Rarity
NEW:
- Rarity now has a Discord server!
If you're interested in following the development process or contributing, you should also check out the official GitHub repository. We're always in need of more hands to help us make the addon better!
Rarity tracks how many times you've tried to obtain various rare items like mounts, battle pets, and toys. It will tell you how likely you are to obtain the item, track how long you've been farming for it, and tell you how lucky you've been so far. Although it's mostly used for mounts, battle pets, and toys, it supports pretty much any item, including profession patterns, archaeology projects, and more.
Looking for Rarity Item Packs? Click here.
Out of the box, Rarity includes support for every single mount, battle pet, and toy in the game which require some time to farm. It also includes support for some mount-related items like Skyshard, Primal Egg, and Giant Dinosaur Bone. It'll even notice if you mouseover a Mysterious Camel Figurine, plus lots of other stuff. Rarity factors in the size of a typical group when determining probabilities, and can also tell you if you've killed various bosses this week (or day). Holiday just started, and you didn't notice? Rarity will give you a helpful reminder to run those holiday dungeons or daily quests if you still need an item from them.
If Rarity doesn't track something you want to track, you can add it yourself! Just about everything is user configurable.
Curious what math is going on behind the scenes? The author of Bunny Hunter created the original algorithms. He wrote an article about it here. Your chance to obtain an item doesn't increase as you farm it; Rarity is just telling you how lucky you've been so far. It can be remarkably cathartic to see a progress bar move up as you spend hours upon hours trying for that Disgusting Oozeling.
Main features
- Rarity is primarily an LDB feed with a large tooltip. It can function as either a mini-map icon (you have to turn this on in the options), or as a standard LDB feed (use a display like Fortress, Button Bin, Titan Panel, or Chocolate Bar).
- Provides a progress bar, which you can toggle by clicking the icon or feed label.
- Adds info to NPC and item tooltips, showing you if it drops or contains something that Rarity tracks. Rare mobs with a guaranteed drop show which item they drop and if you've defeated them yet.
- Includes full source info, telling you how to obtain everything Rarity tracks.
Other features
- Share packs of items with other users
- Can automatically add waypoints to TomTom for certain items
- Uses statistics whenever possible to keep track of attempts
- Breaks your farming down by session, day, week, and month
- Looks at your instance locks to see if you've defeated various bosses recently
- Reminds you if you need to farm a holiday dungeon or daily quest, and hides holiday items that aren't available right now
- Supports bonus coin rolls
- Automatically screenshots when you obtain an item
- Keeps track of rare achievements like Frostbitten and Glorious
- You can add your own items to track
- Lets you modify your attempt count without having to edit saved variables
- Automatically imports data from Bunny Hunter if you're switching
Slash Commands
Simply typing /rarity should open the options menu (unless disabled).
For troubleshooting issues:
- /rarity dump displays the most recent debug log entries (even if the debug mode is disabled)
- /rarity validate checks the consistency of your item database, including custom items (experimental)
Comments & bug reports
Help translate Rarity
Click here to help translate Rarity into your language.
Frequently Asked Questions
Click here to read the Frequently Asked Questions. Please read this before requesting support.
-
View User Profile
-
Send Message
Posted Jul 22, 2016Any plans to add (Enchanting) Illusions to tracking?
-
View User Profile
-
Send Message
Posted Jul 22, 2016Nope, only mounts, pets, and toys at this time. You can add any item you wish to it yourself, though! The tooltip is just too large and those items aren't universal enough to track by default.
-
View User Profile
-
Send Message
Posted Jul 21, 2016An alpha build is out now to resolve the icons being wrong/missing on the progress bars. I'd appreciate it if someone tested this before I push it to release, as it required me manually updating an external library with a bug fix (normally not recommended, but this library hasn't been active in years).
Still working on the "achievement" problem—Blizzard 100% rewrote the achievement UI code in 7.0. Not sure if I can get it working yet.
-
View User Profile
-
Send Message
Posted Jul 21, 2016Thanks for the update.
-
View User Profile
-
Send Message
Posted Jul 21, 2016What are the numbers being printed to chat? Thank you for all of your hard work to make our in game time more manageable and fun!
-
View User Profile
-
Send Message
Posted Jul 21, 2016They are the texture IDs of every item. I was trying to figure out why the bar wasn't showing the right icons. Haven't had time to dig all the way in yet, I suspect a bug in the ancient LibBars library that I'm using. Accidentally left the hard Prints in the code when I committed :) Serves me right for not using debug output!
