PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla releases. Other Classic versions are supported in v4.2.x releases
(the same releases retail use).
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
-
View User Profile
-
Send Message
Posted Jan 14, 2021I added a check to avoid the error
-
View User Profile
-
Send Message
Posted Dec 6, 2020Hello!
Thanks for the great addon.
Could you please add alpha opacity support for the colors in Pitbull?
-
View User Profile
-
Send Message
Posted Nov 28, 2020On my druid the if the Fader Hurt Opacity is set higher to 0% it always shows even when I'm at 100% health.
-
View User Profile
-
Send Message
Posted Jan 14, 2021Added a lunar power check that takes Nature's Balance into account
-
View User Profile
-
Send Message
Posted Nov 26, 2020Is it possible to make the unitframes glow or put a border/highlight on a target when you have Aggro on it? Something like Aggro/Tank support? I know the threat for the party members, but curious on this one. Thanks!
-
View User Profile
-
Send Message
Posted Nov 26, 2020In reply to DomDashSix:
Also coming across this LUA error when I do /pitbull - configure my party in top left dropdown, then select Disabled after I'm done
Message: ...erface\AddOns\PitBull4\Modules\LuaTexts\LuaTexts.lua:823: Usage: UnitGUID("unit")
Time: Thu Nov 26 11:21:06 2020
Count: 1
Stack: ...erface\AddOns\PitBull4\Modules\LuaTexts\LuaTexts.lua:823: Usage: UnitGUID("unit")
[C]: ?
[C]: in function `UnitGUID'
...erface\AddOns\PitBull4\Modules\LuaTexts\LuaTexts.lua:823: in function <...erface\AddOns\PitBull4\Modules\LuaTexts\LuaTexts.lua:822>
...erface\AddOns\PitBull4\Modules\LuaTexts\LuaTexts.lua:1296: in function `AddFontString'
...ddOns\PitBull4\ModuleHandling\TextProviderModule.lua:121: in function `UpdateFrame'
Interface\AddOns\PitBull4\ModuleHandling\Module.lua:314: in function `Update'
Interface\AddOns\PitBull4\UnitFrame.lua:771: in function `Update'
Interface\AddOns\PitBull4\UnitFrame.lua:334: in function <Interface\AddOns\PitBull4\UnitFrame.lua:271>
[C]: ?
[C]: in function `SetAttribute'
Interface\FrameXML\RestrictedFrames.lua:481: in function `SetAttribute'
[string " if name ~= "new_group" and name ~= "remov..."]:61: in function <[string " if name ~= "new_group" and name ~= "remov..."]:1>
...
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:51: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:49>
...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:843: in function <...nfig-3.0\AceConfigDialog-3.0\AceConfigDialog-3.0.lua:664>
[C]: ?
...dOns\AutoCombatLogger\Libs\AceGUI-3.0\AceGUI-3.0.lua:72: in function <...dOns\AutoCombatLogger\Libs\AceGUI-3.0\AceGUI-3.0.lua:70>
...dOns\AutoCombatLogger\Libs\AceGUI-3.0\AceGUI-3.0.lua:306: in function `Fire'
...er\Libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:437: in function <...er\Libs\AceGUI-3.0\widgets\AceGUIWidget-DropDown.lua:428>
[C]: ?
...dOns\AutoCombatLogger\Libs\AceGUI-3.0\AceGUI-3.0.lua:72: in function <...dOns\AutoCombatLogger\Libs\AceGUI-3.0\AceGUI-3.0.lua:70>
...dOns\AutoCombatLogger\Libs\AceGUI-3.0\AceGUI-3.0.lua:306: in function `Fire'
...s\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:351: in function <...s\AceGUI-3.0\widgets\AceGUIWidget-DropDown-Items.lua:341>
Locals:
-
View User Profile
-
Send Message
Posted Oct 25, 2020Ive been screwing around with some of the settings, and I cannot figure out how to get the target frame to highlight on my hunter when there is a dispellable buff/enrage.
It kind of works, but then breaks again. Like its not saving the setting.
-
View User Profile
-
Send Message
Posted Oct 27, 2020Looks like it's still checking your pet. I'll do a pass on class dispel stuff
-
View User Profile
-
Send Message
Posted Oct 31, 2020In reply to nebula169:
New alpha works perfectly, thanks! =)
-
View User Profile
-
Send Message
Posted Oct 20, 2020Does anyone know what pattern i need to add to omnicc to alter the pitbull buff/debuff timers again? i reinstalled omnicc and now i can't figure out the name :(
-
View User Profile
-
Send Message
Posted Oct 27, 2020You can check the name of most frames by using /fstack then mousing over it. For PitBull4 auras, you probably want to use 'PitBull4_Cooldown' in OmniCC
-
View User Profile
-
Send Message
Posted Oct 4, 2020In the latest version, the blizzard player frame isn't hidden by default, you have to go into modules -> hide blizzard frames and toggle player frame on and off. Alternatively create a macro for /script PlayerFrame:Hide(). I tried reinstalling pitbull but the same issue occurred. Is this a known defect? Thanks, love this addon, been using is since the very beginning!
-
View User Profile
-
Send Message
Posted Oct 4, 2020Do you use Raven? From issue #1302:
-
View User Profile
-
Send Message
Posted Oct 7, 2020In reply to nebula169:
That was the issue, thanks a lot for the suggestion, worked perfectly
-
View User Profile
-
Send Message
Posted Sep 2, 2020Is there a way in pitbull 4 to get the buffs and defuffs to sort by time remaining?
-
View User Profile
-
Send Message
Posted Aug 26, 2020Does anyone know how to "highlight" the selected target by "border". I mean when someone is selected, there is a border on his frame, otherwise the border is hidden.
-
View User Profile
-
Send Message
Posted Aug 10, 2020Newest Classic version updating to Retail instead, making it nonfunctional (Twitch client).
-
View User Profile
-
Send Message
Posted Aug 12, 2020I can't do anything about the client updating to a release for the wrong game version. You just have to manually revert back to a correct release if it happens.
-
View User Profile
-
Send Message
Posted Jul 29, 2020The frames are acting weird in Classic WoW for me. For example, I have to manually go into pitbull each time the game reloads/loads and then disable and re-enable target otherwise the target frame will not appear at all.
-
View User Profile
-
Send Message
Posted Jul 12, 2020Maybe I just haven't found it yet, but after tons of searching through options, I can't seem to find a way to reposition the special resource bar that attaches to the player frame (Holy power, DK Runes, etc). I know I can choose which point of the frame to attach it to, but how I have my bar set up (centered below character with action bars below and above and weakauras near that) I can't move it far enough away from the cluster to not have it overlap and interfere with my setup. I've resorted to disabling that part and using a different addon for that resource for the classes that use it, but I'd like to use the one that comes with this addon so I don't need a second addon for it.
If I'm missing some positional setting that lets me define the x/y positioning of that resource, please point me in the right direction...
If not, could this be implemented?
Thanks for all the work done so far, it's a great addon!