Skada Damage Meter
Skada Damage Meter
Skada is a modular damage meter for World of Warcraft with various viewing modes, segmented fights, and customizable windows. It is designed for efficiency with minimal memory and CPU impact.
"Skada" is Swedish for "Damage".
Midnight Edition (WoW 12.0+)
This version of Skada is updated for World of Warcraft: Midnight and uses Blizzard's new session-based combat systems.
Features
- Midnight Optimized: Uses Blizzard's internal session data for performance and accuracy.
- Combat Reliability: Handles modern combat data restrictions for a stable experience.
- Updated UI: Includes new presets with smooth animations, gradients, and textures.
- Dynamic Elements: Alternating row colors, highlight overlays, spark effects, and icon scaling.
- LDB Integration: Compatible with Data Broker displays such as Titan Panel, ChocolateBar, and ElvUI.
- Extensible Architecture: The API allows developers to create additional plugins.
Usage
Getting Started
A default window is created upon first load. Access the configuration menu by clicking the cog icon on the window title bar or via the minimap button. Select Configure to access settings.
Multiple Windows
Skada supports multiple windows. Create new ones under the Windows section of the configuration panel. Windows can be:
- Bar: The standard customizable meter.
- Inline: A horizontal line for custom UI setups.
- Data Text: For LDB displays and minimal setups.
Navigation
- Left-Click: View more detailed information.
- Right-Click: Return to the previous view.
- Mousewheel: Scroll through lists.
- Tooltips: Hover over bars to see additional context and shortcut keys (e.g., Shift-click for targets).
Themes
Manage window designs with the built-in Theme Engine. You can import and export themes by using theme strings.
Versions
- Midnight (Default): For WoW 12.0+ using the Native API.
- Classic Version: The version for older WoW releases.
Support
If you find Skada helpful, consider supporting its development through GitHub Sponsors.
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Posted Jul 28, 2016-
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Posted Jul 28, 2016True, hope it gets fixed soon, i was seeing stormlash being 3-4% of my total damage then checking on logs and it was around 12-13%.
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Posted Jul 27, 2016Comment for r632
Soul Effigy will be handled correct know
Thanks for this fix!
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Posted Jul 28, 2016I'm not sure it is fixed yet.
I keep showing Soul Effigy doing like 25-32K, at lvl 108. And that is is. No other spell shows up, unless I cast it directly on the boss.
I switched out of it and I was doing 97K - 127k.
Something is still not correct with its spell recordings.
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Posted Jul 27, 2016I'm not sure if this is a bug or if it has always been like this, but since the prepatch update Skada sits at a really high frame strata and covers anything below it. Before, it used to sit below other overlapping frames. Is there a fix for this, or at least an option to manually adjust the frame depth position?
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Posted Jul 25, 2016Hi, thanks for a great addon. I would like to suggest a feature that I would love to have if you could consider it. If you could implement options for "only show in party" & "only show in raid" that would be awesome. I like my raid frames in a different position than party because of how much more space they take up, so being able to have 2 different skada windows one that only shows in party and one that only shows in raid would be very beneficial. Thanks.
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Posted Jul 25, 2016The meter is picking up the damage on critters which skews the numbers by a lot. Can you either take out critter damage or have it as an option to disable that. Thank you!
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Posted Jul 25, 2016LUA error spam during any combat:
Skada\modules\Deaths-Deaths.lua:15: attempt to index local 'log' (a nil value)
Skada\modules\Deaths-Deaths.lua:15: in function <Skada\modules\Deaths.lua:12>
Skada\modules\Deaths-Deaths.lua:198: in function `func'
Skada\Skada-1.4-34.lua:1783: in function <Skada\Skada.lua:1675>
Locals:
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Posted Jul 25, 2016Version 1.4-34, keeps throwing LUA errors, no text on bars.
7x Skada\BarDisplay.lua:426: bad argument #2 to 'format' (string expected, got table)
[C]: in function `format'
Skada\BarDisplay.lua:426: in function `Update'
Skada\Skada-1.4-34.lua:330: in function `UpdateDisplay'
Skada\Skada-1.4-34.lua:1970: in function `?'
Ace3\AceTimer-3.0\AceTimer-3.0-17.lua:53: in function <Ace3\AceTimer-3.0\AceTimer-3.0.lua:48>
Locals:
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Posted Jul 25, 2016On latest Alpha r629 bars are showing no text at all, just colored bars.
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Posted Jul 24, 2016This may be the dumbest question ever, but I'ma ask it anyway.
Before pre-patch, my "Total" DPS was generally much lower than my "Segmented" DPS. In other words, I did far more DPS on bosses than I did overall. This made sense. Pre-potting, lust, CDs, and whatnot are all reserved for boss fights, so it seems fairly straightforward that DPS in those fights would be higher than the total number. I'd average anywhere from 80k to 100k on individual bosses, but my totals for the entire instance would generally show me at roughly 65k to 70k.
However, following pre-patch, and with the most recent Skada update through Curse, things are... backward. Now it's showing me pulling, say, 60k DPS for an entire instance, and only between 35k and 40k on each boss.
Now, I know my DPS dropped due to class changes, and as a MM Hunter, I'm in the process of replacing crit gear for mastery gear... but it still seems that Skada's reporting is backward now.
Is something broken, or have I just completely lost it?
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Posted Jul 24, 2016So I seem to have encountered a strange bug. When in Gorgrond I noticed my minimap was acting funny (arrows showing party member locations getting distorted and things like that). Then I noticed my skada button had changed positions (used to be under the mag glass on minimap, but now appears on top of the garrison button).
I've updated to the latest skada and use the default wow ui. Only other addons are AA, Exrt, and DBM.
I know I can hide the minimap button, but is there also a way to move it?
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Posted Jul 23, 2016Hey done if thas has been done or will be done. Is there going to be an update to calculate the total stormlash dmg for enhance. as this is not doing it correctly its making them look weaker than they are.
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Posted Jul 23, 2016So when will Skada count blessing of might cast on dps as the paladins damage as it should be?
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Posted Jul 23, 2016Most of, if not all ability icons are either missing or showing up as gold cogs for me.
Is this a known issue or is anyone else experiencing this?
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Posted Jul 23, 2016I have the same problem
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Posted Jul 23, 2016-
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Posted Jul 23, 2016same problem :(
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Posted Jul 24, 2016Due to the change of GetSpellInfo(), a check for type "number" in the SpecializedLibBars-1.0.lua creates this mess.
\Skada\lib\SpecializedLibBars-1.0\SpecializedLibBars-1.0.lua:
rows 1178-1180 delete or comment out:
if type(icon) == "number" then
icon = select(3, GetSpellInfo(icon))
end
(May as well do the same in 1162-1164, but this seems not necessary)
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Posted Jul 26, 2016Thanks m8. That fixes it!