizable windows. It is designed for efficiency with minimal memory and CPU impact.
"Skada" is Swedish for "Damage".
Midnight Edition (WoW 12.0+)
This version of Skada is updated for World of Warcraft: Midnight and uses Blizzard's new session-based combat systems.
Features
- Midnight Optimized: Uses Blizzard's internal session data for performance and accuracy.
- Combat Reliability: Handles modern combat data restrictions for a stable experience.
- Updated UI: Includes new presets with smooth animations, gradients, and textures.
- Dynamic Elements: Alternating row colors, highlight overlays, spark effects, and icon scaling.
- LDB Integration: Compatible with Data Broker displays such as Titan Panel, ChocolateBar, and ElvUI.
- Extensible Architecture: The API allows developers to create additional plugins.
Usage
Getting Started
A default window is created upon first load. Access the configuration menu by clicking the cog icon on the window title bar or via the minimap button. Select Configure to access settings.
Multiple Windows
Skada supports multiple windows. Create new ones under the Windows section of the configuration panel. Windows can be:
- Bar: The standard customizable meter.
- Inline: A horizontal line for custom UI setups.
- Data Text: For LDB displays and minimal setups.
Navigation
- Left-Click: View more detailed information.
- Right-Click: Return to the previous view.
- Mousewheel: Scroll through lists.
- Tooltips: Hover over bars to see additional context and shortcut keys (e.g., Shift-click for targets).
Themes
Manage window designs with the built-in Theme Engine. You can import and export themes by using theme strings.
Versions
- Midnight (Default): For WoW 12.0+ using the Native API.
- Classic Version: The version for older WoW releases.
Support
If you find Skada helpful, consider supporting its development through GitHub Sponsors.
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Posted Jul 24, 2017I dont get the damage from Kil'Jaedens Buning Wish to show up in Skada. It does show in Recount however (running both addons at the same time for testing). Tho it doesn't always no-show, but most of the times...
Anyone else got this issue?
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Posted Jul 16, 2017How does the blizzard services whisper work? Whenever I try to whisper someone on my list a skada chart, it just says "Skada: Error: Whisper target not found". I've tried their bnet tag, their tag without the # behind it, their real name, etc, but it still refuses to locate the target
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Posted Jul 21, 2017This is most likely because the author STILL hasn't added the ability to recognize what realm a person is playing from, it is still a MAJOR problem compared to anything else. I am thinking your whisper target is because they are from a different realm, and frankly Skada is TOO STUPID TO KNOW THAT.
I often would like to look someone up to see their build when I play with them and they are doing great. The only way you can do this is WHILE YOU ARE STILL IN THE GROUP, start typing "/w name" and the name of that person will come up with the realm after their name. IF YOU LEFT THE GROUP ALREADY YOU CAN'T DO IT. So again, Skada is very stupid this way.
Recount doesn't do this. You roll your mouse on a name and it shows the proper Name-Realm like it's supposed to.
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Posted Jul 15, 2017The interrupt module hasn't worked for me for years - anyone know why? I've started using Details because its interrupt counter works for me.
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Posted Jul 14, 2017and i get this
Message: Interface\AddOns\Skada\modules\FriendlyFire.lua:4: Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - Module 'Friendly Fire' already exists.
Time: 07/14/17 20:08:24
Count: 1
Stack: Interface\AddOns\Skada\modules\FriendlyFire.lua:4: Usage: NewModule(name, [prototype, [lib, lib, lib, ...]): 'name' - Module 'Friendly Fire' already exists.Interface\SharedXML\SharedBasicControls.lua:204: in function `origErrorHandler'
...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:317: in function <...rface\AddOns\TradeSkillMaster\Debug\ErrorHandler.lua:300>
(tail call): ?
[C]: ?
...y\Externals\curse\svn\Ace3-AceAddon\AceAddon-3.0.lua:270: in function `NewModule'
Interface\AddOns\Skada\modules\FriendlyFire.lua:4: in function `?'
Interface\AddOns\Skada\Skada.lua:2907: in function <Interface\AddOns\Skada\Skada.lua:2884>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...y\Externals\curse\svn\Ace3-AceAddon\AceAddon-3.0.lua:558: in function `EnableAddon'
...
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...y\Externals\curse\svn\Ace3-AceAddon\AceAddon-3.0.lua:558: in function `EnableAddon'
...y\Externals\curse\svn\Ace3-AceAddon\AceAddon-3.0.lua:651: in function <...y\Externals\curse\svn\Ace3-AceAddon\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:420: in function `UIParentLoadAddOn'
Interface\FrameXML\UIParent.lua:515: in function `TimeManager_LoadUI'
Interface\FrameXML\UIParent.lua:1069: in function <Interface\FrameXML\UIParent.lua:966>
Locals: <none>
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Posted Jul 15, 2017This is because you have the external Friendly Fire addon installed.
