ArcHUD3
Midnight Changes: I have created a version of ArcHUD3 that is compatible with Midnight!! With the API changes in 12.0, it is no longer possible to create the exact smooth arcs used here, but I've made the closest approximation I could. There is some polish that is no longer possible for arcs that rely on secret values (health, power, etc), like the spark, smooth animations, angled tips, etc. If you notice any issues (there are likely several), feel free to open an issue on GitHub.
ArcHUD displays smooth arcs around your character in the middle of the screen to inform you about the health and power (mana, rage, ...) of you, your pet, and your target. In addition, it shows casts, combo points, holy power, soul shards, and a couple of other things. It discretely fades when you are out of combat and at full health/power.
This is a continuation of ArcHUD2 which managed to survive various patches... until the Cataclysm. Thanks to Nenie, the original author of ArcHUD2, for supporting me with this new version.
Please report any bugs or feature requests via the ticket system.
These arcs are currently supported:
- Health and power (mana, rage, focus, energy, runic power) for player, pet, target, and focus target
- Player's secondary power (Holy Power, Soul Shards, Chi etc.)
- Casting/channelling progress for player, target, and focus target
- Fatigue/breath (mirror timer)
- Combo points (including unconsumed combo points on previous target, e.g. on dead corpses)
- Custom (de)buff arcs: Ever wanted to keep track of the stacks and/or remaining times of some specific (de)buffs such as Evangelism, Savage Roar, Beacon of Light, Weakened Soul, etc? Then just create your own custom (de)buff arc for it!
In addition, some additional target information is displayed:
- Current target (name, class, guild, 3D model)
- Current (de)buffs on target
- Target-of-target and target-of-target-of-target
Small warning: Using this addon apparently bears a high risk of getting addicted to it, as these user comments suggest. I received those after taking over the development of ArcHUD when the Cataclysm happened:
- "...nothing ever quite matched the smooth, clean simplicity of ArcHUD's graceful rings."
- "Great job!! I've used this addon for years! None of the other HUDs come close to the functionality and elegance of ArcHUD."
- "Thanks for the work on it so far, much more lightweight than IceHud!"
- "Was staring at the various icehud/metahud alternatives with discomfort and sadness right after the patch [4.0]."
- "Awesome! Thank you so much for that miracle!"
- "Thank you so much for continuing this fantastic addon."
- "...nothing could compare to ArcHUD..."
- "For a whole 4years I had this mod and I missed it so much in the passed few weeks. I tried other HUD mods but they were too in my face >.< . Best HUD mod IMO! Thanks for resurrecting an old friend :D"
- "Loving the new ArcHUD my favorite HUD by far :)"
- "I don't think I could play wow without this addon :)"
- "I've actually grown kind of dependent on it because I'll occasionally run out of Mana/ die without this."
- "Hey mate, just came to thank You again for taking over this beauty, awesome job!"
- "THAT addon! So long I have been searching for a replacement when the development stopped, thanks for bringing it back to live!"
So use it at your own risk ;)
Frequently Asked Questions
- How do I add a arc for a specific buff/debuff (remaining time & stacks)?
- Where is my Combo Point/Soul Shard Numeric Indicator?
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Posted Sep 4, 2019In reply to nyyyr:
Thank you!!! It is addon i using since 2007 and cant live without it :)
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Posted Aug 9, 2019Having tested the add-on "IceHUD" as an alternative, I realized: this one is much simpler; more understandable and not so cluttered with “tons” of settings ... Please author, bring this add-on “to mind”! ... Do not force us to relearn on Ice HUD
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Posted Aug 9, 2019Are there any plans on porting ArcHUD to the classic client? I've been using it since vanilla and would love to be able to keep using it in classic
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Posted Aug 9, 2019In reply to Forge_User_50612249:
+1
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Posted Jun 29, 2019Please bring the addon to mind! I do not understand the author and the support team ... Addon, practically the BEST of many! Yes, and ... I do not know how, but spread it to the masses: So that add-ons, with time, some, do not close! And then, you use some addon, and then it just stops updating!
