ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
doubtful that its ai, its probably another mod using the ace3 libraries. disable ai and do whatever it was you did before and it will get the same blocked error (i presume that the error you mean because you didnt actually say)
2x [ADDON_ACTION_BLOCKED] AddOn 'ArkInventory' tried to call the protected function '<unnamed>:Hide()'.
!BugGrabber\BugGrabber.lua:573: in function <!BugGrabber\BugGrabber.lua:573>
[C]: in function `Hide'
FrameXML\WorldMapActionButton.lua:58: in function `Clear'
FrameXML\WorldMapActionButton.lua:67: in function `Refresh'
FrameXML\WorldMapActionButton.lua:19: in function `SetMapAreaID'
FrameXML\WorldMapFrame.lua:390: in function <FrameXML\WorldMapFrame.lua:353>
[C]: in function `Hide'
FrameXML\UIParent.lua:2320: in function `SetUIPanel'
FrameXML\UIParent.lua:2347: in function `MoveUIPanel'
FrameXML\UIParent.lua:2378: in function `HideUIPanel'
FrameXML\UIParent.lua:2052: in function <FrameXML\UIParent.lua:2044>
[C]: in function `SetAttribute'
FrameXML\UIParent.lua:2846: in function `HideUIPanel'
FrameXML\UIParent.lua:2812: in function `ToggleFrame'
FrameXML\WorldMapFrame.lua:219: in function <FrameXML\WorldMapFrame.lua:210>
[C]: in function `ToggleWorldMap'
[string "TOGGLEWORLDMAP"]:1: in function <[string "TOGGLEWORLDMAP"]:1>
Locals:
i'm getting this error too none stop.. wish the author would reply, not making a grit account just for 1 ticket
ai doesnt call any unnamed frames, not that i know of - disable ai and run it again, some other mod will get blamed because its also using the ace3 libraries
Arkayenro,
took me a while to figure out the new custom features you can have now (i see why you added it). But i'm having a bit of problem when it comes to sorting the new artifact items. Some are consumable gems that give artifact power, some are items that give power etc etc, and i'm trying to sort all of artifact anything into one part of my bags like how i did with the garrison stuff.
Heres my question, rather than going to each new artifact item in my bags and recategorising it to something else, is there something that i need to set up to where it will just put it into one spot?
Got the following error when i opened my mailbox. Not sure if its caused by this addon though as it seems to happen at random. Thought i'd post it just incase.
Message: Usage: GameTooltip:SetOwner(frame)
Time: 08/30/16 15:50:43
Count: 1
Stack: [C]: ?
[C]: ?
[C]: in function `SetOwner'
Interface\AddOns\ArkInventory\ArkInventory.lua:9352: in function `GameTooltipSetPosition'
Interface\AddOns\ArkInventory\ArkInventory.lua:9086: in function <Interface\AddOns\ArkInventory\ArkInventory.lua:9075>
(tail call): ?
[C]: in function `BattlePetToolTip_Show'
Interface\AddOns\InboxMailBag\InboxMailBag.lua:542: in function `InboxMailbagItem_OnEnter'
Interface\AddOns\InboxMailBag\InboxMailBag.lua:465: in function `InboxMailbag_Update'
Interface\AddOns\InboxMailBag\InboxMailBag.lua:316: in function `InboxMailbag_Consolidate'
Interface\AddOns\InboxMailBag\InboxMailBag.lua:175: in function <Interface\AddOns\InboxMailBag\InboxMailBag.lua:168>
[C]: in function `Show'
...
Interface\FrameXML\MailFrame.lua:49: in function `MailFrame_OnEvent'
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:740: in function `?'
...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147: in function <...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
[string "safecall Dispatcher[1]"]:4: in function <[string "safecall Dispatcher[1]"]:4>
[C]: ?
[string "safecall Dispatcher[1]"]:13: in function `?'
