Rarity
NEW:
- Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
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Posted Nov 8, 2013I just started doing VoA for the Reins of the Grand Black War Mammoth & noticed that Rarity seems to track on the alliance version for some of my characters even though i only play horde.
The two i noticed were my Blood Elf Paladin & Pandaren Monk however their runs are lower than the alliance total so id assume there are others tracking on the wrong one also.
Also noticed that if i click it to horde only then back to alliance only it adds extra attempts on.
Could i have some settings wrong possibly as i cannot figure out why this is?
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Posted Oct 29, 2013has there been any reports of rarity not recording attempts? cause i am 99% sure ive killed the headless horseman on all available toons everyday since release yet the count is of by 1 so is possible that attempt wasnt recorded?
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Posted Oct 29, 2013I have not heard that Headless Horseman isn't working. I've had that mount for a few years, but it worked back when I got it, and I see no reason for it to have broken.
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Posted Oct 7, 2013it´s a weird request, but i would like you to change the terms for unlucky^^ it makes the impression that you are deadly unlucky, but the probabillity is just somethin like 80%. at what probabillity is rarity changing anyway?
if you want to ignore this request, just do so. i mean it`s just for me to feel not like "i should have gotten something for ages now"
i like the work you have done here. thank you alot
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Posted Oct 7, 2013How are the percentages calculated?
Take a look at this extensive article written by the creator of Bunny Hunter. Rarity uses the same calculations.
How does Rarity determine if I'm "lucky" or "unlucky"?
Rarity calculates the median number of attempts to obtain an item. If you're at or below this value, you're considered lucky. Otherwise, you're not. See the article linked in the question above for a more thorough discussion.
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Posted Oct 4, 2013Hello !
Skyshards aren't tracked on french client, in the list it shows the english name of the Val instead of the french name (I guess the problem is here).
Also, Lil' Bling seems to not be tracked because there is no obtention method specified.
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Posted Oct 5, 2013Check the Rarity and LibBabble-Zone localizations:
Worked a few times for me and the german client.
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Posted Oct 3, 2013ominous flame drop rate is way off. you have 1 in 166. ive killed over 300 and still at 81% of a chance.....
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Posted Oct 3, 2013Information was gathered from WowHead. Currently WowHead shows a 1 in 200 drop rate, only slightly worse than what Rarity has. I'll update to that, but you're also just unlucky.
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Posted Sep 27, 2013Hi, is there a reason why I show a lot of already learned pets in the list when mousing over the rarity minimap icon? Is there a way to remove them?
Thanks,
Lentesh
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Posted Sep 27, 2013Why is Rarity still tracking BOE pets that I already have?
Most BOE pets are marked as "repeatable", because some people farm them repeatedly to sell. If you don't want to track the pet, open Rarity's options, find the pet, and uncheck Repeatable.
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Posted Sep 27, 2013Thanks!
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Posted Sep 23, 2013@Khisanth
Great! I've just tagged a build, so it should pick up those translations.
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Posted Sep 23, 2013Hi,
Frist of all, thanks a lot for this very useful addon. :)
FYI crane nest, timeless chest and some pets translated in french
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Posted Sep 20, 2013Super I'll test it tomorrow, now it is bedtime for me.
Keep up the good work!
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Posted Sep 20, 2013I fixed the item ID issue in r212, which is alpha. WowAce packager seems very slow today so stay patient.
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Posted Sep 20, 2013@Urtgard
OK I'll fix that item ID. The Lua error is fixed in r211, but WowAce doesn't seem to be packaging it yet.
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Posted Sep 20, 2013Yeah, I got this:
But I think, two Tickets are enough^^
Another little thing:
You gave "Death Adder Hatchling" the wrong itemId. Now we got two "Ashleaf Spriteling" :)
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Posted Sep 20, 2013@Urtgard
Great, thanks for letting me know! Unfortunately the update contains a bug or two, and I also have a bunch of alpha quality untested code, so I can't push out a new build until I get that stuff tested. As soon as I do, your translation will be in the next build.
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Posted Sep 20, 2013Thanks, great update.
I added the german translation for "Crane Nest" and "Timeless Chest".