Skada Damage Meter
Skada Damage Meter
Skada is a modular damage meter for World of Warcraft with various viewing modes, segmented fights, and customizable windows. It is designed for efficiency with minimal memory and CPU impact.
"Skada" is Swedish for "Damage".
Midnight Edition (WoW 12.0+)
This version of Skada is updated for World of Warcraft: Midnight and uses Blizzard's new session-based combat systems.
Features
- Midnight Optimized: Uses Blizzard's internal session data for performance and accuracy.
- Combat Reliability: Handles modern combat data restrictions for a stable experience.
- Updated UI: Includes new presets with smooth animations, gradients, and textures.
- Dynamic Elements: Alternating row colors, highlight overlays, spark effects, and icon scaling.
- LDB Integration: Compatible with Data Broker displays such as Titan Panel, ChocolateBar, and ElvUI.
- Extensible Architecture: The API allows developers to create additional plugins.
Usage
Getting Started
A default window is created upon first load. Access the configuration menu by clicking the cog icon on the window title bar or via the minimap button. Select Configure to access settings.
Multiple Windows
Skada supports multiple windows. Create new ones under the Windows section of the configuration panel. Windows can be:
- Bar: The standard customizable meter.
- Inline: A horizontal line for custom UI setups.
- Data Text: For LDB displays and minimal setups.
Navigation
- Left-Click: View more detailed information.
- Right-Click: Return to the previous view.
- Mousewheel: Scroll through lists.
- Tooltips: Hover over bars to see additional context and shortcut keys (e.g., Shift-click for targets).
Themes
Manage window designs with the built-in Theme Engine. You can import and export themes by using theme strings.
Versions
- Midnight (Default): For WoW 12.0+ using the Native API.
- Classic Version: The version for older WoW releases.
Support
If you find Skada helpful, consider supporting its development through GitHub Sponsors.
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Posted Jul 25, 2017For Skada to properly record BM hunters I think you need to delete this section from the Interface\Addons\Skada\modules\Tweaks.lua file:
-- Hati (7.0, BM hunter artifact) if band(srcFlags, PET_FLAG) ~= 0 then lastpet.timestamp = timestamp lastpet.srcGUID = srcGUID elseif srcName == 'Hati' and not assignedhatis[srcGUID] then if lastpet.timestamp == timestamp then local owner = Skada:GetPetOwner(lastpet.srcGUID) if owner then Skada:AssignPet(owner.id, owner.name, srcGUID) assignedhatis[srcGUID] = true end end endJust go in and delete all of those lines.
From there it should record properly if everyone dismisses their pets and resummons them (so the Hati are summoned too) while you are in the raid/party, so that Skada sees the SPELL_SUMMON events.
The problem is that the Hati are NPCs and not pets, so it's very difficult or maybe impossible for Skada to know who they belong to unless it sees them being summoned. The combat log lines don't associate the Hati with the player at all, and as far as I know there's no way to query an NPC's owner.
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Posted Jul 12, 2017After the the latest update to fix Hati issues, I encountered a bug I've never run into before. I hearthed halfway through our raid last night, and when I came back, my Hati damage wasn't tracked by Skada for myself or any users for the rest of the night. Hati did NOT show up as a separate line on the damage meters, he was just totally missing. Of course, logs did show my full damage including Hati.
I'm pretty sure the issue started after my hearth, but not 100% certain.
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Posted Jul 12, 2017To add on to this, tonight something similar happened, and this time it actually resulted in Hati's damage being added to one of our Warlock's.
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Posted Jul 13, 2017im with my guild now in tos about once at 2 fights hati compeltly dissapears from my skada and you can find it on our demo warlock dmg. i lose around 140 k dps.
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Posted Jul 11, 2017This seems to happen every so often but not every time. Since I have been spamming LFRs to test the update I noticed a few times.
