Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
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Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
timer for stun on putri 25 normal is wrong for about 2 sek (the timer is too short). obviously dbm timer are allright for this.
Also, sorry for the double post, but I had another idea: how hard would those arrows be to implement on say, Rotface? I know it's not the simplest of mechanics but I think it would be a very powerful feature if arrows on rotface could point towards the Big Ooze. Or maybe even a feature that allows a player to "set" their arrow to follow a target or mob, specifically the Big Ooze or its tank.
First of all, thanx for awesome mod. much better than DBM/BigWigs. looks even better too =) btw new update with toravon seems not working. I see other updates with Blood Prince but missing toravon.
Hiya! I posted this over on the Curse entry for this addon but this page seems to get more traffic, so:
First off, I love the work you've done with this addon-much cleaner, more robust, and customizable than a lot out there (and the sounds make me laugh all the time).
I have a quality-of-life suggestion/request. On Lana'thel, DBM would make a warning whenever Pact of the Darkfallen was cast saying what two (or three on 25-man) players were hit, for the benefit of the whole raid. While not strictly necessarily it is/was handy information to have from a healing standpoint and a leading standpoint, so I was wondering how difficult that would be to implement?
I have a quality-of-life suggestion/request. On Lana'thel, DBM would make a warning whenever Pact of the Darkfallen was cast saying what two (or three on 25-man) players were hit, for the benefit of the whole raid. While not strictly necessarily it is/was handy information to have from a healing standpoint and a leading standpoint, so I was wondering how difficult that would be to implement?
Is there any way we could get a Dominate Mind cooldown for Lady Deathwhisper? People in my raid have told me that BigWigs has the cooldown and that it is 40s. It is really necessary to ending AoE during P1 of hard mode Deathwhisper.
Thanks.
I haven't written any documentation. Most of it runs through Core.lua and Invoker.lua, and then branches from those two files.
I apologize for this question since I haven't spent the relevant time searching for it myself, but I fear with today being Tuesday I will forget to search/ask later.
Is there any documentation other than the source code for your encounter definitions?
an option to turn off the timer on "Warning popups" would be helpful
from defile warning - 0:02 to just defile warning or soul reaper warning - 0:05 to just soul reaper warning
or even without the "warning" text!
thanks
@senomar1h: I'll add both those features to the TODO list. They might not come until after hard mode progression is done though.
@Limeydantan: I fixed it, thanks for the report.
First encounter I was trying it on was normal LK 25 and once the fight engaged I was getting no bars or timers. The bars are all working fine and the anchors are in default positions, i checked them in the settings and tested them. DXE picks up that im fighting the LK and shows his name and health in a green bar which accurately goes down but the fight timer that starts going up either and not a single one of his ability timer bars come up. I checked the "encounters" section of the addon and all the defaults are ticked for that specific fight.
Ive had DXE working fine in the past, but no idea if theres any known addon clashes. I tried disabling dbm totally but no bars still appeared.
I am getting the sound notifications at raid warning though so the addon is picking up a portion of the fight and alerting me to it but im getting none of the scroll bars :S
ingame tooltips for encounter spells would be very nice. is the only thing i'm missing from dbm.
it would be very nice to have role-specific profiles for the encounters: e.g: "healer" "range-dd" etc... switched to "range-dd" only bars/warnings important to range-dd's would be selected. "healers" e.g. do not need to know if the boss casts some interruptable cast. etc.
Hey just wanted to let you know, not sure if you already added/changed this but on Saurfang 10 heroic the enrage timer is around 6 minutes. Just wanted to let you know.