-
View User Profile
-
Send Message
Posted Jul 21, 2016Curse/WowAce are still having trouble packaging add-ons for delivery here. I tried tagging a fixed release last night, but it failed due to issues on their end. I've tried again and I see that it worked, but only part way. The download here should now remove the extra texture messages being printed to your chat.
There are still two known issues at the moment: a Lua error and no achievement when you obtain something Rarity tracks; and the icons in the progress bars are incorrect or missing entirely. I will be working on these over the next few days as they are tricky and my time is limited.
Thanks for using Rarity, and welcome to expansionland! :)
-
View User Profile
-
Send Message
Posted Jul 21, 2016Will take a look, I probably missed a TOC update. Thanks for reporting it!
-
View User Profile
-
Send Message
Posted Jul 21, 2016I think you tried to include the TOC update with 524b however the TOC is still 60200.
Thanks for the trouble!
-
View User Profile
-
Send Message
Posted Jul 21, 2016The fix is in at Curse, but their packager is still having trouble. I tagged it again in the hopes that it builds this time.
-
View User Profile
-
Send Message
Posted Jul 21, 2016Yep, works now, thanks.
-
View User Profile
-
Send Message
Posted Jul 21, 2016I keep getting codes when I loot.
Rarity: 132161
Rarity: 132484
Rarity: 136218
Rarity: 1114455
Rarity: 132224
Rarity: 1045155
Rarity: 298656
Rarity: 840662
Rarity: 970851
Rarity: 1371267
Rarity: 1117883
Rarity: 237230
Rarity: 237230
-
View User Profile
-
Send Message
Posted Jul 21, 2016I'm getting this error code, even with the update. Maybe something on my end. Any help would be great. :)
Date: 2016-07-21 08:11:37
ID: 1
Error occured in: Global
Count: 1
Message: ..\AddOns\Rarity\Core.lua line 2448:
attempt to call field 'GetMountInfo' (a nil value)
Debug:
Rarity\Core.lua:2448: ScanExistingItems()
Rarity\Core.lua:463: DoEnable()
Rarity\Core.lua:413:
Rarity\Core.lua:412
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...ddOns\GatherMate2\Libs\AceAddon-3.0\AceAddon-3.0.lua:558: EnableAddon()
...ddOns\GatherMate2\Libs\AceAddon-3.0\AceAddon-3.0.lua:651:
...ddOns\GatherMate2\Libs\AceAddon-3.0\AceAddon-3.0.lua:636
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:391: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:482: TimeManager_LoadUI()
..\FrameXML\UIParent.lua:993:
..\FrameXML\UIParent.lua:891
-
View User Profile
-
Send Message
Posted Jul 21, 2016Got two mounts from today's raids and I've noticed that there were no "automatic" man-made achievement and screenshot popup. Then I checked BagSack and found the error code.
4x Rarity\Core.lua:3103: attempt to call global 'AchievementAlertFrame_GetAlertFrame' (a nil value)
It also didn't stop tracking after loot mounts. Just wanted to let you know the bug. :)
-
View User Profile
-
Send Message
Posted Jul 21, 2016Hi, I love this addon. Since the last update today, every time I log in or reload the ui, in chat rarity lists a lot of codes.
Example:
Rarity:134891
Rarity: 237397
It continues to go on and on. Is there a way to turn this off?
-
View User Profile
-
Send Message
Posted Jul 21, 2016I'm getting a similar problem. Codes keep stringing my chat box:
Rarity: 237230
Rarity: 237230
Rarity: 237230
Rarity: 237230
-
View User Profile
-
Send Message
Posted Jul 21, 2016Getting the same.
-
View User Profile
-
Send Message
Posted Jul 21, 2016-
View User Profile
-
Send Message
Posted Jul 21, 2016Seems like a Curse bug. In any case, I've now posted an actual new build that fixes the extra debug message problem from below. Should show up in about 15 minutes.
Also, good lord, that's really strange that Curse did that.
-
View User Profile
-
Send Message
Posted Jul 20, 2016@Rarity developers, I am very happy this addon exsists it's amazing however for a couple of weeks now the amounts aren't correct. It says I have only 15 attempts on Yogg-Saron when I have 94x on a single character already. How can I fix this? (this happens to multiple mounts)