I will engage a boss after zoning in from a queue popping but my dps will be insanely low (like 1/2 or less what I normally do). If I reload my UI after a boss encounter and move on to the next boss the damage will be normal. If I don't, it will continue boss after boss until I reload.
It seems, especially in queued instances like LFR that it is not registering something properly unless you reload your UI.
Don't want to report this as a bug because I can't reproduce it everytime. I do know when it does happen, a reload of the UI is required to fix it.
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Posted Jul 11, 2017The last update with the tweaks on hati and Akari what is supposed to do? Just did a dungeon with a rogue and akari appeared sepparately on skada, not merged with the owner. Dont know about Hati yet but considering the akari i wouldnt get my hopes up. (Ofc i updated the addon first).
Later edit: Hati shows not merged too sometimes, less though.
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Posted Jul 11, 2017Did you update this with the game still running? If you did sounds like it didn't register the module properly now used for collecting this. If you did try relaunching the game and see if it collects properly. A lot of people update their addons without closing wow first. Any file added won't get picked up until the client is closed and relaunched (should always update addons with the game closed).
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Posted Jul 11, 2017Game wasnt running when i updated.
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Posted Jul 11, 2017Try rechecking merge pets. I have ran over a dozen LFR TOS runs now testing this and have not had one issue.
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Posted Jul 12, 2017The bug with hati doesnt appear on every boss, I did for example Anomaly in nh probably 80 times since Nh opened and the pet never appeared bugged on that boss. It may be that on the 3 bosses available in Tos raid finder hati doesnt get bugged. Regarding the Akari it is easily possible that there was no rogue in your runs with subtlety spec as most play assasination. Do Scorpyon in nh with a friend, make sure there is another bm hunter at that boss and ask your friend to see if there is a hati at the bottom of skada on that boss.
About the bug you posted above reloading ui wont help much if it bugs for the others in the raid too. It will be directly kick from a pug. Even if it is guild run they wont reload the ui and bm hunter will look even worse than ever. Highly highly highly disappointing everything that happens with skada. A rollback of the update that created this bug would be better if this is really the case (havent had this half dps bug yet)
L.E. did a few more runs on some other bosses, Hati seemed fine mostly, got bugged once and umerged from beast cleave. Akari from rogue deffintely not working. Always unmerged. Back to Details now
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Posted Jul 3, 2017Hey, I love Skada, but it's not as accurate as Details!
Can you guys fix this problem? Make it count the dps/hps/nstuff right when the combat starts, not just only after I hit the boss.
I like Skadas interface and dont want to use Details..
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Posted Jun 25, 2017It would be great to have a datatext that shows the player rank, dps, damage, damage %, rather than it only focusing on the leader. During the fight I am only interested in my performance, if I want to know raid performance, I will check the full window out of combat.
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Posted Jun 25, 2017Any update on the issue where if you have more than one BM hunter in a raid, one of the meter results for hati becomes ungrouped from the player and skews the ranking for their dps? It's the sole reason I stopped using this as it makes for a difficult gauge of dps in a fight.
If you right before a raid starts go in and recheck the merge pet with owner it seems to temporarily fix this so for some reason, multiple players with pets, especially BM hunters tend to often cause on hunter to ungroup their hati from dps.
Details has found a way to work around this so might want to check to see what they have done to insulate against this happening. It can be as much as a 40-50k dps difference
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Posted Jun 25, 2017-
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Posted Jun 28, 2017-
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Posted Jun 28, 2017+1 this drives our guild nuts. Please fix it.
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Posted Jun 20, 2017when will skada update to 7.2.5?
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Posted Jun 19, 201711x Skada\Skada-1.6.7.lua:1198: script ran too long
Skada\Skada-1.6.7.lua:1198: in function `Reset'
Skada\Skada-1.6.7.lua:1065: in function <Skada\Skada.lua:1058>
Skada\Skada-1.6.7.lua:1095: in function `?'
