ArkInventory
ArkInventory (for The War Within)
:boom: Please ensure you are using the latest alpha version if you have the War Within client.
ArkInventory (for Retail, Classic, and Cataclysm)
ArkInventory's display windows are built from "virtual bars", you assign categories to bars so that items in that category are displayed on the specific bars you want. There is no limit to the number of bars you can have inside a window but obviously you only have so much screen real estate before it becomes "too many".
ArkInventory uses several methods to assign a default category to an item such as what professions you have, tooltip scanning, basic type/subtype and PeriodicTable. You then assign those categories to a virtual bar.
You can also over-ride the default category by creating a rule that matches either a single or multiple items.
Overview:
- user configurable window width and height
- separate keybindings for each location for easy viewing
- assign items to a category of your choice (overrides the default assignment)
- assign categories to the bar of your choice
- unlimited number of bars (there are practical limits though before your screen becomes full)
- sort each bar differently if required
- user configurable bars per row
- sell junk items automatically or manually (delete available via a keybinding or right clicking when at a vendor)
- random pet and mount summons. can also assign a group of them to select from
Key Bindings:
- Press ESCAPE to bring up the blizzard menu
- click on Key Bindings
- scroll down to AddOns > ArkInventory
- bind the keys you want to use
Need Help?
:memo: Wiki
:memo: Frequently Asked Questions
:memo: Sorting
:memo: Rules
:memo: If you are having an issue the first step is to disable all other mods and test with only ArkInventory loaded
:memo: If the issue is still there, please check for an existing issue and create a new issue if required.
:memo: If the issue is gone, re-enable your other mods one by one until the issue comes back, then note the last mod you enabled in your issue as well as notifying the author of the other mod
See ChangeHistory.md for changes to the latest version. See VersionHistory.md for all previous changes.
:boom: The NoLib variant
it seems quite a few people are somehow getting the NoLib variant from their download client when they didn't specifically ask for it, instead of the full variant, and its causing issues as they don't have the required libraries installed separately. Please ensure you are downloading the full. if you see nolib in the filename then its the wrong variant, unless you are actually installing all of the required libraries separately as well. If you have to you can manually download the full variant from CurseForge, WoWInterface, or Wago.
:boom: Junk Sell getting blocked
While auto-destroy remains blocked, From 30960 onwards you can setup a Key Binding to manually sell and destroy your items. Note that blizzard require one keypress per item deletion, so if you have multiple items that need to be deleted you will need to press the Key Binding multiple times. A message will be output if you have remaining items that can still be deleted.
:warning: Ensure you have backup copies of your saved variables file
Sometimes you cannot revert back to a previous version without a backup, especially alpha or beta versions, so before upgrading please make sure you have made a backup of your saved variables file
Your saved variables file is normally located at ...\World of Warcraft\_client_\WTF\Account\yourwowaccountname\SavedVariables\ArkInventory.lua
It is your responsibility to ensure you have adequate backups of your saved variables file. You dont have to do them frequently, just after you've made major changes to your config is probably fine for most people, but you should get into the habit of making backups because when it does corrupt you wont have to reconfigure everything from scratch.
If you have your download client set to automatically download alpha/beta versions you should definitely have backups.
A simple way to back up the saved variables file is to just do a copy and paste then rename the new file (using the version number of ArkInventory or the date is a good idea), eg ArkInventory-30900.lua, or ArkInventory-20191228.lua
Any ideas on how to get the config screen back? I can't get it from the blizzard interface screen nor from the slash command /ai config.
doesnt work at all, I get no errors, it just doesnt load, even the config window, like its not even there, downgrading till it works again.
So we had this same problem. A fix for right now is to go back to : 3.03.10 -- that's a downgrade but it works... Good luck!!
AFTER UPDATE I GET THIS ERROR
Date: 2012-09-26 19:00:02
ID: 1
Error occured in: Global
Count: 1
Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua line 3300:
code failure: uncoded class [token] for object |Htoken:Gerechtigkeitspunkte:..\Icons\pvecurrency-justice|h[Gerechtigkeitspunkte]|h
Debug:
[C]: ?
