Skada Damage Meter
Skada is a modular damage meter with various viewing modes, segmented fights and customizable windows. It aims to be highly efficient with memory and CPU.
"Skada" is Swedish for "Damage".
Usage
When you first start using Skada, there will be a window created by default. This window can be extensively customized in Skada's configuration panel; click the little cog icon to access a menu, and then click Configure. Depending on your user interface, there may also be a minimap button allowing quick access to this menu.
Skada supports multiple windows. To create a new window, click Windows in the addon's configuration panel. There are three built-in types of windows - Bar, Inline, and Data text. Bar is the classic damage meter window, and is very customizable. Inline shows the meter in a horizontal line, which can be useful for integration in custom user interfaces. Data text shows just one item at a time, and can also be displayed by any LDB display addon, such as Titan Panel, ChocolateBar, or ElvUI.
In the normal Bar window, you can left click on specific items for more detailed information, and right click for less details. At the very "top" is the list of all saved fight segments. Some data modes have several detailed information views. In this case you choose alternate views by holding certain keys pressed while clicking. For example, in Damage mode, you can Shift-click a player to see what enemies the player caused damage to. Tooltips will display how to reach the different views.
You can also use window buttons for selecting fight segment and mode directly.
Scrolling in Skada is done with the mousewheel.
Plugins
Skada is very easy to extend, and there are many extra plugin addons out there that add functionality, such as:
- Skada Graphs: Adds graph display systems to Skada
- Skada DPSplusHPS: Useful add-on for Disc Priests.
- Skada Chat Frame Integrator: Integrates Skada in any chat frame.
- SkadaScroll: Provides additional options for scrolling the bar displays
- Skada Avoidance and Mitigation: Helps tanks benchmark their damage reduction performance via avoidance and mitigation
- Skada for Tanks: Adds information useful for evaluating a tank's performance
- Guild Skada High Score: Let's you compare a guild's performance.
- Skada_FriendlyFire: Display friendly fire damage done by players
- Skada Player Score: Generate combined performance scores for players.
There is a page with API information here.
Reporting issues
Suggestions and bug reports here. Bug reports in comments will be deleted.
Has this project been abandoned?
In reply to Sveganhorde:
So recently my skada is bit off, im demonology warlock and in raids damage of our hunter hati pet gets added to mine damage done list. why is this how to fix this?
Been seeing this bug a little.
33x Skada\Skada-1.7.2.lua:1200: script ran too long
Skada\Skada-1.7.2.lua:1200: in function `Reset'
Skada\Skada-1.7.2.lua:1080: in function <Skada\Skada.lua:1058>
Skada\Skada-1.7.2.lua:1095: in function `?'
Skada\Skada-1.7.2.lua:42: in function <Skada\Skada.lua:41>
Locals:
(*temporary) = <table> {
SetDefaultModuleLibraries = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:398
displays = <table> {
}
UpdateDisplay = <function> defined @Skada\Skada.lua:1972
ApplySettings = <function> defined @Skada\Skada.lua:1261
CanReset = <function> defined @Skada\Skada.lua:1148
EnableModule = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:363
modules = <table> {
}
CancelTimer = <function> defined @Grid\Libs\AceTimer-3.0\AceTimer-3.0.lua:145
IterateEmbeds = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:473
char = <table> {
}
MemoryCheck = <function> defined @Skada\Skada.lua:2920
baseName = "Skada"
windowdefaults = <table> {
}
SetNotifyStorage = <function> defined @Skada\lib\LibNotify-1.0\LibNotify-1.0.lua:400
ClearIndexes = <function> defined @Skada\Skada.lua:1631
ApplyBorder = <function> defined @Skada\Skada.lua:2546
options = <table> {
}
GetSetTime = <function> defined @Skada\Skada.lua:2280
versions = <table> {
}