Skada\Skada-1.6.7.lua:42: in function <Skada\Skada.lua:41>
Locals:
self = <table> {
FormatNumber = <function> defined @Skada\Skada.lua:2137
get_player = <function> defined @Skada\Skada.lua:1665
FixPets = <function> defined @Skada\Skada.lua:2303
UpdateDisplay = <function> defined @Skada\Skada.lua:1968
EnableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:363
SetTooltipPosition = <function> defined @Skada\Skada.lua:2342
baseName = "Skada"
GetSets = <function> defined @Skada\Skada.lua:2128
SetDefaultModuleLibraries = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:398
displays = <table> {
}
windowdefaults = <table> {
}
getsetlabel_fs = <unnamed> {
}
ApplySettings = <function> defined @Skada\Skada.lua:1261
ClearIndexes = <function> defined @Skada\Skada.lua:1631
ApplyBorder = <function> defined @Skada\Skada.lua:2542
modules = <table> {
}
GetSetTime = <function> defined @Skada\Skada.lua:2276
versions = <table> {
}
PLAYER_REGEN_DISABLED = <function> defined @Skada\Skada.lua:1477
CancelTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:145
EndSegment = <function> defined @Skada\Skada.lua:1369
IterateEmbeds = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:473
defaultModuleState = true
SegmentMenu = <function> defined @Skada\Menus.lua:376
SetLabelFormats = <function> defined @Skada\Skada.lua:454
CanReset = <function> defined @Skada\Skada.lua:1148
RemoveFeed = <function> defined @Skada\Skada.lua:2262
DisableModule = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:381
char = <table> {
}
AddFeed = <function> defined @Skada\Skada.lua:2257
AddLoadableModule = <function> defined @Skada\Skada.lua:2924
SetNotifyStorage = <function> defined @Skada\lib\LibNotify-1.0\LibNotify-1.0.lua:400
SetDefaultModulePrototype = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:440
options = <table> {
}
FrameSettings = <function> defined @Skada\Skada.lua:2563
OpenMenu = <function> defined @Skada\Menus.lua:73
DeleteWindow = <function> defined =[C]:-1
IsEnabled = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:482
DeleteSet = <function> defined @Skada\Skada.lua:1203
RemoveMode = <function> defined @Skada\Skada.lua:2248
db = <table> {
}
AddLoadableModuleCheckbox = <function> defined @Skada\Options.lua:160
OpenOptions = <function> defined @Skada\Skada.lua:2870
ScheduleTimer = <function> defined @Ace3\AceTimer-3.0\AceTimer-3.0.lua:92
SetEnabledState = <function> defined @Ace3\AceAddon-3.0\AceAddon-3.0.lua:455
AddColumnOptions = <function> defined @Skada\Options.lua:122
SetFeed = <function> defined @Skada\Skada.lua:1285
ENCOUNTER_START = <function> defined @Skada\Skada.lua:1893
defaults = <table> {
}
ReloadSettings = <function> defined @Skada\Skada.lua:1233
resetoptions = <table> {
}
PET_BATTLE_CLOSE = <function> defined @Skada\Skada.lua:1115
GetSetLabel = <function> defined @Skada\Skada.lua:463
cleuFrame = <unnamed> {
}
OpenReportWindow = <function> defined @Skada\Menus.lua:446
AddDisplaySystem = <function> defined @Skada\Skada.lua:2180
AddSubviewToTooltip = <function> defined @Skada\Skada.lua:2423
GetFeeds = <function> defined @Skada\Skada.lua:2252
Wipe = <function> defined @Skada\Skada.lua:1576
MemoryCheck = <function> defined @Skada\Skada.lua:2916
valueid_sort = <function> defined @Skada\Skada.lua:2409
On
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Posted Jun 16, 2017is probable that this item http://www.wowhead.com/item=137462/jewel-of-insatiable-desire&bonus=1826:1477 add healing done to the healer?
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Posted Jun 14, 2017The issue with a BM and a Hati. Is it really disappointing. Is this problem so difficult that it can't be fixed since the Legion start?..