DrDamage
Update 05/24/2013
DrDamage is currently being developed for 5.x. Only monks (of any spec) are not supported. All classes which existed prior to Mists are supported.
Current state: Check the http://www.wowace.com/addons/dr-damage/pages/known-issues Page before providing feedback!
DrDamage displays the calculated damage or healing of abilities with talents, gear and buffs included on your actionbar buttons. The addon also adds various statistics to the tooltips in your spellbook and on the actionbar.
Slash Commands:
/drd or /drdmg or /drdamage
Localization:
If you want to help having this addon translated into your language visit: http://www.wowace.com/projects/dr-damage/localization/
Functionality:
- Supports all classes
- Actionbar addons supported: Default, Bartender 4, CT_BarMod, Dominos, elvUI, Macaroon, Nurfed AB, IPopBar, nUI, ReAction Bars and RDX.
- Places text with the metric of your choosing on the actionbar buttons.
- Damage and healing statistics are placed into your tooltips. This includes for example critical hit chance, spell damage and damage coefficients, averages, DPS, DPSC (damage per seconds cast), damage until OOM and more!
- Your own buffs and your target's debuffs are taken into account.
- Allows manual modification of the essential talents, buffs and character stats used to calculate. For example you can test how much increasing your spellpower by 100 would increase your damage or healing output.
- If you're overwhelmed by the amount of statistics presented, you can use the options reduce the amount to whatever you feel is important!
Known Issues Please see the Known Issues page before opening a ticket.
Bug reports:
- NOTE: DETAILED reports about inaccuracies is the only way we'll know something is wrong. If you don't report it, don't expect it to get fixed!
To submit a bug report, please visit this page first: Mod Feedback This will tell you what we expect and how we need it in order to help you.
Acronym/abbreviation list:
- AP = Attack Power
- RAP = Ranged Attack Power
- SP = Spell Power
- Ht = Hit rating
- Cr = Critical strike rating
- Exp = Expertise rating
- Ha = Haste rating
- Ma = Mastery rating
- HPS/DPS = Healing/Damage Per Second
- HPSC/DPSC = Healing/Damage Per Seconds Casted
- HPSCD/DPSCD = Healing/Damage Per Seconds CoolDown
- HOOM/DOOM = Healing/Damage (until) Out of Mana
- HPM/DPM = Healing/Damage Per Mana
- DPE = Damage Per Energy
- DPF = Damage Per Focus
- DPR = Damage Per Rage
- DPRP = Damage Per Runic Power
- MPS = Mana Per Second (How much mana the spell uses per seconds casted)
- GCD = Global CoolDown
 
                            




 
        
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Posted Mar 5, 2007There is a bug with the buff blessing of light somewhere in the mod...
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Posted Mar 5, 2007@ Heraion:
Thanks for reporting this. Will be fixed in the next version.
@ Korrigan:
Don't have time to do math now but I'll look into it. I'd presume DrDamage has it correct cause for a higher final multiplier +dam should get increasingly efficient. I'll get back to you tomorrow.
Known issues in current release (fixes coming in the next release):
Macro text not hiding properly under damage text. Spell specific buff/debuff updates do not work localized clients. Missing Idols and a few librams
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Posted Mar 5, 2007Hi! I posted this as a Theorycraft 2 comment, because I used to love the addon, but now I use DrDamage and my question was ignored anyway. I'm not sure my brain is working so I'll have to ask you this: In Theorycraft 2, when I apply Fire Vurnability and Curse of Elements to a mob, the tooltip updates and the value of +1% crit increases (the +1% crit = xx +dmg). It would roughly show 1% crit = 12 +dmg before debuffs and 1% crit = 15 +dmg after. When I use DrDamage, the tooltip updates, but the value of crit doesnt increase or maybe even decrease from 12.2 to 12.1 +dmg for +1% crit. Which one is right? P.S.: Fire Mage with all the Fire talents and using Fireball. Need any more info?
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Posted Mar 5, 2007Alright I did this but when I do this Im getting the error's DrDamage-1.0.6\\DrDamage.lua:164: attempt to index field 'HealingBuffs' (a nil value)\n<in C code>: in function `CameraOrSelectOrMoveStop DrDamage-1.0.6\\DrDamage.lua:152: attempt to index field 'Debuffs' (a nil value)\n<in C code>: in function `CameraOrSelectOrMoveStop'\n<string>:\"CAMERAORSELECTORMOVE\":5: in function
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Posted Mar 5, 2007@ Nepstar:
Not currently, good that you pointed that item out (added all 'Libram of <something>'). I will add it to the next version.
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Posted Mar 4, 2007Does it recognise the extra healing you get to flash of light from the libram "Blessed Book of Nagrand" ( http://www.thottbot.com/?i=57712 )?
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Posted Mar 4, 2007- 
            
                
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Posted Mar 4, 2007@ Xager
Yes. (instant avg dmg + avg DoT)/1.5
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Posted Mar 4, 2007So for flame shock DPSC would be (instant dmg + DoT)/1.5?
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Posted Mar 4, 2007@ Xager
It's technically a measurement of the spells efficiency per time spent on casting it. If you mass spam spells and let's say your mana never ended on a long fight, the best damage per seconds casted would net you the highest damage.
For example dots are very efficient in damage per seconds casted, not so efficient in dps. But combined DoT applications and high dps nuking leads to high overall dps in fights that last long enough for dots to run their course.
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Posted Mar 4, 2007kk, just one more thing. DPS(CD) is how much dmg you do with the CD but what is DPSC, i know it means damage per seconds casted but still, what's that?
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Posted Mar 3, 2007@ Xager: Try this version. The error is most likely Piercing Ice not being applied, not in the spell damage coefficient. If it still is wrong, I'll need more information than you provided to correct it.
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Posted Mar 3, 2007v. 1.0.6
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Posted Mar 3, 2007well for instance i hit more then what the max hit is listed
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Posted Mar 2, 2007@ Xager:
Yeah, I noticed Ice Shards and Piercing Ice weren't listed as effects on Ice Lance.
The spell damage multiplier should be correct though. Can you give me more information on how it's wrong and why?
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Posted Mar 2, 2007Ice Lance crit multiplier is 1.5 even though you specc talants in frost And allso the spell dmg multiplier is allso wrong
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Posted Mar 2, 2007@ kschiff
I recommend using DeuceCommander for configuring the addon or any Ace2 addons for that matter. Adding a menu function at some point is possible though.
@ Korrigan
This will be included in the next version.
@ sanemadman
It seems Nurfed AB has been redone since I added support for it. I'll have to redo the nurfed support, not sure if it'll make it into the next version.
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Posted Mar 1, 2007I am using Nurfed actionbars but I don't get the averages on the buttons. The tooltips are fine though.
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Posted Mar 1, 2007There is one feature I can think of that I would like to see added, because it would improve the addon: Please add (= xx.x +dmg) that is displayed for +1% Crit to +1% Hit too.
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Posted Feb 28, 2007I would like to see a menu function added to this, otherwise awsome mod