Rarity
NEW:
- Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
In reply to griddark:
Rarity has some copy/paste code from Blizzard's achievement toasts. I don't know if it can be skinned (probably can, somehow), and unfortunately I don't have the time to look into it right now :/
Getting the following lua errors with the latest version
Message: AceLocale-3.0: Rarity: Missing entry for 'Jar of Ashes'
Time: Sun Dec 13 15:48:43 2020
Count: 1
Stack: AceLocale-3.0: Rarity: Missing entry for 'Jar of Ashes'
[string "@Interface\AddOns\Rarity\Options_Defaults.lua"]:5582: in function `PrepareDefaults'
[string "@Interface\AddOns\Rarity\Core.lua"]:174: in function `DoEnable'
[string "@Interface\AddOns\Rarity\Core.lua"]:167: in function <Interface\AddOns\Rarity\Core.lua:166>
[string "=[C]"]: ?
[string "@Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua"]:70: in function <...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:65>
[string "@Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua"]:527: in function `EnableAddon'
[string "@Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua"]:630: in function <...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:615>
Locals: <none>
and
Message: AceLocale-3.0: Rarity: Missing entry for 'Larion Cub Dredwing Pup'
Time: Sun Dec 13 15:48:43 2020
Count: 1
Stack: AceLocale-3.0: Rarity: Missing entry for 'Larion Cub Dredwing Pup'
[string "@Interface\AddOns\Rarity\Options_Defaults.lua"]:5658: in function `PrepareDefaults'
[string "@Interface\AddOns\Rarity\Core.lua"]:174: in function `DoEnable'
[string "@Interface\AddOns\Rarity\Core.lua"]:167: in function <Interface\AddOns\Rarity\Core.lua:166>
[string "=[C]"]: ?
[string "@Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua"]:70: in function <...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:65>
[string "@Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua"]:527: in function `EnableAddon'
[string "@Interface\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua"]:630: in function <...\AddOns\DataStore\libs\AceAddon-3.0\AceAddon-3.0.lua:615>
Locals: <none>
In reply to topojijo:
Same Error at Login
In reply to Galthariel:
Copy/paste error :( Should be fixed now.
In reply to topojijo:
Copy/paste error :( Should be fixed now.
I don't see any of the new SL mounts in the add-on. Am I missing something?
In reply to rheostatik:
Nope. They haven't been added yet.
In reply to Cakechart:
Any ETA? Farming stuff with rarity is so much more fun than without :/
In reply to lady_atia:
I agree. All stuff can be found in ATT, if you are looking for a complete list Cakechart.
Also someone posted a string here for
https://www.wowhead.com/item=182075/bonehoof-tauralus#comments
Bonehoof Tauralus
Armored Bonehoof Tauralus
Endmire Flyer Tether
Gorespine
Hopecrusher Gargon
Horrid Dredwing
Impressionable Gorger Spawn
Slime-Covered Reins of the Hulking Deathroc
Wild Glimmerfur Prowler
In reply to lady_atia:
Sorry, can't really give an ETA because it takes many hours and I've very little time these days. It's done when it's done, usually, unless someone contributes to speed up the process :)
Coincidentally, it's done now.
In reply to rheostatik:
This is now in r702-release
hey i just did icc and the invincible doenst count as a attempt on the addon
In reply to Forge_User_33376126:
Make sure tracking is enabled. If it still isn't working, please post a debug log (/rarity debug + screenshot). I can't do anything without more information.
I've also recently tested ICC and everything was working for me :)
I still don't have the Black Drake and the Twilight drake, when i hover over the botton on my minimap, it doesn't show me those drakes. It's like they don't track them. Is this a bug?
And can you search via a search bar for the drake you want? I find myself scrolling so long to find the drake in the list i'm searching for...
In reply to eneska_meow:
Those drakes are not part of the addon's database since they're guaranteed drops; there'd be no point in tracking attempts.
The search bar feature has already been suggested and is on the list: https://github.com/SacredDuckwhale/Rarity/issues/212
In reply to Cakechart:
Makes sense ! Thx !
In SL prepatch event we can kill Skadi the Ruthless in Icecrown as a world boss, and he can drop Reins of the Blue Proto-Drake too. However this addon does not track attempts for this world boss. Please start tracking them too.
Hiyas i just installed, and was wondering if there was a way to mass check keep tracking after obtaining it for pets?
In reply to MoonWraiven:
I've added a button to do this under Advanced > Tracking Overrides in the latest alpha. Please be aware that it simply overwrites the setting for all items in the battle pets category, because a more dynamic solution would take considerably more work.
Does this help?
I always thought we knew the drop rate of things and you can track how many times you've killed the thing that drops it so the stats basically make themselves. Obviously, I'm wrong. So out of curiosity, what did they break?