Skada Damage Meter
Skada Damage Meter
Skada is a modular damage meter for World of Warcraft with various viewing modes, segmented fights, and customizable windows. It is designed for efficiency with minimal memory and CPU impact.
"Skada" is Swedish for "Damage".
Midnight Edition (WoW 12.0+)
This version of Skada is updated for World of Warcraft: Midnight and uses Blizzard's new session-based combat systems.
Features
- Midnight Optimized: Uses Blizzard's internal session data for performance and accuracy.
- Combat Reliability: Handles modern combat data restrictions for a stable experience.
- Updated UI: Includes new presets with smooth animations, gradients, and textures.
- Dynamic Elements: Alternating row colors, highlight overlays, spark effects, and icon scaling.
- LDB Integration: Compatible with Data Broker displays such as Titan Panel, ChocolateBar, and ElvUI.
- Extensible Architecture: The API allows developers to create additional plugins.
Usage
Getting Started
A default window is created upon first load. Access the configuration menu by clicking the cog icon on the window title bar or via the minimap button. Select Configure to access settings.
Multiple Windows
Skada supports multiple windows. Create new ones under the Windows section of the configuration panel. Windows can be:
- Bar: The standard customizable meter.
- Inline: A horizontal line for custom UI setups.
- Data Text: For LDB displays and minimal setups.
Navigation
- Left-Click: View more detailed information.
- Right-Click: Return to the previous view.
- Mousewheel: Scroll through lists.
- Tooltips: Hover over bars to see additional context and shortcut keys (e.g., Shift-click for targets).
Themes
Manage window designs with the built-in Theme Engine. You can import and export themes by using theme strings.
Versions
- Midnight (Default): For WoW 12.0+ using the Native API.
- Classic Version: The version for older WoW releases.
Support
If you find Skada helpful, consider supporting its development through GitHub Sponsors.
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Posted May 9, 2011-
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Posted May 4, 2011-
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Posted May 3, 2011Date: 2011-05-03 15:30:29
ID: -1
Error occured in: Global
Count: 1
Message: ..\AddOns\SkadaDeaths\Deaths.lua line 44:
attempt to index field '?' (a nil value)
Debug:
(tail call): ?
(tail call): ?
SkadaDeaths\Deaths.lua:44:
SkadaDeaths\Deaths.lua:40
SkadaDeaths\Deaths.lua:58: func()
Skada\Skada.lua:1762: ?()
...UD3\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147:
...UD3\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:147
[string "safecall Dispatcher[13]"]:4:
[string "safecall Dispatcher[13]"]:4
[C]: ?
[string "safecall Dispatcher[13]"]:13: ?()
...UD3\Libs\CallbackHandler-1.0\CallbackHandler-1.0.lua:92: Fire()
...ce\AddOns\ArcHUD3\Libs\AceEvent-3.0\AceEvent-3.0.lua:120:
...ce\AddOns\ArcHUD3\Libs\AceEvent-3.0\AceEvent-3.0.lua:119
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Posted Apr 29, 2011-
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Posted Apr 29, 2011you selected which ones you wanted it to show and it would toggle every 15 seconds or so.
that was a very nice feature.
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Posted Apr 28, 2011Is there a reason that death log takes up 8 mb?
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Posted Apr 27, 20111x SkadaDeaths-1.0\Deaths.lua:44: attempt to index field '?' (a nil value)
SkadaDeaths-1.0\Deaths.lua:58: in function `func'
Skada-1.2-32\Skada.lua:1762: in function `?'
CallbackHandler-1.0-6 (Ace3):147: in function <...Ons\Ace3\CallbackHandler-1.0\CallbackHandler-1.0.lua:147>
<string>:"safecall Dispatcher[13]":4: in function <[string "safecall Dispatcher[13]"]:4>
<in C code>: ?
<string>:"safecall Dispatcher[13]":13: in function `?'
CallbackHandler-1.0-6 (Ace3):92: in function `Fire'
AceEvent-3.0-3 (Ace3):120: in function <Ace3\AceEvent-3.0\AceEvent-3.0.lua:119>
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Posted Apr 27, 2011www.aionktzbot.org
I appreciate all the hard work you've put into it.Very simple.
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Posted Apr 27, 2011fix Skada please.
I hat Recount.
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Posted May 1, 2011-
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Posted Apr 26, 2011-
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Posted Apr 27, 2011-
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Posted Apr 26, 2011-
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Posted Apr 26, 2011-
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Posted Apr 26, 2011function Skada:COMBAT_LOG_EVENT_UNFILTERED(event, timestamp, eventtype, hideCaster, srcGUID, srcName, srcFlags, dstGUID, dstName, dstFlags, ...)
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Posted Apr 9, 2011-
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Posted Apr 7, 2011-
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Posted Apr 3, 2011-
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Posted Apr 10, 2011-
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Posted Apr 18, 2011