Skada Damage Meter
Skada Damage Meter
Skada is a modular damage meter for World of Warcraft with various viewing modes, segmented fights, and customizable windows. It is designed for efficiency with minimal memory and CPU impact.
"Skada" is Swedish for "Damage".
Midnight Edition (WoW 12.0+)
This version of Skada is updated for World of Warcraft: Midnight and uses Blizzard's new session-based combat systems.
Features
- Midnight Optimized: Uses Blizzard's internal session data for performance and accuracy.
- Combat Reliability: Handles modern combat data restrictions for a stable experience.
- Updated UI: Includes new presets with smooth animations, gradients, and textures.
- Dynamic Elements: Alternating row colors, highlight overlays, spark effects, and icon scaling.
- LDB Integration: Compatible with Data Broker displays such as Titan Panel, ChocolateBar, and ElvUI.
- Extensible Architecture: The API allows developers to create additional plugins.
Usage
Getting Started
A default window is created upon first load. Access the configuration menu by clicking the cog icon on the window title bar or via the minimap button. Select Configure to access settings.
Multiple Windows
Skada supports multiple windows. Create new ones under the Windows section of the configuration panel. Windows can be:
- Bar: The standard customizable meter.
- Inline: A horizontal line for custom UI setups.
- Data Text: For LDB displays and minimal setups.
Navigation
- Left-Click: View more detailed information.
- Right-Click: Return to the previous view.
- Mousewheel: Scroll through lists.
- Tooltips: Hover over bars to see additional context and shortcut keys (e.g., Shift-click for targets).
Themes
Manage window designs with the built-in Theme Engine. You can import and export themes by using theme strings.
Versions
- Midnight (Default): For WoW 12.0+ using the Native API.
- Classic Version: The version for older WoW releases.
Support
If you find Skada helpful, consider supporting its development through GitHub Sponsors.
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Posted Mar 16, 2009works again :D thx
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Posted Mar 15, 2009Nephtys_ch: should be fixed in r150. Please confirm.
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Posted Mar 15, 2009French client :
great addon ;)
but i have a problem with the r149, i see only the actual datas, the other segments are clean :(
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Posted Mar 15, 2009I switched from r135 to r147 and after that Skada isn't change to show dps, and I can't hide it when I'm soloing.
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Posted Mar 15, 2009arjTPA: Were you in the Total set by any chance, having just updated to r147 and not having had the Enemies modes available before?
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Posted Mar 14, 2009r147 throws this error.
[20:35:58] Interface\AddOns\SkadaEnemies\Enemies.lua:104: bad argument #1 to 'pairs' (table expected, got nil) [C]: ? [C]: in function `pairs' Interface\AddOns\SkadaEnemies\Enemies.lua:104: in function `Update' Interface\AddOns\Skada\Skada.lua:1633: in function `UpdateBars' Interface\AddOns\Skada\Skada.lua:215: in function `DisplayMode' Interface\AddOns\Skada\Skada.lua:1647: in function <Interface\AddOns\Skada\Skada.lua:1647>
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Posted Mar 14, 2009Thanks
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Posted Mar 16, 2009-
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Posted Mar 14, 2009ID: 1
Error occured in: Global
Count: 1
Message: ...ace\AddOns\Skada\lib\LibDBIcon-1.0\LibDBIcon-1.0.lua line 104:
bad argument #1 to 'rad' (number expected, got nil)
Debug:
(tail call): ?
(tail call): ?
[C]: rad()
...ace\AddOns\Skada\lib\LibDBIcon-1.0\LibDBIcon-1.0.lua:104:
...ace\AddOns\Skada\lib\LibDBIcon-1.0\LibDBIcon-1.0.lua:103
...ace\AddOns\Skada\lib\LibDBIcon-1.0\LibDBIcon-1.0.lua:231: Show()
Skada\Skada.lua:194: ShowMMButton()
Skada\Skada.lua:686: ReloadSettings()
Skada\Skada.lua:96:
Skada\Skada.lua:51
(tail call): ?
[C]: ?
[string "safecall Dispatcher[1]"]:9:
[string "safecall Dispatcher[1]"]:5
(tail call): ?
...ventory\Externals\Ace3\AceAddon-3.0\AceAddon-3.0.lua:469: InitializeAddon()
...ventory\Externals\Ace3\AceAddon-3.0\AceAddon-3.0.lua:582:
...ventory\Externals\Ace3\AceAddon-3.0\AceAddon-3.0.lua:575
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Posted Mar 14, 2009-
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Posted Mar 13, 2009I have this errors if I use the mod:
[2009/03/13 23:15:02-1859-x7]: SkadaDispels-1.0\Dispels.lua:66: attempt to perform arithmetic on field 'interrupts' (a nil value)
SkadaDispels-1.0\Dispels.lua:107: in function `?'
CallbackHandler-1.0-3 (Atlas):146: in function
:"safecall Dispatcher[15]":4: in function <[string "safecall Dispatcher[15]"]:4>
: ?
:"safecall Dispatcher[15]":13: in function `?'
CallbackHandler-1.0-3 (Atlas):91: in function `Fire'
AceEvent-3.0-3 (Bartender4):73: in function <...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:72>
and
[2009/03/13 23:24:09-1859-x2]: SkadaDispels-1.0\Dispels.lua:63: attempt to perform arithmetic on field 'interrupts' (a nil value)
SkadaDispels-1.0\Dispels.lua:107: in function `?'
CallbackHandler-1.0-3 (Atlas):146: in function
:"safecall Dispatcher[15]":4: in function <[string "safecall Dispatcher[15]"]:4>
: ?
:"safecall Dispatcher[15]":13: in function `?'
CallbackHandler-1.0-3 (Atlas):91: in function `Fire'
AceEvent-3.0-3 (Bartender4):73: in function <...AddOns\Bartender4\libs\AceEvent-3.0\AceEvent-3.0.lua:72>
---
I use V.: 1.0-15. Wow german client.
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Posted Mar 12, 2009seem my minimap button is broke. latest version and minimap button keeps reappearing even though I have it selected off.
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Posted Mar 11, 2009-
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Posted Mar 11, 2009But there is one smaller thing I would like to add to the report-function:
- Report DPS/Threat and so on to the Whisper-Channel (I love to spam my friends <3).
Grettings from Germany,
seasox.
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Posted Mar 11, 2009-
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Posted Mar 16, 2009-
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Posted Mar 10, 2009-
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Posted Mar 10, 2009-
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Posted Mar 9, 2009I missed one little goody, the spell analysis does not show missed or resisted damage. For me it is vital to know how many of my spells missed the target.
If that is included, I will give Skada another chance.
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Posted Mar 8, 2009SkadaHealing\Healing.lua line 114
playermod.name = player.name..L["'s Healing"]