...Tom\libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: in function `Fire'
...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:120: in function <...ace\AddOns\TomTom\libs\AceEvent-3.0\AceEvent-3.0.lua:119>
[C]: in function `TurnOrActionStop'
[string "TURNORACTION"]:4: in function <[string "TURNORACTION"]:1>
Locals:
On one of my guild bank tabs I'm getting a lot of items dumped all together in my "equippable items" bar (food/mats etc). The guild bank is set up to exactly mirror my own bags, but the bags are fine, and not all the guild bank tabs are effected.
The way it works is very strange, for instance light leather is correctly identified as "leather" and put into the designated bar for leathers, but other leathers are put into my "equippable items" bar.
Removing the "equippable items" bar simply dumps them all in the unassigned first bar (without being parcelled out to their respective bars).
Actually I've had this problem for an extremely long time with ArkInventory (months) and I've just "lived with it". It seems to come and go.
EDIT: sorry, should have added the only way to get it back to correct functioning is to remove the items from the affected guild bank tab, then put them back in.
Excellent addon - How does the Import / Export work? I would like to move my set up from one account to another.
When I paste it in after hitting "import" nothing happens, but the export kills my rule assignments to bars on the original account.
Just trying to get some help on this issue.
Thanks.
they dont work any more since i changed stuff around, need to fix it at some point
Submitted a report on the tracking site with a patch to allow Outfit() rules to use regex.
Is it possible to use the RegEx's with the Outfit() rule? I usually set up my Outfitter and name the outfits by the Archetype. IE: "DPS: Enhancement, "DPS: Affliction", "Heal: Restoration". I wanted to set up rules to just check the first part of the outfit name.I tried:outfit("DPS: %a+") and it never seems to trigger unless I type in the full name. I'd prefer not to have to have rules that look like:outfit("DPS: Affliction") or outfit("DPS:Enhancement") if possibleThank you for your time!Hi again Arkayenro
I'm hoping you have had some time to play in between pre-patch release and now as opposed to not being able to play much and just working yourself out of enjoying the Invasion events etc
I read the following dialog a few posts back and wanted to confirm this has pretty much been behaviour normal for this addon for years (as far as I have experienced)
Basically you have your bags open and you click on a vendor NPC and they auto close.
This happens surprisingly often while playing.
Not sure why, but alot of items are being categorized as equipable items. Stuff like sorcerous earth, rain poppy, enchanting mats, and alot of grey items.
Not sure why this is happening, and everyday that I log in, it feels like I have to go back and fix a bunch of stuff.
Anyone have any suggestions?
I have this problem occasionally guild bank tabs. I have to remove the items and replace them.
Are herbs/mining broken? Since the last update a few days ago, my herbs and rocks are lumped in with crafting reagents, when they're supposed to be in separate boxes.
I do have separate trade goods->herb and mining assignments set up, but today they're not being followed. This was fine at least a couple of days ago.
Debug shows that the item should be Trade Goods->Herb, and if I turn my Crafting Reagents rule off, the herbs still don't go where they belong.
EDIT: I figured it out. The debug menu helped with my rule. I had subtype herbalism instead of herb.
I was experiencing this same issue on one of my PCs/ WoW installs and rolled back versions...Your correction to the proper sub-type fixed it for me too.
Thanks
Updated today and all my category settings are gone. Again. And this time it looks like they may be 'gone' and not 'toggled off'. Profile 1001 which I've been using, which contained all the settings from before the configuration got bizarre, is missing; just the 1000 and 9999 Defaults left in all there 'gigantic unsorted blob' glory.
It also now refuses to save any changes, so I couldn't fix it if I were willing to.
I updated 4 days ago and today all my category Settings are gone :/ Since 7.0 arkinventory is really bugged :-(
I'm trying to come up with a rule for splitting out all the pick-pocketing loot that I get with my rogue. The debug menu shows these items as....
Type: 15 - Miscellaneous
Subtype: Other
Can anybody help with setting up a rule for this. Thx
custom rule tt("Pickpocketing") works, can also make a custom category and assign each item type.. not sure which one works fastest processing wise.