Skada Damage Meter
Skada Damage Meter
Skada is a modular damage meter for World of Warcraft with various viewing modes, segmented fights, and customizable windows. It is designed for efficiency with minimal memory and CPU impact.
"Skada" is Swedish for "Damage".
Midnight Edition (WoW 12.0+)
This version of Skada is updated for World of Warcraft: Midnight and uses Blizzard's new session-based combat systems.
Features
- Midnight Optimized: Uses Blizzard's internal session data for performance and accuracy.
- Combat Reliability: Handles modern combat data restrictions for a stable experience.
- Updated UI: Includes new presets with smooth animations, gradients, and textures.
- Dynamic Elements: Alternating row colors, highlight overlays, spark effects, and icon scaling.
- LDB Integration: Compatible with Data Broker displays such as Titan Panel, ChocolateBar, and ElvUI.
- Extensible Architecture: The API allows developers to create additional plugins.
Usage
Getting Started
A default window is created upon first load. Access the configuration menu by clicking the cog icon on the window title bar or via the minimap button. Select Configure to access settings.
Multiple Windows
Skada supports multiple windows. Create new ones under the Windows section of the configuration panel. Windows can be:
- Bar: The standard customizable meter.
- Inline: A horizontal line for custom UI setups.
- Data Text: For LDB displays and minimal setups.
Navigation
- Left-Click: View more detailed information.
- Right-Click: Return to the previous view.
- Mousewheel: Scroll through lists.
- Tooltips: Hover over bars to see additional context and shortcut keys (e.g., Shift-click for targets).
Themes
Manage window designs with the built-in Theme Engine. You can import and export themes by using theme strings.
Versions
- Midnight (Default): For WoW 12.0+ using the Native API.
- Classic Version: The version for older WoW releases.
Support
If you find Skada helpful, consider supporting its development through GitHub Sponsors.
-
View User Profile
-
Send Message
Posted Mar 18, 2018So recently my skada is bit off, im demonology warlock and in raids damage of our hunter hati pet gets added to mine damage done list. why is this how to fix this?
-
View User Profile
-
Send Message
Posted Feb 12, 2018Been seeing this bug a little.
33x Skada\Skada-1.7.2.lua:1200: script ran too long
Skada\Skada-1.7.2.lua:1200: in function `Reset'
Skada\Skada-1.7.2.lua:1080: in function <Skada\Skada.lua:1058>
Skada\Skada-1.7.2.lua:1095: in function `?'
Skada\Skada-1.7.2.lua:42: in function <Skada\Skada.lua:41>
Locals:
(*temporary) = <table> {
SetDefaultModuleLibraries = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:398
displays = <table> {
}
UpdateDisplay = <function> defined @Skada\Skada.lua:1972
ApplySettings = <function> defined @Skada\Skada.lua:1261
CanReset = <function> defined @Skada\Skada.lua:1148
EnableModule = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:363
modules = <table> {
}
CancelTimer = <function> defined @Grid\Libs\AceTimer-3.0\AceTimer-3.0.lua:145
IterateEmbeds = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:473
char = <table> {
}
MemoryCheck = <function> defined @Skada\Skada.lua:2920
baseName = "Skada"
windowdefaults = <table> {
}
SetNotifyStorage = <function> defined @Skada\lib\LibNotify-1.0\LibNotify-1.0.lua:400
ClearIndexes = <function> defined @Skada\Skada.lua:1631
ApplyBorder = <function> defined @Skada\Skada.lua:2546
options = <table> {
}
GetSetTime = <function> defined @Skada\Skada.lua:2280
versions = <table> {
}
SetDefaultModulePrototype = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:440
getsetlabel_fs = <unnamed> {
}
EndSegment = <function> defined @Skada\Skada.lua:1369
AddLoadableModuleCheckbox = <function> defined @Skada\Options.lua:160
defaultModuleState = true
SegmentMenu = <function> defined @Skada\Menus.lua:376
IsEnabled = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:482
AddColumnOptions = <function> defined @Skada\Options.lua:122
ScheduleTimer = <function> defined @Grid\Libs\AceTimer-3.0\AceTimer-3.0.lua:92
DisableModule = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:381
defaults = <table> {
}
AddFeed = <function> defined @Skada\Skada.lua:2261
resetoptions = <table> {
}
PET_BATTLE_CLOSE = <function> defined @Skada\Skada.lua:1115
OpenReportWindow = <function> defined @Skada\Menus.lua:446
AddDisplaySystem = <function> defined @Skada\Skada.lua:2184
FrameSettings = <function> defined @Skada\Skada.lua:2567
OpenMenu = <function> defined @Skada\Menus.lua:73
DeleteWindow = <function> defined @Skada\Skada.lua:710
AddLoadableModule = <function> defined @Skada\Skada.lua:2928
DeleteSet = <function> defined @Skada\Skada.lua:1203
RemoveMode = <function> defined @Skada\Skada.lua:2252
db = <table> {
}
OnEnable = <function> defined @Skada\Skada.lua:2884
OpenOptions = <function> defined @Skada\Skada.lua:2874
OnInitialize = <function> defined @Skada\Skada.lua:2764
PetDebug = <function> defined @Skada\Skada.lua:912
ShowTooltip = <function> defined @Skada\Skada.lua:2479
enabledState = true
ZONE_CHANGED_NEW_AREA = <function> defined @Skada\Skada.lua:1041
FixPets = <function> defined @Skada\Skada.lua:2307
ReloadSettings = <function> defined @Skada\Skada.lua:1233
PlayerActiveTime = <function> defined @Skada\Skada.lua:2289
FormatValueText = <function> defined @Skada\Skada.lua:2382
GetSetLabel = <function> defined @Skada\Skada.lua:463
IterateModules = <function> defined @AutoTurnIn\Libs\AceAddon-3.0\AceAddon-3.0.lua:468
ENCOUNTER_START = <function> defined @Skada\Skada.lua:1897
SetTooltipPosition = <function> defined @Skada\Skada.lua:2346
AddSubviewToTooltip = <function> defined @Skada\Skada.lua:2427
GetFeeds = <function> defined @Skada\Skada.lua:2256
ShowPopup = <fun
-
View User Profile
-
Send Message
Posted Feb 1, 2018Since I picked up wow, I use it and I thank you for it.
