Deus Vox Encounters
Deus Vox Encounters (DXE) is a boss mod inspired by RDX. It is designed to be functional, efficient, and customizable, so you can change what you want and how you see this addon.
I would like to donate
Click here to donate to Deus Vox Encounters (DXE) your contribution will really help developing the addon.
Features
- Automated: Activation, starting, and stopping of encounters is automatic
- Flexible alert system:
- Customizable timer bars
- Color
- Texture
- Font
- Width
- Spell icons
- And more...!
- Customizable full screen flashes
- Duration
- Transparency
- Oscillations
- Color
- Customizable sounds: Packaged with 18 distinct ones
- All alerts can be adjusted for all encounters
- Audio countdowns can be activated for certain encounter alerts
- Customizable timer bars
- Raid Icons: Marking on important events with an icon of your choosing
- 3D Arrow: Directional arrows tells you where to go on important events
- Two types:
- Away: Directs you to run from a player or a location
- Toward: Directs you to run to a player or a location
- Ability to play a sound when shown
- Displays your distance, to a player or location, in game yards
- Two types:
- Encounter Pane
- Boss health tracking gives you more awareness of fights
- Engage timer tells you how long you've been fighting
- Shortcut buttons provides easier access to common commands
- Conditions to show the pane only when you want to
- Version Check: View addon and encounter versions of raid members
- Distribution System: Allows you to send encounters to the raid or individual players
- Profile System: Switch settings between your characters
- Modular Design: Encounters are loaded in appropriate zones
- SharedMedia support
Getting Started
When you first login with this AddOn you will see a black transparent rectangle with a blue bar labeled 'Default', called the encounter pane, in the center of your screen. Shift+Click on it to move it. From left to right you will see:
- Stop Icon: Halts the current encounter (you should rarely have to do this)
- Menu Icon: Opens the configuration dialog
- Lock Icon: Toggles frame anchors
- Windows Icon: Opens a drop down menu to show interface windows
Also, if you ever hide the pane and can't get it to show, type /dxe to open the configuration dialog. There is also a minimap icon.
Warlords of Draenor Update
- Encounters: Highmaul, BlackRock Foundry and Hellfire Citadel have been implemented.
- Party Module: Party support has been added.
- World Boss Module: World Bosses support has been added.
- Features: More new Alert Options and Spell descriptions on Options.
Implemented Encounters
- Highmaul: All bosses
- BlackRock Foundry: All bosses
- Hellfire Citadel: All bosses
- Warlords of Draenor Party: All bosses
- World Boss: All bosses
Localizations
Please visit the localization page to translate in-game phrases. It is open to anyone with an account. The most important phrases are the chat triggers for bosses, because they start encounters. However, not all encounters are started by chat triggers. The rest of the phrases are for display purposes. The following languages need a maintainer:
- Korean (koKR)
- Russian (ruRU)
- Simplified Chinese (zhCN)
- Spanish (esES)
- Traditional Chinese (zhTW)
- Brazilian Portuguese (ptBR)
- Latin American Spanish (esMX)
Credits
- Code/Inspiration - RDX, BigWigs, DBM
- Coding and Testing - Mäev
- Pane Buttons - Kassay
- Translations - Pettigrow (frFR), Junkie/Fearendon (deDE), horws (ruRU), and everyone else
@emmortal2
http://www.wowprogress.com/guild/eu/dethecus/Harlequins That's my guild, so expect updates from the first day new content is available, including heroics.
On my internal build I've started on the Firelands encounters.
Harleschorsch, Out of curiosity how fast can we expect updates from you for the new content?
@Greevir
Yeah this was a nice surprise, I loved this mod in Wrath, tested it out in BWD today (was using the harliqens fork before).
Worked well for Atramedes but just had an issue on Nef where the Shadowblaze bar and cast timer would continue to cycle even after we killed him, or wiped and was out of combat. Clicking the stop encounters button didnt work nor did disabling and enabling that event in the options. I'll post a ticket about that
Also was wondering if a timer could be added for Ony's tail lash.
Great to see the updates however, this will make a lot of folks happy :)
typed in wowace.com today, clicked on addons, and what did I see at the top of the list for updated addons? DXE!!! OMFG! I am so happy to see this updating again. I think I even cried a little.
@ukingsken
Yes. (And use the wowace/curse version from now ;) )
is there any way I can preserve the settings I have/had for old DXE with the new addon?
@Kesitah Yeah, the arrows will get a glorious return. Keep an eye on the issue on google -> http://code.google.com/p/harlequins-dxe/issues/detail?id=6 There will be a beta release for arrows testing.
@taschentoast
good to know :)
Since I am not at home right now, I (being interested) looked into the source-code of your version to at least know something already. Good to hear that DXE is back. But one question: I saw (if I saw right in the source code) you did not implement the 3D Arrows in the current encounters (which are present in KLE), but you have the "principial" core code for them present.
Will the 3D Arrows be back in the actual encounters, at some point? Thanks in advance!
Since kollektiv and Shefki gave me permission, I will post my DXE Version which is hosted at: http://code.google.com/p/harlequins-dxe/
Updates will be frequent during (heroic) progression and I have some cleanups and ideas planned for the time between content patches.
Bugs and suggestions are best filled on the google page but I will keep watching the DXE forum thread here and/or the DXE project page.
Updates will be frequent during (heroic) progression and I have some cleanups and ideas planned for the time between content patches.
Bugs and suggestions are best filled on the google page but I will keep watching the DXE forum thread on wowace.com and/or the DXE project page.