Deus Vox Encounters

Pane and Options

Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.

I would like to donate

Click here to donate to Deus Vox Encounters (DXE) your contribution will really help developing the addon.

Features

  • Automated: Activation, starting, and stopping of encounters is automatic
  • Flexible alert system:
    • Customizable timer bars
      • Color
      • Texture
      • Font
      • Width
      • Spell icons
      • And more...!
    • Customizable full screen flashes
      • Duration
      • Transparency
      • Oscillations
      • Color
    • Customizable sounds: Packaged with 18 distinct ones
    • All alerts can be adjusted for all encounters
    • Audio countdowns can be activated for certain encounter alerts
  • Raid Icons: Marking on important events with an icon of your choosing
  • 3D Arrow: Directional arrows tells you where to go on important events
    • Two types:
      • Away: Directs you to run from a player or a location
      • Toward: Directs you to run to a player or a location
    • Ability to play a sound when shown
    • Displays your distance, to a player or location, in game yards
  • Encounter Pane
    • Boss health tracking gives you more awareness of fights
    • Engage timer tells you how long you've been fighting
    • Shortcut buttons provides easier access to common commands
    • Conditions to show the pane only when you want to
  • Version Check: View addon and encounter versions of raid members
  • Distribution System: Allows you to send encounters to the raid or individual players
  • Profile System: Switch settings between your characters
  • Modular Design: Encounters are loaded in appropriate zones
  • SharedMedia support

Getting Started

When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:

  1. Stop Icon: Halts the current encounter (you should rarely have to do this)
  2. Menu Icon: Opens the configuration dialog
  3. Folder Icon: Opens a drop down menu to activate encounters
  4. Lock Icon: Toggles frame anchors
  5. Windows Icon: Opens a drop down menu to show interface windows

Also, if you ever hide the pane and can't get it to show, type /dxe for commands. There is also a minimap icon, which can open the configuration dialog.

Warlords of Draenor Update

  • Encounters: Highmaul and BlackRock Foundry have been implemented.
  • Party Module: Party support has been added.
  • World Boss Module: World Bosses support has been added.
  • Features: More new Alert Options and Spell descriptions on Options.

Implemented Encounters

  • Highmaul: All bosses
  • BlackRock Foundry: All bosses
  • Warlords of Draenor Party: All bosses
  • World Boss: All bosses

Localizations

Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:

  • Korean (koKR)
  • Russian (ruRU)
  • Simplified Chinese (zhCN)
  • Spanish (esES)
  • Traditional Chinese (zhTW)
  • Brazilian Portuguese (ptBR)
  • Latin American Spanish (esMX)

Credits

  • Code/Inspiration - RDX, BigWigs, DBM
  • Coding and Testing - Mäev
  • Pane Buttons - Kassay
  • Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else

You must login to post a comment. Don't have an account? Register to get one!

  • Avatar of Tom65789 Tom65789 Apr 26, 2015 at 16:58 UTC - 0 likes

    @Maev81: Go

    I've been on PTR and got a couple of transcripts for you for the first 7 bosses. Also made a few basic timers while I was on there but some stuff seemed bugged within DXE. Not sure what they changed yet but I'll figure it out.

  • Avatar of Maev81 Maev81 Apr 26, 2015 at 14:15 UTC - 0 likes

    sorry for late update, family problems

    Anyway i will start working on Hellfire Citadel eventually, seems to be a nice raid

    for now i need to do real life work, money don't come from air or trees :\

  • Avatar of Tom65789 Tom65789 Apr 14, 2015 at 16:07 UTC - 0 likes

    @Maev81: Go

    Aha, ok I'll tinker about with it and will give it a test on Maidens tomorrow.

    Last edited Apr 14, 2015 by Tom65789
  • Avatar of Maev81 Maev81 Apr 14, 2015 at 13:07 UTC - 0 likes

    @Tom65789: Go

    well i didn't had much time this days but had done some work but didn't tested much

    1. for iron maidens i added the new code dbm started to use because of a modification Bigwigs did on his core, basically Bigwigs added a sync event for Boss whispers. (that code is intend for his Transcriptor addon but usable) <- So because of this and because between the boss whispering a player on Iron maidens to its Aura_Applied is a flat 3 seconds delay, with that code will be instant and always the correct player. Will need testing of course.

    2. As for raid break stuff i fixed it.

    3. I have no problems in adding your code, DXE is about customization so your contribute is welcome :)

  • Avatar of Tom65789 Tom65789 Apr 12, 2015 at 16:24 UTC - 0 likes

    @Maev81: Go

    I haven't been able to figure out the Iron Maidens issue at all but I run BigWigs once we get to Maidens and there are no issues with it (I unload the boss I'm not using at the time, they're never both enabled together).

    And yes its the raid break timer, local one worked just fine for me as well.

    Also I have some spare time so I'll help with the positioning and parent anchoring options and you can let me know what you think, I mean I'm maybe the only one who wants this because I'm using a pixel perfect UI but who knows, can't hurt to add it.

    Last edited Apr 12, 2015 by Tom65789
  • Avatar of Maev81 Maev81 Apr 10, 2015 at 11:41 UTC - 0 likes

    @Tom65789: Go

    Hi Tom, thank you for your words, really appreciate it and i welcome all the help users are doing (reporting bugs and translations). So if you next PTR you want to help i gladly take your help, i dont have the time that i wish to have and that's why i sometimes take somewhat to long to release an update and for that reason for coding encounters i wont lie i take alot of ideas from bigwigs and some from dbm because i honestly love bigwigs and hope someday bigwigs gives the power of customization that DXE have.

    Ok will see what the problem is for the break code and its probably the Raid break, when i done that only tested properly the Local break bar

    As for Iron Maidens i will see when i get the chance on LFR (guild already killed them) but its strange if that happens because the player name is strait from combat log, there's nothing between the info (no encounter coding delay, nothing). So its must be an blizzard combat log bug. Do you run DXE with another bossmod ? If so did it showed the right player?

    As for your request, i really have limited time but i can start doing work on that. Its a simple option to enter a custom value for x and y for all the anchors and choose their parent right?

    As for now i have to fix some encounter bugs (Hi Thogar......) and tweak some others and finish my long wish that i always delay, a bar for Best kill time.

  • Avatar of Tom65789 Tom65789 Apr 08, 2015 at 15:07 UTC - 0 likes

    Hey Maev, amazing job at keeping this alive. Just got a few little niggles though which I've fixed some of it already for myself but I'm not sure if anyone else was getting these issues but thought it might be a good idea to bring it to attention just in case its not me tweaking things and breaking stuff.

    First one is the break timer, its fine until I reload, relog or restart the game. For some reason the saved variables DXE.lua and DXE_Loader.lua are missing the 2nd value:

    	["breakTime"] = {
    		1428505096, -- [1]
    		nil, -- [2]
    		"YOU: Break", -- [3]
    	},
    

    And when I get back into the game it's returning the comparison for nil value error. Which later on causes my alerts to stack on top of each other until I make it store the correct value.

    The second issue is Iron Maidens (May just be mythic not done heroic or normal for a while), I've noticed that sometimes it displays the wrong player name for Blood Ritual and Rapid Fire. It's not everytime, but it happens.

    PS. If you want any help with transcripts in the future for the next raid tier from PTR I can happily provide all the info so you can get the timers ready early and I can help start some of the boss lua tables.

    Also minor request for the positioning of frames and my pixel perfect OCDness. If you ever get bored with enough spare time I would love it if you could add anchor parents (even though I'll probably end up using UIParent mostly anyway) and x,y coordinates for alerts positioning for finer control rather than drag with my mouse to roughly the right spot and editing the saved vars to integers. :P

    Last edited Apr 08, 2015 by Tom65789
  • Avatar of Maev81 Maev81 Apr 03, 2015 at 23:03 UTC - 0 likes

    @politig: Go

    15 seconds are only on Test Bars in Options

    by default on an encounter that transition is 5 seconds but you can change individually per ability, its the Flashtime setting on encounter ability's bars. You will see that by default is set to 5 like Audio time is

    But yes its a good idea to make a configuration for the default transition (the jump to center bar). Thinking on it by default it would be better 10 instead of 5

  • Avatar of politig politig Apr 03, 2015 at 20:14 UTC - 0 likes

    Is it possible to change the time it takes for a message in the Top Bars section to jump to the Center Bars section? Personally, I find 15 seconds a bit long.

    Thanks!

  • Avatar of Maev81 Maev81 Mar 29, 2015 at 15:30 UTC - 0 likes

    @Gonah: Go

    i have tested it and haven't add any issue

    if there was you wouldn't also get a message from dxe when you set it on weak auras

    there must have been some addon interfering at that time....

Facts

Date created
Mar 26, 2009
Categories
Last update
May 19, 2015
Development stage
Release
Language
  • deDE
  • enUS
  • frFR
  • koKR
  • ruRU
License
All Rights Reserved
Curse link
Deus Vox Encounters
Downloads
1,199,660
Recent files
  • R: v669 for 6.1.0 May 19, 2015
  • R: v668 for 6.1.0 May 01, 2015
  • R: v667 for 6.1.0 Apr 26, 2015
  • R: v666 for 6.1.0 Apr 04, 2015
  • R: v665 for 6.1.0 Apr 02, 2015

Authors