SetDefaultModulePrototype = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
getsetlabel_fs = <unnamed> {
}
EndSegment = <function> defined @Skada\Skada.lua:1369
AddLoadableModuleCheckbox = <function> defined @Skada\Options.lua:160
defaultModuleState = true
SegmentMenu = <function> defined @Skada\Menus.lua:376
IsEnabled = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:482
AddColumnOptions = <function> defined @Skada\Options.lua:122
ScheduleTimer = <function> defined @Grid\Libs\AceTimer-3.0\AceTimer-3.0.lua:92
DisableModule = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:381
defaults = <table> {
}
AddFeed = <function> defined @Skada\Skada.lua:2261
resetoptions = <table> {
}
PET_BATTLE_CLOSE = <function> defined @Skada\Skada.lua:1115
OpenReportWindow = <function> defined @Skada\Menus.lua:446
AddDisplaySystem = <function> defined @Skada\Skada.lua:2184
FrameSettings = <function> defined @Skada\Skada.lua:2567
OpenMenu = <function> defined @Skada\Menus.lua:73
DeleteWindow = <function> defined @Skada\Skada.lua:710
AddLoadableModule = <function> defined @Skada\Skada.lua:2928
DeleteSet = <function> defined @Skada\Skada.lua:1203
RemoveMode = <function> defined @Skada\Skada.lua:2252
db = <table> {
}
OnEnable = <function> defined @Skada\Skada.lua:2884
OpenOptions = <function> defined @Skada\Skada.lua:2874
OnInitialize = <function> defined @Skada\Skada.lua:2764
PetDebug = <function> defined @Skada\Skada.lua:912
ShowTooltip = <function> defined @Skada\Skada.lua:2479
enabledState = true
ZONE_CHANGED_NEW_AREA = <function> defined @Skada\Skada.lua:1041
FixPets = <function> defined @Skada\Skada.lua:2307
ReloadSettings = <function> defined @Skada\Skada.lua:1233
PlayerActiveTime = <function> defined @Skada\Skada.lua:2289
FormatValueText = <function> defined @Skada\Skada.lua:2382
GetSetLabel = <function> defined @Skada\Skada.lua:463
IterateModules = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:468
ENCOUNTER_START = <function> defined @Skada\Skada.lua:1897
SetTooltipPosition = <function> defined @Skada\Skada.lua:2346
AddSubviewToTooltip = <function> defined @Skada\Skada.lua:2427
GetFeeds = <function> defined @Skada\Skada.lua:2256
ShowPopup = <fun
Since I picked up wow, I use it and I thank you for it.
A small question what are the differences with "recount"?
Thank you
Is it possible to whisper a blizzard id friend, or someone on another server. And if so, how?
where the update?
Aug 30... omggggg
Is there any way to remove minimap button? And to remove comfirmation for reset and to be automatic?
In reply to draaktorr:
it is now popping up at random times for me and i have the hide when solo box checked.
i notice this happens when i enter a new zone
In reply to lurkemon:
So this is the only addon I have that can post stuff to chat. During Arena matches, if someone uses a trinket, it goes haywire and spams the trinket use like 5 times. I have the option for it to do so turned off as well.
You can add active saves buffs to the death log at the time of death
Is there anyway to add Enemy Dps in arenas/bgs? I would like to be able to compare my dps vs other players. Also class colors would be cool.
Thanks! :)
My skada is not working properly, does not show cures being done
Hi there,
Does Skada have an API to set window size externally (via other addon)?
Hi there,
Does Skada have an API to set window size externally (via other addon)?
I would like to request a way to make different windows that I made to have the same size so they can be symmetrical next to each other.
Hi There Devs,
Is there a way to have a longer parse history in any settings you offer? I'd like to check back on fights that may be a week or two out in game rather than offsite. Currently it operates on a set number of fights stored into the memory of the log files.
I understand this would probably cause more memory usage. But was wondering if it was a possibility as a separate entity for those willing to use more memory for a longer period of parse history.
Thank you,
Kixx
I am also experiencing a delay of about 1/2 second every time I enter combat from skada.