A small question what are the differences with "recount"?
Thank you
-
View User Profile
-
Send Message
Posted Jan 26, 2018Is it possible to whisper a blizzard id friend, or someone on another server. And if so, how?
-
View User Profile
-
Send Message
Posted Jan 9, 2018where the update?
Aug 30... omggggg
-
View User Profile
-
Send Message
Posted Dec 21, 2017Is there any way to remove minimap button? And to remove comfirmation for reset and to be automatic?
-
View User Profile
-
Send Message
Posted Dec 23, 2017In reply to draaktorr:
-
View User Profile
-
Send Message
Posted Dec 16, 2017it is now popping up at random times for me and i have the hide when solo box checked.
i notice this happens when i enter a new zone
-
View User Profile
-
Send Message
Posted Dec 23, 2017In reply to lurkemon:
-
View User Profile
-
Send Message
Posted Dec 15, 2017So this is the only addon I have that can post stuff to chat. During Arena matches, if someone uses a trinket, it goes haywire and spams the trinket use like 5 times. I have the option for it to do so turned off as well.
-
View User Profile
-
Send Message
Posted Nov 22, 2017You can add active saves buffs to the death log at the time of death
-
View User Profile
-
Send Message
Posted Oct 25, 2017Is there anyway to add Enemy Dps in arenas/bgs? I would like to be able to compare my dps vs other players. Also class colors would be cool.
Thanks! :)
-
View User Profile
-
Send Message
Posted Oct 13, 2017My skada is not working properly, does not show cures being done
-
View User Profile
-
Send Message
Posted Sep 27, 2017Hi there,
Does Skada have an API to set window size externally (via other addon)?
-
View User Profile
-
Send Message
Posted Sep 27, 2017Hi there,
Does Skada have an API to set window size externally (via other addon)?
-
View User Profile
-
Send Message
Posted Sep 17, 2017Hi There Devs,
Is there a way to have a longer parse history in any settings you offer? I'd like to check back on fights that may be a week or two out in game rather than offsite. Currently it operates on a set number of fights stored into the memory of the log files.
I understand this would probably cause more memory usage. But was wondering if it was a possibility as a separate entity for those willing to use more memory for a longer period of parse history.
Thank you,
Kixx
-
View User Profile
-
Send Message
Posted Sep 10, 2017I am also experiencing a delay of about 1/2 second every time I enter combat from skada.
-
View User Profile
-
Send Message
Posted Sep 10, 2017I am an Outlaw Rogue using Vanessa VanCleef as my combat ally (in the Legion Shore PVE areas). During every battle, when both Vanessa and I are doing damage to the enemy, all damage from Vanessa is being lumped under my total damage (instead of showing 2 separate lines with damage for each of us in the DPS graph display).
When I join a party with another player (Warrior) who uses a combat ally in the same zone, then there are 3 lines total being shown in the DPS graph display = one for me (which includes my combat ally) and a second with only the Warrior and a third with only "Iron Dwarf" = how I see the combat ally of the other player. Thus it seems to recognize the Iron Dwarf as a separate player (and does not combine its damage with the Warrior).
I would like Vanessa (or any other combat ally I might use) to work the same way. I am hoping there is a simple setting I can change to get this working properly? The only similar setting I can find (under General Options) = Merge Pets, which does not seem to have any impact (which makes sense, since combat ally should not be a pet)
I saw this issue with current version (1.7.2) as well as previous versions, so either I have always been using the wrong settings, or its always been broken? Either way, this is NOT a new problem caused by the latest release ... I would greatly appreciate a solution here, so that I am not thinking my DPS is higher than it actually is when doing PVE. Thanks,
-
View User Profile
-
Send Message
Posted Sep 9, 2017Skada seems bugged atm, every time I enter combat I get a short 0.5s freeze and it happens only when skada is on, when I turn it off everything is fine.
-
View User Profile
-
Send Message
Posted Sep 8, 2017Hey there,
Slight issue with the latest version, although I'm not sure what that issue is. No LUA message to tell of a problem, but I have noticed that sometimes (typically in PuGs on Argus) that the add-on fails to calculate the damage of everyone in the group
Not sure why this is happening, or what triggers it (as it's not every PuG) but I have noticed that in some groups that it fails to record on some people. No issue with the user - my damage is always recorded without problem - but even in smaller PuG I've seen people clearly doing damage but nothing showing