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:3300: ObjectIDInternal()
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:2600: ScanChanged()
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:2421: ScanCurrency()
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1340: Scan()
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:1291: ScanLocation()
...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua:50: EraseSavedData()
...terface\AddOns\ArkInventory\ArkInventoryUpgrades.lua:720: ConvertOldOptions()
ArkInventory\ArkInventory.lua:2090:
ArkInventory\ArkInventory.lua:2084
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
Ace3\AceAddon-3.0\AceAddon-3.0.lua:543: EnableAddon()
Ace3\AceAddon-3.0\AceAddon-3.0.lua:636:
Ace3\AceAddon-3.0\AceAddon-3.0.lua:621
[C]: LoadAddOn()
..\FrameXML\UIParent.lua:299: UIParentLoadAddOn()
..\FrameXML\UIParent.lua:322: CombatLog_LoadUI()
..\FrameXML\UIParent.lua:692:
..\FrameXML\UIParent.lua:657
Locals:
None
I just updated to 3.03.12-nolib and entered the game. BugSack tracked 93 unique lua errors on load, and ArkInv then says "failsafe kicked in". It won't even let me enter that line of code from above since the mod itself shuts down before I can do anything.
1x ArkInventory\ArkInventory-3.03.12.lua:3058: script ran too long ArkInventory\ArkInventory-3.03.12.lua:3058: in function "CategoryCodeJoin" ArkInventory\ArkInventory-3.03.12.lua:3030: in function "CategoryGenerate" ArkInventory\ArkInventory-3.03.12.lua:3784: in function "ItemCacheClear" ArkInventory-3.03.12\ArkInventoryStorage.lua:2593: in function "ScanChanged" ArkInventory-3.03.12\ArkInventoryStorage.lua:2314: in function "ScanBattlePet" ArkInventory-3.03.12\ArkInventoryStorage.lua:1332: in function "Scan" ArkInventory-3.03.12\ArkInventoryStorage.lua:1291: in function "ScanLocation" ArkInventory-3.03.12\ArkInventoryTranslate.lua:356: in function <ArkInventory\ArkInventoryTranslate.lua:297>
Locals: categories = <table> { CUSTOM = <table> {} CONSUMABLE = <table> {} CLASS = <table> {} SKILL = <table> {} TRADEGOODS = <table> {} RULE = <table> {} SYSTEM = <table> {} EMPTY = <table> {} } (for generator) = <func> =[C]:-1 (for state) = <table> { CUSTOM = <table> {} CONSUMABLE = <table> {} CLASS = <table> {} SKILL = <table> {} TRADEGOODS = <table> {} RULE = <table> {} SYSTEM = <table> {} EMPTY = <table> {} } (for control) = "CONSUMABLE" tn = "CONSUMABLE" d = <table> { 440 = <table> {} 433 = <table> {} 435 = <table> {} 430 = <table> {} 431 = <table> {} 417 = <table> {} 418 = <table> {} 404 = <table> {} 420 = <table> {} 436 = <table> {} 437 = <table> {} 432 = <table> {} 424 = <table> {} 419 = <table> {} } (for generator) = <func> =[C]:-1 (for state) = <table> { 440 = <table> {} 433 = <table> {} 435 = <table> {} 430 = <table> {} 431 = <table> {} 417 = <table> {} 418 = <table> {} 404 = <table> {} 420 = <table> {} 436 = <table> {} 437 = <table> {} 432 = <table> {} 424 = <table> {} 419 = <table> {} } (for control) = 419 k = 419 v = <table> { id = "CONSUMABLE_POTION_MANA" text = "Mana (Potion/Gem)" } system = "CONSUMABLE_POTION_MANA" order = 0 name = "Mana (Potion/Gem)" cat_id = nil cat_type = 1 cat_code = 419 table = <table> { setn = <func> =[C]:-1 insert = <func> =[C]:-1 getn = <func> =[C]:-1 foreachi = <func> =[C]:-1 maxn = <func> =[C]:-1 foreach = <func> =[C]:-1 concat = <func> =[C]:-1 removemulti = <func> =[C]:-1 sort = <func> =[C]:-1 wipe = <func> =[C]:-1 remove = <func> =[C]:-1 } pairs = <func> =[C]:-1 string = <table> { split = <func> =[C]:-1 match = <func> =[C]:-1 gmatch = <func> =[C]:-1 upper = <func> =[C]:-1 gsub = <func> =[C]:-1 format = <func> =[C]:-1 lower = <func> =[C]:-1 sub = <func> =[C]:-1 gfind = <func> =[C]:-1 rep = <func> =[C]:-1 char = <func> =[C]:-1 rtgsub = <func> @FrameXML\RestrictedInfrastructure.lua:610 join = <func> =[C]:-1 reverse = <func> =[C]:-1 byte = <func> =[C]:-1 trim = <func> =[C]:-1 len = <func> =[C]:-1 find = <func> =[C]:-1 } type = <func> =[C]:-1
Hi!
