Decursive
Decursive for World of Warcraft
Decursive is a cleansing mod intended to make affliction removal easy, effective and fun for all the classes having this ability.
Documentation:
NOTE: Type /DECURSIVE to open the configuration panel. Decursive's options are not directly available in the "Interface" panel due to ongoing tainting issues Blizzard is not willing to fix.
Decursive usage - Micro Unit Frames documentation - Decursive Macro documentation - Frequently Asked Questions - commands
Decursive key benefits
Ease of use:
- Decursive supports all classes with cleansing abilities and configures itself automatically, it works straight out of the box, no configuration is required.
- Intuitive interface and detailed options, Decursive is suitable for simple usage and power users.
Control what and who you want to dispel:
- Easily Filter out afflictions you don't want to cure or that are useless to remove by class (some are pre-configured). (Such as afflictions affecting mana on non-mana classes, etc...).
- Choose between what you can dispel (magic, curses, poison, diseases, charms) choosing their priority. (this allows you to share the cleansing work with other players effectively)
- Prioritize or exclude members. (keep players, classes, or raid groups in a specific order to cleanse them in order of importance)
Manage Mind controlled units:
- If you are a Mage, a Druid or a Shaman you can Polymorph/Cyclone/Hex mind-controlled players.
- In any case Decursive will allow you to target mind controlled units easily.
- Decursive supports magic charming affect removal for Shamans (Purge and Hex), Priests (Dispel Magic), Hunters (Tranquilizing Shot), and Warlocks (Fellhunter and Doomguards spells).
Don't waste time:
- Your cleansing spell Cooldown is displayed to maximize your dispel speed.
- An automatic blacklist will prevent you from loosing time on players who can't be dispelled. (player 'out of line of sight' for example).
- Decursive choose a logical cleansing order depending on your current position in the raid. (preventing dispel concurrence between players and thus 'nothing to dispel' messages)
React faster:
- Visual and/or auditive alerts when someone needs your attention and can be dispelled.
- Special sound alert when Unstable Affliction is detected and you're about to dispel it.
- Visual and auditive alert when your dispel attempts are resisted or fail.
Integration in any interface:
- Decursive is designed to save screen real estate and to be forgotten when not needed.
- Many options allow you to customize Decursive appearance and interface behavior.
- All Decursive alert colors can be modified making it suitable for color-blind people.
Highly optimized and effective coding:
- Decursive was developed with memory and CPU usage in mind, installing Decursive won't affect your frame rate even in the worst battle conditions.
- Bug free: bugs are not tolerated in Decursive.
In brief, what you get with Decursive is effectiveness, a player using Decursive will always dispel faster than other players.
See also:
- Decursive usage
- Micro Unit Frames documentation
- Decursive Macro documentation
- Frequently Asked Questions try this before asking any question
- commands
Interesting articles and videos about Decursive's usage:
- 2010-11-20 (Updated in 2011-06-11)
A complete Decursive guide by @darista: daritos.apotheosis-now.com/?p=24
- 2009-07-15
Article: www.hotsdots.com/2009/07/improving-the-interface-using-addons-7-decursive-cleansing-and-dispelling/
- 2010-02-20:
Video: WarcraftScience's Decursive tutorial
For other videos about Decursive, see the YouTube playlist.
Decursive is dedicated to the memory of Bertrand Sense known as Glorfindal on the European server Les Sentinelles. He was the raid leader of my guild (Horizon)
For suggestions, feature request, or bug report, use the ticket system provided by WoWAce.com.
Development versions of Decursive are available at this URI: https://www.2072productions.com/to/decursive_dev ; note that development versions may be unstable. Unless you want to help testing unstable code you should download the versions considered stable below.
Do not forget to rate Decursive!
Bitcoin donation address: 1LEHZuPsiHN4hM3H3Gru5xKmDgCj867eFX
I'm still getting the same error when I change my focus: Interface\AddOns\Decursive\Dcr_Events.lua: 140: attempt to get length of field 'Unit_Array' (a nil value)
This is with all add-ons but Decursive disabled.
I've added "D.Status.Unit_Array = {};" to my DCR_init.lua file and all seems to be working for me.
Hmmm... you should report this to agUF author because the error you have means that agUF does weird things with the event PLAYER_FOCUS_CHANGED. Decursive event handler for this event is not called correctly when you use agUF to change/clear your focus... (Dcr object isn't passed to the handler and thus the function crash)
Can you test without agUF (disable it) and clear/change your focus using the default wow slash commands (/focus and /clearfocus) ?
