PitBull Unit Frames 4.0
PitBull Unit Frames 4.0
Woof. Arf. Yip.
Getting Started:
You can help translate PitBull for your language with the localization tool.
Classic
PitBull works with WoW Classic! Classic Era/Vanilla is supported in
v4.3.x-vanilla releases. Cataclysm Classic is supported in v4.2.x releases
(the same releases retail use).
Classic Era caveats:
- Aura duration is not available from the API, so PitBull uses LibClassicDurations to show them. The duration can be inaccurate if it's affected by rank or talents.
- Cast info is only available for your spells from the API. PitBull uses LibClassicCasterino to show cast bars for other units, but this can be inaccurate since there is a lot of guess-work involved.
Download
CurseForge: https://www.curseforge.com/wow/addons/pitbull-unit-frames-4-0
Wago: https://addons.wago.io/addons/pitbull4
WoWInterface: https://www.wowinterface.com/downloads/info20021
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Posted Mar 14, 2011You can still make groups, and you can still configure while IN a group, the only issue is that in config mode... it doesn't draw the template/dummy frames to build on.
As far as ETA on the fix... its one that will take some time as a significant portion of how it worked before will need to be rewritten so that it will work now. I know its annoying... but please be patient. :)
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Posted Mar 14, 2011-
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Posted Mar 11, 20111x PitBull4_HideBlizzard-v4.0.0-beta25\HideBlizzard.lua:112: attempt to index global 'CompactPartyFrame' (a nil value)
PitBull4-v4.0.0-beta25\Main.lua:1627: in function <PitBull4\Main.lua:1621>
(tail call): ?:
PitBull4_HideBlizzard-v4.0.0-beta25\HideBlizzard.lua:50: in function `func'
PitBull4-v4.0.0-beta25\Main.lua:1627: in function <PitBull4\Main.lua:1621>
(tail call): ?:
PitBull4_HideBlizzard-v4.0.0-beta25\HideBlizzard.lua:30: in function <...erface\AddOns\PitBull4_HideBlizzard\HideBlizzard.lua:29>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-10 (AllPlayed):543: in function `EnableAddon'
AceAddon-3.0-10 (AllPlayed):635: in function <...\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
...:
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-10 (AllPlayed):543: in function `EnableAddon'
AceAddon-3.0-10 (AllPlayed):635: in function <...\AddOns\AllPlayed\libs\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>: in function `LoadAddOn'
FrameXML\UIParent.lua:244: in function `UIParentLoadAddOn':
FrameXML\UIParent.lua:267: in function `CombatLog_LoadUI':
FrameXML\UIParent.lua:530: in function <FrameXML\UIParent.lua:503>:
Tried to revert to beta, same error, trying to revert to earlier alphas...
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Posted Mar 10, 2011-
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Posted Mar 10, 2011-
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Posted Mar 9, 2011-
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Posted Mar 9, 2011I'm configuring health party frames for myself, and I'm trying to get the health bars to be vertical, but the power bar to be at the bottom, taking up the whole width, AND going from left to right, but I always end up with a weird-looking half-health half-power bar. Is there any way to achieve such an effect?
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Posted Mar 9, 2011-
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Posted Mar 9, 2011-
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Posted Mar 9, 2011-
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Posted Mar 9, 2011The guide linked above can help you identify all the singleton frames.
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Posted Mar 9, 2011What options do i have? Is there any way to get party frames to work or do i have to either ditch pitbull or play 2v2 and 3v3 without being able to see peoples hp.
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Posted Mar 9, 2011You will want to filter that to be a 5 man (which includes smaller sizes too) raid to show so that you aren't also seeing it when you are in 10 and 25 man raids for pve.
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Posted Mar 9, 2011If you are running disembeded libraries then you may have outdated libraries that its using, so I would start by updating those.
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Posted Mar 8, 2011-
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Posted Mar 8, 2011Using the release version of pitbull 4 (through curse client) is it possible to create layouts for boss frames ? and how ? can't find a module or a group for it.
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Posted Mar 7, 2011-
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Posted Mar 9, 2011-
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Posted Mar 7, 2011Hey, I simply need a hand with DogTags, and any help at all is appreciated.
I currently have this.
[PercentMP:Percent:Color("76B3EC") " | " MaxMP:Short:Color("377BBC")]
How would I make it so everything past the " | " displays my current mana as a figure when mouse-over'd?
I'm already partially aware of the [IsMouseOver] and the [MP(unit="player"], I simply don't know how to use them in this case.
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Posted Mar 7, 2011