Chatter
Chatter is a comprehensive, lightweight, mega-configurable chat enhancement addon. It supports a whole bunch of stuff, including:
- Hiding buttons
- Custom aliases for channel names
- Coloring of player names by class or deterministic HSV formula, and player levels next to names
- Custom font and font size for your chat frames
- Custom background, border, and positioning for the edit box
- Option to let the edit box border color match the color of the channel you are typing in
- Channel colors remembered by name, rather than by number
- Scrolling your chat frames with the mouse wheel.
- Sticky channels, configurable
- Ability to copy a chat frame's contents to your clipboard
- Ability to copy URLs to your clipboard
- Ability to customize the background and border of your chat frames
- Timestamps
- A /tt command to send a tell to your target
- A module that turns the word "invite" into clickable links that let you invite the speaker.
- Highlights both for custom keywords in specific channels
- Chat fading toggles
- Text justification
- Autologging (Off by default)
- Alt linking
- Much larger and smaller chat frames than default
- A Groupsay (/gr) command to talk to your group, whether that's battleground, raid, or party.
- Chat Tab look-n-feel modifications
- Paging through chat tabs with the scroll wheel
Next it doesn't always hide all messages from hidden channels either. As I have some tooltipextension that uses a hidden channel to communicate with others with the same mod, I get to see it, when I go to my settings of chat I see that the custom channel isn't checked, so shouldn't show up.
Chatter-1.0\Modules\AltNames.lua:325: in function `ScanGuildNotes'
Chatter-1.0\Modules\AltNames.lua:284: in function `EnableGuildNotes'
Chatter-1.0\Modules\AltNames.lua:186: in function <Interface\AddOns\Chatter\Modules\AltNames.lua:175>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (AddFriend):531: in function <...\AddOns\AddFriend\libs\AceAddon-3.0\AceAddon-3.0.lua:524>
(tail call): ?:
Chatter-1.0\Chatter.lua:194: in function <Interface\AddOns\Chatter\Chatter.lua:187>
(tail call): ?:
<in C code>: ?
<string>:"safecall Dispatcher[1]":9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?:
AceAddon-3.0-5 (AddFriend):531: in function `EnableAddon'
AceAddon-3.0-5 (AddFriend):621: in function <...\AddOns\AddFriend\libs\AceAddon-3.0\AceAddon-3.0.lua:607>
<in C code>: in function `LoadAddOn'
Interface\FrameXML\UIParent.lua:229: in function `UIParentLoadAddOn':
Interface\FrameXML\UIParent.lua:252: in function `CombatLog_LoadUI':
Interface\FrameXML\UIParent.lua:499: in function <Interface\FrameXML\UIParent.lua:471>:
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Please please fix with a working update!