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Posted Jul 13, 2017The last update (two hours ago as of this post) now produces the following Lua error:
ID: 1
Error occured in: Global
Count: 1
Message: AceLocale-3.0: Skada: Missing entry for 'Shows damage done on players by friendly players.'
Debug:
Skada\Skada.lua:2931: AddLoadableModule()
Skada\modules\FriendlyFire.lua:1: in main chunk
Locals:
None
AddOns:
(Truncated)
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Posted Jul 13, 2017seconded and confirmed
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Posted Jul 13, 2017Seeing this as well
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Posted Jul 14, 2017Actually, I can't even update my version. I get the error below (using twitch):
Error:
Unable to get file: AddonID: 17718, FileID: 2450433
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Posted Jul 13, 2017Just did a tos raid finder with 2 dmg metters on. On skada one of the other 3 bm hunters had 69 main pet kill commands and his hati had 129 kill commands:)). Ofc his hati should have had the same amount as the main pet. Looked at my main pet and hati, i was missing 23 hati kill commands and same with 2 other hunters (different amounts) . So that hunter was given randomly some of the other hunters' hati dmg that was previously showing separately. It no longer shows separately on the metter hati , it just goes to some random lucky player in the raid that has his dps boosted nicely. I only checked kill comand but probably there were other amounts of several hati damages that went to him too. No offense intended but this has become beyond ridiculous.
L.E. Actually it used to show separately mostly beast cleave, now it's worse than before the update.
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Posted Jul 25, 2017For Skada to properly record BM hunters I think you need to delete this section from the Interface\Addons\Skada\modules\Tweaks.lua file:
-- Hati (7.0, BM hunter artifact) if band(srcFlags, PET_FLAG) ~= 0 then lastpet.timestamp = timestamp lastpet.srcGUID = srcGUID elseif srcName == 'Hati' and not assignedhatis[srcGUID] then if lastpet.timestamp == timestamp then local owner = Skada:GetPetOwner(lastpet.srcGUID) if owner then Skada:AssignPet(owner.id, owner.name, srcGUID) assignedhatis[srcGUID] = true end end endJust go in and delete all of those lines.
From there it should record properly if everyone dismisses their pets and resummons them (so the Hati are summoned too) while you are in the raid/party, so that Skada sees the SPELL_SUMMON events.
The problem is that the Hati are NPCs and not pets, so it's very difficult or maybe impossible for Skada to know who they belong to unless it sees them being summoned. The combat log lines don't associate the Hati with the player at all, and as far as I know there's no way to query an NPC's owner.
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Posted Jul 12, 2017After the the latest update to fix Hati issues, I encountered a bug I've never run into before. I hearthed halfway through our raid last night, and when I came back, my Hati damage wasn't tracked by Skada for myself or any users for the rest of the night. Hati did NOT show up as a separate line on the damage meters, he was just totally missing. Of course, logs did show my full damage including Hati.
I'm pretty sure the issue started after my hearth, but not 100% certain.
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Posted Jul 12, 2017To add on to this, tonight something similar happened, and this time it actually resulted in Hati's damage being added to one of our Warlock's.
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Posted Jul 13, 2017im with my guild now in tos about once at 2 fights hati compeltly dissapears from my skada and you can find it on our demo warlock dmg. i lose around 140 k dps.
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Posted Jul 11, 2017This seems to happen every so often but not every time. Since I have been spamming LFRs to test the update I noticed a few times.
I will engage a boss after zoning in from a queue popping but my dps will be insanely low (like 1/2 or less what I normally do). If I reload my UI after a boss encounter and move on to the next boss the damage will be normal. If I don't, it will continue boss after boss until I reload.
It seems, especially in queued instances like LFR that it is not registering something properly unless you reload your UI.
Don't want to report this as a bug because I can't reproduce it everytime. I do know when it does happen, a reload of the UI is required to fix it.
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Posted Jul 11, 2017The last update with the tweaks on hati and Akari what is supposed to do? Just did a dungeon with a rogue and akari appeared sepparately on skada, not merged with the owner. Dont know about Hati yet but considering the akari i wouldnt get my hopes up. (Ofc i updated the addon first).
Later edit: Hati shows not merged too sometimes, less though.
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Posted Jul 11, 2017Did you update this with the game still running? If you did sounds like it didn't register the module properly now used for collecting this. If you did try relaunching the game and see if it collects properly. A lot of people update their addons without closing wow first. Any file added won't get picked up until the client is closed and relaunched (should always update addons with the game closed).
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Posted Jul 11, 2017Game wasnt running when i updated.
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Posted Jul 11, 2017Try rechecking merge pets. I have ran over a dozen LFR TOS runs now testing this and have not had one issue.