Skada Damage Meter
Skada Damage Meter
Skada is a modular damage meter for World of Warcraft with various viewing modes, segmented fights, and customizable windows. It is designed for efficiency with minimal memory and CPU impact.
"Skada" is Swedish for "Damage".
Midnight Edition (WoW 12.0+)
This version of Skada is updated for World of Warcraft: Midnight and uses Blizzard's new session-based combat systems.
Features
- Midnight Optimized: Uses Blizzard's internal session data for performance and accuracy.
- Combat Reliability: Handles modern combat data restrictions for a stable experience.
- Updated UI: Includes new presets with smooth animations, gradients, and textures.
- Dynamic Elements: Alternating row colors, highlight overlays, spark effects, and icon scaling.
- LDB Integration: Compatible with Data Broker displays such as Titan Panel, ChocolateBar, and ElvUI.
- Extensible Architecture: The API allows developers to create additional plugins.
Usage
Getting Started
A default window is created upon first load. Access the configuration menu by clicking the cog icon on the window title bar or via the minimap button. Select Configure to access settings.
Multiple Windows
Skada supports multiple windows. Create new ones under the Windows section of the configuration panel. Windows can be:
- Bar: The standard customizable meter.
- Inline: A horizontal line for custom UI setups.
- Data Text: For LDB displays and minimal setups.
Navigation
- Left-Click: View more detailed information.
- Right-Click: Return to the previous view.
- Mousewheel: Scroll through lists.
- Tooltips: Hover over bars to see additional context and shortcut keys (e.g., Shift-click for targets).
Themes
Manage window designs with the built-in Theme Engine. You can import and export themes by using theme strings.
Versions
- Midnight (Default): For WoW 12.0+ using the Native API.
- Classic Version: The version for older WoW releases.
Support
If you find Skada helpful, consider supporting its development through GitHub Sponsors.
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Posted Jun 19, 2011-
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Posted Jun 6, 20111x SkadaDeaths-1.0\Deaths.lua:39: attempt to index field '?' (a nil value)
SkadaDeaths-1.0\Deaths.lua:53: in function `func'
Skada-1.2-33\Skada.lua:1680: in function <Skada\Skada.lua:1580>
<string>:"safecall Dispatcher[13]":4: in function <[string "safecall Dispatcher[13]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[13]":13: in function `?'
CallbackHandler-1.0-6 (Ace3):92: in function `Fire'
AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
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Posted Jun 9, 2011-
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Posted Jun 6, 2011-
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Posted Jun 5, 2011-
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Posted Jun 5, 2011tnx for help
ferril
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Posted Jun 9, 2011-
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Posted Jun 9, 2011i would that screen in a window linkable too
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Posted May 27, 2011u got these errors pm'ed. don't blame me for doing so, i ddon't like to registrate on XY sites, just to post some stuff to help.
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Posted Jun 2, 2011-
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Posted Jun 3, 2011-
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Posted May 26, 2011The current version of Skada keeps failing for me. It stops showing data after a couple of fights and will not mode switch (I have it set to show Threat during combat and Damage when out of combat), and the mode switching is the main reason I switched to Skada from Recount.
Reading over recent comments it seems I'm not alone in having issues, so I'm wondering if there is a fix in the works or what the status is regarding problems like this.
Thanks.
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Posted Jun 9, 2011-
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Posted May 24, 2011-
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Posted May 22, 2011SkadaDeaths-r319
Deaths-æ»äº¡.lua:44: attempt to index field \"?\" (a nil value)
SkadaDeaths-r319
Deaths-æ»äº¡.lua:44: in function <SkadaDeaths
Deaths.lua:40>\nSkadaDeaths-r319
Deaths-æ»äº¡.lua:58: in function \"func\"\nSkada
Skada-r319.lua:1762: in function \"?\"\nlibs
CallbackHandler-1.0
CallbackHandler-1.0-6.lua:147: in function <libs
CallbackHandler-1.0
CallbackHandler-1.0.lua:147>\n<string>:\"safecall Dispatcher[13]\":4: in function <string>:\"safecall Dispatcher[13]\":4\n<in C code>\n<string>:\"safecall Dispatcher[13]\":13: in function \"?\"\nlibs
CallbackHandler-1.0
CallbackHandler-1.0-6.lua:92: in function \"Fire\"\nAdiBags-v1.4-beta-1-4-g0d5e45e
libs
AceEvent-3.0
AceEvent-3.0-3.lua:120: in function <AdiBags
libs
AceEvent-3.0
AceEvent-3.0.lua:119>
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Posted May 16, 2011I used to use Recount, but switched to Skada since 4.1. However, Im finding that Skada maybe a stripped down version of Recount, therefore sharing the same problem. Both Recount and Skada just stop working. At the end of fights, the first 1 or 2 encounters are fine. After a bit, they BOTH do the same thing, fails to display anything after the encounter.
The author for Recount is just a bad author for not letting people post comments and therefore IMO is an ass. This author for Skada, well, hes headed in the same direction. Quite a few posts about issues and he fails at acknowledging the users.
Either authors need to acknowledge users, or just stop putting things out there!
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Posted May 17, 2011-
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Posted May 18, 2011-
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Posted May 16, 2011Date: 2011-05-16 12:23:06
ID: -1
Error occured in: Global
Count: 1
Message: ..\AddOns\SkadaDeaths\Deaths.lua line 44:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
(tail call): ?
SkadaDeaths\Deaths.lua:44:
SkadaDeaths\Deaths.lua:40
SkadaDeaths\Deaths.lua:58: func()
Skada\Skada.lua:1762: ?()
...UD3\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...UD3\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[13]"]:4:
[string "safecall Dispatcher[13]"]:4
[C]: ?
[string "safecall Dispatcher[13]"]:13: ?()
...UD3\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...ce\AddOns\ArcHUD3\Libs\AceEvent-3.0\AceEvent-3.0.lua:120:
...ce\AddOns\ArcHUD3\Libs\AceEvent-3.0\AceEvent-3.0.lua:119
also
when I'll catch myself mouse-overing skada window during fight, errors similar to this one pop out:
Date: 2011-05-16 18:09:57
ID: 2
Error occured in: Global
Count: 2
Message: ..\AddOns\SkadaDamage\Damage.lua line 272:
attempt to index local 'player' (a nil value)
Debug:
(tail call): ?
[C]: ?
SkadaDamage\Damage.lua:272: Enter()
Skada\Skada.lua:2220: AddSubviewToTooltip()
Skada\BarDisplay.lua:133:
Skada\BarDisplay.lua:113
Skada\BarDisplay.lua:225:
Skada\BarDisplay.lua:225
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Posted May 31, 2011