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Posted Jul 23, 2018first of all, u cant imagine how happy i was, when i found updated arcHUD searching for addons after prepatch
so TY and keep up the good work!
would have one question: can u make the icon on custom arc(buffs, debuffs/pet-arc) configurable
or rather how can i make it bigger?
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Posted Jul 19, 2018Hey! I've used this addon for ages, and after version v4.2.3 this addon have a bug, fade option is working wrong on every version after v4.2.3, so the bug is - when u cancel auto attacks, addon fade arcs like he fade it when u have option "When full". So basically, v4.2.3 and earlier versions - when u cancel auto attack arc still standing as option "In combat", and he fades to "When full" only when u leave combat, because out of combat is the second for a priority option, and after v4.2.3 this option is bugged, and addon counting out of combat option when u just cancel autoattacks (or just press ESC). Same if you will just target some1 and will press autoattack, addon will pop fade option "In combat", even if youre not in combat (just by rightclicking on some1 and not hitting him won't put you in combat, but fade option work like youre in combat). Please fix that, I'm a biggest fun of that addon :)
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Posted Jul 21, 2018think i found solution, at least on dummy it worked, new CombatStatus() in all versions after v4.2.3 seems broken, so i just tooked combat status from 4.2.3 which is :
and changed it in new version, worked for me
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Posted Jul 18, 2018W00t thanks Nyyr, i luv this lil addon. its installed and working once again
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Posted Jul 18, 2018A new release for WoW 8.0 is available. It might take a bit until it shows up on Curse, feel free to use the package from https://github.com/nyyr/ArcHUD3/releases or from http://www.wowinterface.com/downloads/info24629-ArcHUD3.html
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Posted Jul 18, 2018In reply to nyyr:
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Posted Jul 18, 2018In reply to nyyr:
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Posted Jul 18, 20182x ...ceArcHUD3\Libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: Attempt to register unknown event "RUNE_TYPE_UPDATE"
[C]: in function `RegisterEvent'
...ceArcHUD3\Libs\AceEvent-3.0\AceEvent-3.0-4.lua:33: in function `OnUsed'
...UD3\Libs\CallbackHandler-1.0\CallbackHandler-1.0-6.lua:168: in function `RegisterEvent'
ArcHUD3\Rings\Runes-Runes.lua:96: in function `OnModuleEnable'
ArcHUD3\ModuleCore.lua:123: in function <ArcHUD3\ModuleCore.lua:102>
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9: in function <[string "safecall Dispatcher[1]"]:5>
(tail call): ?
...ceArcHUD3\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:558: in function `EnableAddon'
...ceArcHUD3\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:571: in function `EnableAddon'
...ceArcHUD3\Libs\AceAddon-3.0\AceAddon-3.0-12.lua:651: in function <...ceArcHUD3\Libs\AceAddon-3.0\AceAddon-3.0.lua:636>
[C]: in function `LoadAddOn'
FrameXML\UIParent.lua:445: in function `UIParentLoadAddOn'
FrameXML\UIParent.lua:488: in function `CombatLog_LoadUI'
FrameXML\UIParent.lua:1189: in function <FrameXML\UIParent.lua:1085>
Locals:
nil
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Posted Jul 17, 2018Good afternoon!
Just checking in to make sure you're still planning on updating this addon for prepatch release/BfA.
Thanks as always!
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Posted Jul 17, 2018With the prepatch hitting just a few minutes ago, it seems ArcHUD no longer works with the LUA errors it spams. I created an issue on the github page:
https://github.com/nyyr/ArcHUD3/issues/27
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Posted May 5, 2018Hi.
Glad to see an update for this addon. Hopefully more to come -- however this latest update seems to have caused my arcs (rings) to always show as if I'm in combat. It no longer fades even if I tweak the addon settings. I will have to revert builds until this is corrected, or any quick fix I can perhaps do maybe someone can recommend?
Thanks for help!
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Posted May 5, 2018In reply to TheLOOGE:
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Posted May 6, 2018EIn reply to TheLOOGE:
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Posted May 6, 2018In reply to nyyr:
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Posted May 7, 2018In reply to TheLOOGE: