GridStatusSmartHealing
Most Recent Changes
V0.4.1b
- Adding some updates to ChiBurst, also moving to a beta version for more users to try.
V0.4.0a
- Adding inital commit of the new Chi Burst Status. This should be tested more, also needs to be optimized. There are also plenty of TODOS in the code to add features and update healing coefficients etc..
v0.3.1
- Optimized code to use GridRoster. Should be a little less of a resource hog. Also fixed some issues where PlayersInArea was not working, and ChainHealStatus was not working as intended.
v0.3
- Updating to patch 5.0.4.
v0.2.1
- Fixed some issues with a newer version of grid.
v0.2
- Added PlayersInRange status (useful for many targeted healing spells!)
- Added more settings to ChainHeal status
v0.1
- First Version
What Does This Do?
Adds a status to Grid that shows who the best targets are for targeted aoe heals. Another way to think of it as finding the best player clusters.
Current Statuses Added
+ Chi Burst
Adds a status for the best target of Chi Burst, by looking at the players between you. The size of chi burst is roughly 4 yards each way (total of 8). http://www.wowace.com/addons/gridstatussmarthealing/images/4-chi-burst-healing-area/
+ Chain Heal
Adds a status for the best target of Chain Heal, by looking at the amount of jumps and estimated healing.
+ PlayersInRange
Adds a status according to your settings for players in x amount of yards from the unit. This is useful for spells like Holy Radiance and Efflorescence. Can be thought of as player clusters.


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Posted May 3, 2013will this work with grid2 also?
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Posted Mar 16, 2013Hi Tirds, the PlayersInRange module seems to have stopped working with the most recent patch, it's showing every player as being within range of everyone, no matter what you set the yards from unit value to.
From what I can tell, the max range is acting like it's set to infinity.
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Posted Mar 8, 2013I just took a look at the lua code and it looks like neither Riptide nor Earth Shield nor Glyph of Chaining is included at the moment.
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Posted Mar 3, 2013Hello there and thanks for this addon : ).
Does this addon take the riptide +25% chain heal healing into consideration?
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Posted Nov 20, 2012Downloaded and installed, there was no Chi Burst status only chain heal and players in area
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Posted Nov 20, 2012The chiburst is alpha only currently. I haven't had enough time or testers to evaluate if it should be bumped up to beta.
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Posted Dec 17, 2012So theres no way i can get my hands on that/?
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Posted Jan 1, 2013You can find it on the development version of curse (wowace) http://www.wowace.com/addons/gridstatussmarthealing/
Edit: There is now a beta version available.
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Posted Oct 31, 2012This looks very interesting, I mostly play 10 man so I dont normally take chi burst, but I am willing to give this a try,
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Posted Oct 23, 2012@Tirds
That would be awesome and much appreciated!
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Posted Oct 22, 2012@gabestah
I have a working version for myself that I currently am using. I just haven't put in the effort(or been pushed to do so) to finalize the code to push an update. I'll see if i can muster together an alpha version tonight after work.
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Posted Oct 22, 2012Hi Tirds,
Any update on the status of the Chi Burst update? Would love to have that as this is the only Grid module I've come across that even remotely mentions such a feature.
Thanks!
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Posted Sep 5, 2012Great. Now its working perfectly!
Thank You! ^^
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Posted Sep 4, 2012@kk006
I should be able to take a look later today after work. (Which from now will be about 5 hours).
Edit: 7:20 PM EST This issue is now fixed.
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Posted Sep 4, 2012Thanks for update.
I love your addon, cuse it gives "cluster" mechanics for Grid.
"Chain Heal" working great, but unfortunately "PlayersInRange" its not working for me atm. No error, just not showing.
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Posted Sep 2, 2012@kk006
Yes I am in the process of doing so. I should be able to complete it today or tomorrow. Thanks for your interest!
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Posted Sep 1, 2012Hello.
Do you plan to update to 5.0.4?