I've written /run ArkInventory.EraseSavedData( nil, ArkInventory.Const.Location.Token ) but it doesn't work... The configuration doesn't work too.
EDIT: Ten minutes have passed and it works!!!!
2x ArkInventory-3.03.12\ArkInventoryStorage.lua:3300: code failure: uncoded class [token] for object [Encomio di Tol Barad] <in C code> ArkInventory-3.03.12\ArkInventoryStorage.lua:3300: in function "ObjectIDInternal" ArkInventory-3.03.12\ArkInventoryStorage.lua:2600: in function "ScanChanged" ArkInventory-3.03.12\ArkInventoryStorage.lua:2421: in function "ScanCurrency" ArkInventory-3.03.12\ArkInventoryStorage.lua:1340: in function "Scan" ArkInventory-3.03.12\ArkInventoryStorage.lua:1291: in function "ScanLocation" ArkInventory-3.03.12\ArkInventoryStorage.lua:50: in function "EraseSavedData" ArkInventory-3.03.12\ArkInventoryUpgrades.lua:720: in function "ConvertOldOptions" ArkInventory\ArkInventory-3.03.12.lua:2090: in function <ArkInventory\ArkInventory.lua:2084> (tail call): ? <in C code> <string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5 (tail call): ? Ace3-r1066\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon" Ace3-r1066\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:621> <in C code> FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn" FrameXML\UIParent.lua:322: in function "CombatLog_LoadUI" FrameXML\UIParent.lua:692: in function <FrameXML\UIParent.lua:657>
Locals: nil
need help pls ...with old version all work...
Tried using
/run ArkInventory.EraseSavedData( nil, ArkInventory.Const.Location.Token )
and this is the error I got.
Date: 2012-09-26 09:07:20
ID: 2
Error occured in: Global
Count: 1
Message: [string "ArkInventory.EraseSavedData( nil, ArkInvent..."] line 1:
attempt to index global 'ArkInventory' (a nil value)
Debug:
[C]: ?
[string "ArkInventory.EraseSavedData( nil, ArkInvent..."]:1: in main chunk
[C]: RunScript()
..\FrameXML\ChatFrame.lua:2131: ?()
..\FrameXML\ChatFrame.lua:4358:
..\FrameXML\ChatFrame.lua:4304
[C]: ChatEdit_ParseText()
..\FrameXML\ChatFrame.lua:4052:
..\FrameXML\ChatFrame.lua:4051
[C]: ChatEdit_SendText()
..\FrameXML\ChatFrame.lua:4091: ChatEdit_OnEnterPressed()
[string "*:OnEnterPressed"]:1:
[string "*:OnEnterPressed"]:1
I updated ArkInventory (to 3.03.12) this morning and found that I had the following issues:
* Bags were no longer being overridden by default ("b" toggled stock bags rather than AI bags)
* If I went into /ai config and unchecked+rechecked "override" for bags, the first problem was fixed but then mailboxes no longer worked (clicking on a mailbox did nothing)
Reverting back to 3.0.10 fixes it.