Getting an error (r45247): Interface\AddOns\Decursive\Dcr_Events.lua: 140: attempt to get length of field 'Unit_Array' (a nil value)
when switching /focus or clearing /focus under agUF r43361.
Cancer:
I don't think I'll implement that, the order is the order you define with the priority list. By default, the order is optimized so that 2 users in 2 different groups won't try to clean the same player...
CheeChee:
Extract of the FAQ section of the readme.txt file:
1:The old Decursive was so simple, why is it so complicate now?
2:If by clicking on a specific MUF can cast spells on the specific target, wouldn't it stand to reason that if you code one button to change to the name of the priority target you would then only need one MUF instead of multiple MUFs?
1:It's because of Blizzard changes in WoW 2.0, Add-ons can no longer target units or cast spells directly...
2:No it's impossible, unit-frame cannot be modified while the player is in combat... Blizzard wants players to take actions and think to play. Sosingle-button-casting add-ons are impossible since WoW 2.0. Player have to choose manually their target and the spells they want to use.
Decursive uses new Blizzard's "click casting" solution, it's the only way for add-ons to use spells and target players.
It is very hard to mouse click in the right hand corner to cleanse when in a raid. There use to be a key binding that you could use and automatically cleanse in order you choose. I tried setting a key binding but it doesn't work. Could you please explain what i am doing wrong?
Any plans to make it so the Micro Units go alphabetically in the groups?
I've got Pitbull raid frames down the side and decursive on the right to click who's debuffed, would just make it more organized if it was alphabetically so it lines up with the corresponding player.
Thanks, really appreciated =)
There is a bug. As shadowpriest u can´t decurs, because the addon said u ar in shadowform...
that´s not right, i can dispell at shadow.. pls try to do right pls
@stonibraxton:
Decursive cannot say that you are in shadow form for the simple reason that it can't know it. This is a WoW error message meaning that you are trying to cast a spell that is disabled when you are in shadow form...
If you read the readme.txt file you should know that the color of the MUFs (Micro Unit Frames) indicates WHAT mouse button you MUST click to dispel the reported affliction (RED = LEFT-BUTTON, BLUE=RIGHT_BUTTON etc...)
ok, I add this to the todo list but I don't know when I'll have time, it's not easy to do.
Even tho Blizz changed the way mods works because of Decursive, I don't think such a change would be marked as "cleaver" there are already many mods that "think" instead of the player, like SCT, which warns you when skills like Overpower or Execute become usable, also Blizz already clearly uses graphic effects to warn players of key abilities, for exemple when a Warrior uses Spell Reflect, a big shiny shield appears over him, or when a player is affected by UA, a dark graphical effect is also shown.
It's just that these graph effects are not enough in very messy situations like 5v5 arena for an healer using decursive
I've implemented Cyclone support: http://www.2072productions.com/?to=decursive_dev
Tell me if it works as intended.
@shinnatsume:
Maybe... but this would kill an aspect of the game if Decursive thinks instead of you. Remember what Blizzard does when an addon is more 'clever' than the average player?
Got a chance to test Cyclone support this weekend. It certainly does appear to work as intended. The only thing that didn't seem to be working was the saving of my order settings. That is, Charm always seems to reset to 1 on my Druid and I keep having to flip it back to 3 each time I log in.
ok :/ Are you using the same option profile with several characters? What happen If you just log off and log on ?
Apparently, I was using the default profile. Fiddling around with the profiles and keeping settings specific to that character/class appear to have solved my issue. Thanks!
Will be ever released a feature to allow to completely ignore allies with UA on em?
Cool, thanks Arch. The exact english spelling of the Druid cyclone spell is Cyclone.
Yes that's right, the best solution is to be careful then, when you over the mouse on the MUFs, each debuff name is displayed in the tooltip above the MUFs...
I'm not sure which debuff is removed first when there are several debuffs of the same time, I think they are removed by order of appearance.
However, if you filter out UA, it will still show the colored box if there's another magical debuff in addition to UA on the target, right?
A target that has a warlock's UA will also almost always have corruption & siphon life in addition, which would still trigger the color change, as they're both magical, right?
As it's not predictable which debuff will be cleansed, you wouldn't want to cleanse and risk the UA.
Well It's possible, give me the exact english spell name of the Druidcycloning spell.