Thanks, works great now!
I got the error as many got below, and ArkInventory didnt work at all. I ran the command
The fix here worked for me, as Ark wasn't working at all...
http://www.curse.com/addons/wow/ark-inventory?page=2#c4164
if you re getting token errors please read the addon description above for the solution
Thank you for a geat addon use it all the time you must be proud and ty for the fix.
Consistently receive thiserror.... now I have to disable!
Date: 2012-09-26 11:21:17
ID: 1
Error occured in: Global
Count: 1
Message: ...nterface\AddOns\ArkInventory\ArkInventoryStorage.lua line 3300:
code failure: uncoded class [token] for object |Htoken:Justice Points:..\Icons\pvecurrency-justice|h[Justice Points]|h
dont post the addon list, its bloody annoying, the curse forums are pretty crap and it just doesnt help
Just updated it, still getting:
ArkInventory-3.03.12\ArkInventoryStorage.lua:3300: code failure: uncoded class [token] for object [Justice Points]
[11:18:15] <in C code>
ArkInventory-3.03.12\ArkInventoryStorage.lua:3300: in function "ObjectIDInternal"
ArkInventory-3.03.12\ArkInventoryStorage.lua:2600: in function "ScanChanged"
ArkInventory-3.03.12\ArkInventoryStorage.lua:2421: in function "ScanCurrency"
ArkInventory-3.03.12\ArkInventoryStorage.lua:1340: in function "Scan"
ArkInventory-3.03.12\ArkInventoryStorage.lua:1291: in function "ScanLocation"
ArkInventory-3.03.12\ArkInventoryStorage.lua:50: in function "EraseSavedData"
ArkInventory-3.03.12\ArkInventoryUpgrades.lua:720: in function "ConvertOldOptions"
ArkInventory\ArkInventory-3.03.12.lua:2090: in function <ArkInventory\ArkInventory.lua:2084>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
Externals\Ace3-AceAddon\AceAddon-3.0-11.lua:543: in function "EnableAddon"
Externals\Ace3-AceAddon\AceAddon-3.0-11.lua:636: in function <Externals\Ace3-AceAddon\AceAddon-3.0.lua:621>
<in C code>
FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
FrameXML\UIParent.lua:322: in function "CombatLog_LoadUI"
FrameXML\UIParent.lua:692: in function <FrameXML\UIParent.lua:657>
A weird little bug that keeps coming up is how ArkInventory tracks guild bank funds. I'm in two guilds on Avilmar -- one I raid with, one that's personal for the tab storage and whatnot. ArkInventory is constantly transposing how much gold is in each guild bank. My personal guild has a little over 500k, the raiding bank has almost 200k. But ArkInventory seems to show them wrong (as each other's total) every other time I log on. Really odd. Not game breaking, mind you, just kind of annoying.
At any rate, thanks for the great addon!
Everyone blindly adding "it's broken since the last update" needs to learn to read before posting. There's a very simple fix described here.
Completely broke in 3.03.12
1x ArkInventoryRules\ArkInventoryRules-3.03.12.lua:79: attempt to index field "db" (a nil value)
ArkInventoryRules\ArkInventoryRules-3.03.12.lua:79: in function <ArkInventoryRules\ArkInventoryRules.lua:76>
(tail call): ?
<in C code>
<string>:"safecall Dispatcher[1]":9: in function <string>:"safecall Dispatcher[1]":5
(tail call): ?
Ace3-Release-r1061\AceAddon-3.0\AceAddon-3.0-11.lua:543: in function "EnableAddon"
Ace3-Release-r1061\AceAddon-3.0\AceAddon-3.0-11.lua:636: in function <Ace3\AceAddon-3.0\AceAddon-3.0.lua:621>
<in C code>
FrameXML\UIParent.lua:299: in function "UIParentLoadAddOn"
FrameXML\UIParent.lua:373: in function "TimeManager_LoadUI"
FrameXML\UIParent.lua:690: in function <FrameXML\UIParent.lua:657>
Going back to 3.03.10-nolib for now